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[Completed] Pokémon Realidea System (now playable in English!)

hi ! i have been playing for a while and i arrived at route 17 but my game crashed and now it's saying that my file is corrupted/incompatible.. is there a way to fix it ?? or do i have to start the game all over again ??
 
I see you can change natures for 3 heart scales, but how difficult are they to get in this game?
Should I ignore this feature for mons I don't intend to keep? Because there's no sense in grinding Pokemon that will be replaced in the team eventually imo.

Basically, I want to avoid unnecessary grinding so if I have to fish up a bunch of luvdisc, hard pass for my non-end game team.
 
I see you can change natures for 3 heart scales, but how difficult are they to get in this game?
Should I ignore this feature for mons I don't intend to keep? Because there's no sense in grinding Pokemon that will be replaced in the team eventually imo.

Basically, I want to avoid unnecessary grinding so if I have to fish up a bunch of luvdisc, hard pass for my non-end game team.

From what I remember, they're really easy to get a hold of. I think after the second gym, some kind of cave/tunnel is the next spot to go and in there is a guy that lets you mine for items. Heart scales are pretty common to come across during the mining mini-game.
 
What is the clock like on this game? Like, when does the time change and all that? Because it is 8:30 in the morning, and night Pokémon are still showing up.
 
Hello there, I'm currently in jasper village after I got my 6 badge. The bug I got was during that gym leader's fight. After my toxapex used baneful bunker and the enemy attacked I got a pop up showing me an error and after I clicked ok the fight would go on but every time after he attacked the same pop up would appear. Another important thing is that after he attacked and the error would occur my mon didn't suffer any damage, it was almost like he couldn't be targeted.
 
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'
Excepción: NameError
Mensaje: undefined local variable or method `unseenfist' for #<PokeBattle_Battler:0x14dd0b78>
080:PokeBattle_Battler:2686:in `pbSuccessCheck'
080:PokeBattle_Battler:2995:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:2991:in `each'
080:PokeBattle_Battler:2991:in `pbProcessMoveAgainstTarget'
080:PokeBattle_Battler:3570:in `pbUseMove'
080:PokeBattle_Battler:3550:in `loop'
080:PokeBattle_Battler:3550:in `pbUseMove'
080:PokeBattle_Battler:3791:in `pbProcessTurn'
042:PBDebug:4:in `logonerr'
080:PokeBattle_Battler:3790:in `pbProcessTurn'


This was in the errorlog file
 
I've only just started and I have to say, from the OST/music to the graphics, I already adore the game! Cannot wait to make some progress in this new region! And thank you for providing this game! Truly appreciated!
 
Hey, I planted the enigma berries from that one quest and they are not growing. did i screw up my save?
 
Hi, everyone! Bumping this up as I've edited the main post with the following:

NEW GAME VERSION RELEASED (V4) which adds random mode and all options for monotype runs, more english text, postgame legendaries and more!
If you have any questions you can enter the official Discord server that I've just created!

Official Discord server
GAME DOWNLOAD (V4)
 
Last edited:
These default controls are unbearable, and the F1 menu doesn't do anything. Help.
 
One, try saying "please" instead of just demanding help. Two, the controls are the same as every other game on this forum.

Please help.
Every game on this forum has select bound to enter? Start to X? Cancel to Z? That's bizarre, why? How do I change this and/or get the menu for doing so to work?
 
Please help.
Every game on this forum has select bound to enter? Start to X? Cancel to Z? That's bizarre, why? How do I change this and/or get the menu for doing so to work?

Normally it would be the F1 menu, but mine won't change the controls either. I'd try asking in the Discord, it's more likely that the dev or someone who knows what they're talking about will see it there. For the record though, those are normal controls for a Pokemon game. Arrow keys to move, ZXC for all of the relevant buttons, and usually D for registered items. Even emulators for ROM hacks use Z and X for A and B. Sorry I couldn't be of more help, I hope you try playing anyways because this game is fantastic.
 
Normally it would be the F1 menu, but mine won't change the controls either. I'd try asking in the Discord, it's more likely that the dev or someone who knows what they're talking about will see it there. For the record though, those are normal controls for a Pokemon game. Arrow keys to move, ZXC for all of the relevant buttons, and usually D for registered items. Even emulators for ROM hacks use Z and X for A and B. Sorry I couldn't be of more help, I hope you try playing anyways because this game is fantastic.

Yeah, I know, that's the problem. They're not on the right buttons. In emulators and ROM hacks, for example, Z is A and X is B. Here Z is B, X is Start, and C is A. I don't know if that setup is typical for full-on fan games, but I hate it. Years, decades of emulator muscle memory is screaming at me that this is wrong, and it's doubly frustrating because there's a non-functional keybind menu right there.
I guess I'll try the Discord. Naelle just posted a few days ago, but it doesn't look like she'll be checking back much. Thanks.
 
Yeah, I know, that's the problem. They're not on the right buttons. In emulators and ROM hacks, for example, Z is A and X is B. Here Z is B, X is Start, and C is A. I don't know if that setup is typical for full-on fan games, but I hate it. Years, decades of emulator muscle memory is screaming at me that this is wrong, and it's doubly frustrating because there's a non-functional keybind menu right there.
I guess I'll try the Discord. Naelle just posted a few days ago, but it doesn't look like she'll be checking back much. Thanks.

Yeah I understand what you mean, I have the same problem going back to ROM hacks. Fan games are made in RPG Maker so I assume this is just the default control scheme for the entire program. There has to be some disconnect to the default F1 menu because it also has controller binds by default and my controller wasn't working. If it helps at all, space also works in place of C, so if you can keep one finger on X for back and then just space the rest of the time, it could help negate the issue. Works for me at least. Either way, good luck.
 
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