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- Seen Feb 15, 2021
Is it possible to have a fast breeding gameshark code ?
Please :)
Please :)
Is it possible to have a fast breeding gameshark code ?
Please :)
Hahaha. There can be only one!
Yes, 1/64 for breeding with shiny Ditto. Wild shinies should be 1 in 1,024; I could swear the shininess check routine is correct, but it seems like people are encountering quite a lot of shinies. Has anyone not run into a shiny Pokémon, apart from the Odd Egg, Red Gyarados, and Ditto egg? (And one more that maybe nobody encountered yet...)
I found this code: Breed faster 010178DCIs it possible to have a fast breeding gameshark code ?
Please :)
UGH...Not so sure of the implimentation of natures...I like the concept and all but with crystal being a second gen game I was hoping to get by using classic game strategies. That is unless the way stats work still uses the 2nd gen formula, Stat EXP as opposed to Effort Values like they do today.
My biggest concern is how hidden power will work right now as that move has a random base power and type depending on the stats of the pokemon. Does hidden power have a base power of 60 like in gen 6 games in this hack?
School and work has prevented me from playing 2.2.0. :(. How is it?
Wouldn't it make more sense to make Politoed Water/Psychic? I mean psychic is a TM often reccomended if you don't get a good hidden power. A water/grass typing for Politoed in the enhanced version doesn't make a whole lot of sense to me.
something minor - caught a scyther in the bug catching contest and it's listed as being caught in the "goldenrod harbor"
The daytime cycles are currently based on Gen II.
How hard would it be to implement a 24h-clock option or metric display in the Pokédex? I liked those features of TPP:AC and I never understood you silly US people with your silly measurement systems :p
The Gen II daytime cycle is a bit unreal, in my opinion, since it's divided in three phases, excluding evening. I always assumed that G/S/C story happens during Summer, 6:00 PM being night in Summer is unlikely, that's why I find Gen IV daytime cycle "accurate".
Bug report: Breeder Julie from Route 34 can battle multiple times after refreshing the route.
UGH...Not so sure of the implimentation of natures...I like the concept and all but with crystal being a second gen game I was hoping to get by using classic game strategies. That is unless the way stats work still uses the 2nd gen formula, Stat EXP as opposed to Effort Values like they do today.
My biggest concern is how hidden power will work right now as that move has a random base power and type depending on the stats of the pokemon. Does hidden power have a base power of 60 like in gen 6 games in this hack?
Hidden Power has 60 power like in Generation 6, yes.
EDIT: This is incorrect, I just verified. In Faithful (the one that doesn't change Pokémon's stats), Hidden Power has a base power of 60. But in the non-Faithful version, Hidden Power has 70 base power.
Stat Exp still functions like in Generation II, so you can max out everything like usual. Natures do work like they do in Generation III-VI however, with one stat being boosted by 10% and another reduced by 10% (or, in the case of neutral natures, not boosting or reducing anything).
Is there free space in the save file for options or would that entail breaking saves?
The Gen II daytime cycle is a bit unreal, in my opinion, since it's divided in three phases, excluding evening. I always assumed that G/S/C story happens during Summer, 6:00 PM being night in Summer is unlikely, that's why I find Gen IV daytime cycle "accurate".
Bug report: Breeder Julie from Route 34 can battle multiple times after refreshing the route.
Hahaha. There can be only one!
Yes, 1/64 for breeding with shiny Ditto. Wild shinies should be 1 in 1,024; I could swear the shininess check routine is correct, but it seems like people are encountering quite a lot of shinies. Has anyone not run into a shiny Pokémon, apart from the Odd Egg, Red Gyarados, and Ditto egg? (And one more that maybe nobody encountered yet...)