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[Released] Pokémon Rock Harden Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS

Hey, folks! As a challenge in 7 days I propose to make a fangame remaking the mini-game "Rock Harden" from Pokémon Stadium: Pokémon Rock Harden Unity (PRHU).


[PokeCommunity.com] Pokémon Rock Harden Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS

Plot:

PRHU is an arcade game in which we control Metapod or Kakuna (randomly) and must use "Harden" to block rocks falling from the sky. If they hit us, we will lose more life points (HP) than if we block them correctly. The goal is to be the last one standing.

Controls:

For controls we just need to press (A) on a gamepad controller, tap the touch screen on mobile or press the space bar on a keyboard. Tapping on Kakuna/Metapod in the main menu you can change between PvE and EvE modes (so the AI plays on its own).

Plataformas:

The game is playable on Windows, Linux, MacOS, Android e iOS.

Screenshots:

[PokeCommunity.com] Pokémon Rock Harden Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS [PokeCommunity.com] Pokémon Rock Harden Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS [PokeCommunity.com] Pokémon Rock Harden Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS

[PokeCommunity.com] Pokémon Rock Harden Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS

Video:


Download: Zelda

Credits:
  • The Pokémon Company
  • Creatures Inc
  • Game Freak
  • Jackster (original UI ripping and upload to VGResources)
 
Last edited:
[PokeCommunity.com] Pokémon Rock Harden Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS


For low-end Android devices I uploaded a low settings version where shadows are not rendered. This helps to maintain framerate on those devices. For the rest, mid-settings should be enough with the 30/60 fps cap
 
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