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[Scripting Question] Pokémon fainting sound is not working

2
Posts
6
Years
    • Seen Nov 19, 2023
    Question about Pokémon Essentials Version 17

    First of all: My game is still on version 17 because I haven't worked on it for a long time. And sorry if I make grammatical mistakes. I am not a native English speaker.

    Now my problem:

    The "Pkmn faint sound" doesn't work in my game. I have a (Pkmn faint.wav) file in my Audio \ SE folder.

    If you don't know which sound I mean, here is an audio sample:

    https://sndup.net/xs7c/

    If I go into a fight and the opposing Pokémon or my Pokemon is defeated, you won't hear the sound when they disappear from the field. But you can hear the cry of the defeated Pokémon.

    I've also tried different names for the file. For example "faint.wav" but also .ogg files.

    I suspect that I accidentally changed something in the Script Editor. However, I don't know where to look.

    In the clean Pokémon Essentials V17, the file can also be found as a Pkmn faint.wav file in the folder. And it works fine in the game.


    I would be very happy if someone could help me.

    Thank you in advance for your answer
     
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