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[Developing] Pokémon Lucent

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    [PokeCommunity.com] Pokémon Lucent
    (Made with Pokémon Essentials v21.1)

    Plot

    Welcome to Lucent, a region known for its natural beauty, wildlife, and mystery.
    The protagonist, a sixteen year old boy named Lucas, is ready to begin his journey by taking on the Prism League, a tournament that determines the strongest Trainer in the region.
    However, a sinister organization by the name of Crimzon plans to sabotage the tournament and steal other trainers' Pokémon using their own corrupted Pokémon.
    Will Lucas fulfill his dream of becoming Champion, or will he and his friends lose everything at the hands of Crimzon?​


    Features

    - Explore a unique region divided into 8 districts, each with its own theme and lore
    - A cast of original characters
    - 700 available Pokémon from Generations 1 through 9
    - Generation 4/5 art style
    - 3 game modes to choose from: Normal, Single, and Challenge
    - Quest system to help players progress
    - Postgame content: sidequests, new areas, a boss rush and more
    - A brand new Sound-type
    - Crimzon Pokémon, a reworked version of Shadow Pokémon
    - Some new moves, abilities and items
    - Shiny Pokémon recolors
    - Gigantamax forms have been repurposed into new Mega Evolutions
    - Buffs and balance changes to Pokémon, moves, abilities, and items
    - Maximum Level has been raised to 120
    - EV limit has been removed, Pokémon can have 252 EVs in every stat
    - Quality of life features: quicksave, speed up, HM removal, Mirror Herb inheritance, running from Trainer battles, and more
    - Players can choose any starter Pokémon from Generations 1 through 9
    - Wild Pokémon boss battles
    - Unreal time system
    - Various UI enhancements
    - Mega Evolution
    - SOS Battles
    - Multiple save slots
    - Custom overworld weather
    - And much more!


    Screenshots

    [PokeCommunity.com] Pokémon Lucent

    Download




    Changelog



    Credits

    Spoiler: Credits


    If you have any questions about this project, feel free to ask me!
     
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