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Pok?mon Editor for Essentials
Hello Pok?community,
I've recently made a PBS Generator app for Pok?mon. You are able to edit already existing Pok?mon from pokemon.txt and create new ones, as well as delete them. You get a big overview of all fields for each and every Pok?mon in your master text file in detail. You can now also play and set a Pok?mon's cry and see all its sprites, including different forms. You cannot change these inside the editor yet. I don't think this would be a very wanted addition anyways, but if someone wants this I will add it in.
Installation:
Features:
Important:
Future Plans:
Known Bugs:
Changelog (for those interested):
If you have any more questions, you can contact me on Discord @|M3rein| or post a message down below.
NOTE: When editing this page, something very important came to my mind. The issue here is, I forgot it. If something doesn't work, contact me please.
NEW! Credits:
Pinkcatdragon (Discord: FluffyDragon) for adding animated PNG-Sheet support.
Hello Pok?community,
I've recently made a PBS Generator app for Pok?mon. You are able to edit already existing Pok?mon from pokemon.txt and create new ones, as well as delete them. You get a big overview of all fields for each and every Pok?mon in your master text file in detail. You can now also play and set a Pok?mon's cry and see all its sprites, including different forms. You cannot change these inside the editor yet. I don't think this would be a very wanted addition anyways, but if someone wants this I will add it in.
Installation:
Spoiler:
The download link will give a .rar file, for which I recommend WinRar to open it. It has a wonderful infinite 40-day trial to work with you.
In the .rar file, you will find just one folder, which contains the executables and hosts.
You are supposed to drag this one whole folder to your main project folder.
It should sit alongside other organizing folders such as PBS, Audio, and Data.
I have here a GIF to assure correct installation (Because out of the five people who tried this, approximately 100% failed to install it correctly)
If you've installed it incorrectly, you should be given a proper error message saying so. If you followed the GIF and it does not work, you can contact me here. If you have not followed the GIF, I will not be able to assist you. Be sure to have read this whole spoiler before asking questions. Also, read posts from other people who might have the same problem as you.
There is a very good chance that anti-virus software will state this download is not safe, I run Windows Defender and it did notify me. I can assure you this download is completely safe and there were no intentions of doing bad stuff to other people.
If you choose to be given errors when compiling the game because you purposely gave the generator fields that will not normally work within the pokemon.txt file, I will not be responsible for this.
I HIGHLY RECOMMEND BACKING UP YOUR POKEMON.TXT FILE. THIS IS THE ONLY ONE THAT CAN BE OVERWRITTEN. IF YOU ACT CARELESSLY AND HAPPEN TO RUN INTO A BUG, IT JUST MAY POTENTIALLY BREAK YOUR FILE.
Download Link (read this whole spoiler s.v.p.)
In the .rar file, you will find just one folder, which contains the executables and hosts.
You are supposed to drag this one whole folder to your main project folder.
It should sit alongside other organizing folders such as PBS, Audio, and Data.
I have here a GIF to assure correct installation (Because out of the five people who tried this, approximately 100% failed to install it correctly)
If you've installed it incorrectly, you should be given a proper error message saying so. If you followed the GIF and it does not work, you can contact me here. If you have not followed the GIF, I will not be able to assist you. Be sure to have read this whole spoiler before asking questions. Also, read posts from other people who might have the same problem as you.
There is a very good chance that anti-virus software will state this download is not safe, I run Windows Defender and it did notify me. I can assure you this download is completely safe and there were no intentions of doing bad stuff to other people.
If you choose to be given errors when compiling the game because you purposely gave the generator fields that will not normally work within the pokemon.txt file, I will not be responsible for this.
I HIGHLY RECOMMEND BACKING UP YOUR POKEMON.TXT FILE. THIS IS THE ONLY ONE THAT CAN BE OVERWRITTEN. IF YOU ACT CARELESSLY AND HAPPEN TO RUN INTO A BUG, IT JUST MAY POTENTIALLY BREAK YOUR FILE.
Download Link (read this whole spoiler s.v.p.)
Features:
Spoiler:
- You get a big overview of every single Pok?mon in pokemon.txt with every single detail.
- When adding or editing a Pok?mon, you are given options for types, abilities, moves and items based on their text files in your project folder, in case you might not exactly recall the name.
- Very easy access to all your Pok?mon via a bunch of sorting options.
- A variety of ways to generate the pokemon.txt file.
- When first exporting the file, it will get rid of all unnecessary fields to make your file as small as possible while still acting the exact same way as before.
- Some more which I forgot.
- You can add and set cries.
- You can see all the Pok?mon's sprites, including different forms.
- You can very easily edit Pok?mon Pokedex numbers.
- When adding or editing a Pok?mon, you are given options for types, abilities, moves and items based on their text files in your project folder, in case you might not exactly recall the name.
- Very easy access to all your Pok?mon via a bunch of sorting options.
- A variety of ways to generate the pokemon.txt file.
- When first exporting the file, it will get rid of all unnecessary fields to make your file as small as possible while still acting the exact same way as before.
- Some more which I forgot.
- You can add and set cries.
- You can see all the Pok?mon's sprites, including different forms.
- You can very easily edit Pok?mon Pokedex numbers.
Important:
Spoiler:
- Before running the editor/generator, make sure all PBS is valid when the game is compiled.
- Items.txt, Moves.txt and Abilities.txt cannot have blank lines at the end. The last line should be a valid item/move/ability.
- Items.txt, Moves.txt and Abilities.txt cannot have blank lines at the end. The last line should be a valid item/move/ability.
Future Plans:
Spoiler:
[Done] - Show the Pok?mon's sprite (if it has one) and animate it if possible.
- Make another version of this editor, but with much much more information describing each field and showing information for every selected move or ability.
[Done] - Allow the user to see the Pok?mon's sprite and animate it where possible.
- Make another version of this editor, but with much much more information describing each field and showing information for every selected move or ability.
[Done] - Allow the user to see the Pok?mon's sprite and animate it where possible.
Known Bugs:
Spoiler:
- Characters like ? and ? will be converted into an ?. Note: These are not normal quotes. Pok?mon like Azelf, Mesprit, and Uxie have these in their description by default as ?The Being Of ...?.
Changelog (for those interested):
Spoiler:
- Versionless (1.0). Main release.
- v1.1
--- Added scrolling functionality for smaller screens.
--- The size is saved upon closing and loaded upon opening.
- v1.2
--- The Pok?mon's sprites - including all its forms - can now be seen at the right-hand side of the screen.
--- Thes sprites are animated where possible. Supports GIFs, PNGs, and PNG-Sheets as used by EBS.
--- The Pok?dex numbers can be easily edited in a new form.
--- Added an options menu where future options will put; currently only holds the Default Sprite option.
--- Added an automatic update checker to see what version you're running; when a new update is out, you will be told so on startup.
--- Last selected Pok?mon will be selected if its internal name still exists.
--- Changed the name to "Pok?mon Editor". This has to be the biggest addition yet.
- v1.1
--- Added scrolling functionality for smaller screens.
--- The size is saved upon closing and loaded upon opening.
- v1.2
--- The Pok?mon's sprites - including all its forms - can now be seen at the right-hand side of the screen.
--- Thes sprites are animated where possible. Supports GIFs, PNGs, and PNG-Sheets as used by EBS.
--- The Pok?dex numbers can be easily edited in a new form.
--- Added an options menu where future options will put; currently only holds the Default Sprite option.
--- Added an automatic update checker to see what version you're running; when a new update is out, you will be told so on startup.
--- Last selected Pok?mon will be selected if its internal name still exists.
--- Changed the name to "Pok?mon Editor". This has to be the biggest addition yet.
If you have any more questions, you can contact me on Discord @|M3rein| or post a message down below.
NOTE: When editing this page, something very important came to my mind. The issue here is, I forgot it. If something doesn't work, contact me please.
NEW! Credits:
Pinkcatdragon (Discord: FluffyDragon) for adding animated PNG-Sheet support.
Last edited by a moderator: