- 33
- Posts
- 11
- Years
- Seen Dec 29, 2024
Introduction
You see, you're not dealing with the average Pokémon Hack anymore...
References aside, yes, this is real. This is a Pokémon Stadium 2 hack. Transfer Pak works, and there is the problem. I need to make Crystal hacks that are compatible with it. Anyone that knows how to use the Pokecrystal dissassembly is welcome.
And as proof, here's a Charizard. Complete with improved stats and typing. There are more in the spoiler.
Sorry, couldn't resist. The raw images are in the spoiler.
Edit: Now with a video! This is a full match against Red's new R1 team.
Current Progress
Stadium 2 Changes
*Updated Move List
*Updated Base Stat List
*Improved Evolution Methods of Certain Pokémon.
*Removed all RBY TM Learnset Flags.
*Updated All TM Learnset Flags.
*Updated the Kanto Starters' Movepool.
*Altered Red's R1 Team
*Type-Effectiveness Chart Changes
Poison vs. Ghost x1/2 -> x1
Grass vs. Dragon x1/2 -> x1
Dark vs. Steel x1/2 -> x1
Dragon vs. Steel x1/2 -> x0
Dragon vs. Ice x1 -> x1/2
Poison vs. Water x1 -> x2
Steel vs. Dragon x1 -> x2
*TM Changes
TM07 Heal Bell
TM12 Reflect
TM13 Light Screen
TM21 Twister
TM32 Body Slam
TM34 Substitute
TM40 Rock Slide
TM42 Thunder Wave
TM43 Mega Punch
This project aims to completely rebalance Pokémon Stadium 2 and have two Crystal hacks that can be paired up with it.
As you may imagine, Stadium 2 has some strict rules that make many hacking ideas too hard or flat out impossible, like new moves or Pokémons and Fairy-typing.
Now you may be wondering, why would anyone limit themselves and jump into mostly uncharted territory (Try to find a working Stadium 2 hack. Spoiler: There isn't one.) instead of just hacking Fire Red?
There are many answers to that question. I'll focus on two.
The most notable one is online play. There are N64 and GBC Emulators that can handle at least a bit of that. Local Multiplayer is definitely possible too, and unlike online, I tested it already.
The other is an amazing post-game adventure with multiplayer.
Hacks simply end once you complete the Story, beat the E4 and catch all legendaries.
In this project you clear Crystal, and have everything from Stadium to do. And if that wasn't enough, Online just ensures the game only ends when there's no one else to play, and with both Crystal and Stadium having insane replay value, this will still keep the game going.
Now, with the project's story over, let's see what work we have ahead of us.
Like I said before, this project aims to rebalance Stadium 2, and develop two Crystal hacks.
Obviously, the Pokémon Stats, Items and other game mechanics that affect Stadium will have to be changed exactly like the Stadium hack.
Both Crystal hacks are remakes with a more fleshed out plot, better mapping and increased difficulty. When I say increased difficulty, I DON'T mean grindfests.
Instead, the plan is to have an improved Trainer AI and more importantly, level caps for certain major battles. I already have a system designed to implement fair caps, but I'm not fleshing it out to the public in this post since it's already too long. The reason for an anti-grind system is simple, you shouldn't need to grind endlessly to keep up with a hack, nor you should grind endlessly to get past hard battles in a hack either.
Regarding the plot of the hacks, one is a remake of the Crystal storyline and the other is a remake of the Red Storyline. That way, players can pick their favorite region first, including the pokémons that usually take too long to show up in vanilla Crystal or not at all, like Snorlax, Mewtwo and the Legendary Birds. Both versions should have all 251 pokémons.
Stadium is the main draw of this hack though. Impressively enough, the AI in Stadium 2 was able to adapt to the new stats and typing of all moves and Pokémons, so AI is not an issue. However, the basic issue I have with S2 hacking is simple. The only tool available to deal with it is a Hex Editor, and I don't know how to repoint in S2. (I have no idea of the size of the banks. Yes, I'm embarrassed about that.)
With that said, ALL trainers and rental pokémons will be updated, and my current plan to rebalance S2's rental Pokémons include removing competitively unfit pokémons (No more Weedle/Caterpie/Magikarp sandbagging) and using their slots to have more movesets for other Pokémons. (EG: Having a Curselax in a slot and a Drumlax in another.)
Current Team Members
Just me, Volt-Ikazuchi, or Volt for short.
Application Form
As you might have guessed, this is a huge and pretty difficult project. Therefore, even though this is my first hack, I don't think beginners should apply. However, this isn't a rule, anyone who can pull their weight is welcome.
Despite that, I do plan to build this hack with community interaction. For example, community feedback on the Stadium 2 balance is very important, and players that clear either of the Crystal hacks while the Stadium 2 hack is in progress will be able to submit their team to replace one of the vanilla Stadium 2 trainer teams following certain rules.
With that said, this is the form:
Username:
Contact Means:
Timezone:
Skills:
Experience/Proof of work:
Other information:
Your Name for the Hack Projects and Team:
(Yes, I don't have one. I'm not good at naming.)
You see, you're not dealing with the average Pokémon Hack anymore...
References aside, yes, this is real. This is a Pokémon Stadium 2 hack. Transfer Pak works, and there is the problem. I need to make Crystal hacks that are compatible with it. Anyone that knows how to use the Pokecrystal dissassembly is welcome.
And as proof, here's a Charizard. Complete with improved stats and typing. There are more in the spoiler.
![[PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking [PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking](https://i.imgur.com/nvsnSLp.jpg)
Sorry, couldn't resist. The raw images are in the spoiler.
Edit: Now with a video! This is a full match against Red's new R1 team.
Current Progress
Stadium 2 Changes
*Updated Move List
*Updated Base Stat List
*Improved Evolution Methods of Certain Pokémon.
*Removed all RBY TM Learnset Flags.
*Updated All TM Learnset Flags.
*Updated the Kanto Starters' Movepool.
*Altered Red's R1 Team
*Type-Effectiveness Chart Changes
Poison vs. Ghost x1/2 -> x1
Grass vs. Dragon x1/2 -> x1
Dark vs. Steel x1/2 -> x1
Dragon vs. Steel x1/2 -> x0
Dragon vs. Ice x1 -> x1/2
Poison vs. Water x1 -> x2
Steel vs. Dragon x1 -> x2
*TM Changes
TM07 Heal Bell
TM12 Reflect
TM13 Light Screen
TM21 Twister
TM32 Body Slam
TM34 Substitute
TM40 Rock Slide
TM42 Thunder Wave
TM43 Mega Punch
Spoiler:
![[PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking [PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking](https://i.imgur.com/fyKKfY2.jpg)
![[PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking [PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking](https://i.imgur.com/8kOb1uD.jpg)
![[PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking [PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking](https://i.imgur.com/5W7cJ0e.jpg)
![[PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking [PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking](https://i.imgur.com/jCsvki3.png)
![[PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking [PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking](https://i.imgur.com/uW030nh.png)
![[PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking [PokeCommunity.com] Pokémon Stadium 2 Hack (30% done) - Need Help with Crystal hacking](https://i.imgur.com/SEm3beb.jpg)
This project aims to completely rebalance Pokémon Stadium 2 and have two Crystal hacks that can be paired up with it.
As you may imagine, Stadium 2 has some strict rules that make many hacking ideas too hard or flat out impossible, like new moves or Pokémons and Fairy-typing.
Now you may be wondering, why would anyone limit themselves and jump into mostly uncharted territory (Try to find a working Stadium 2 hack. Spoiler: There isn't one.) instead of just hacking Fire Red?
There are many answers to that question. I'll focus on two.
The most notable one is online play. There are N64 and GBC Emulators that can handle at least a bit of that. Local Multiplayer is definitely possible too, and unlike online, I tested it already.
The other is an amazing post-game adventure with multiplayer.
Hacks simply end once you complete the Story, beat the E4 and catch all legendaries.
In this project you clear Crystal, and have everything from Stadium to do. And if that wasn't enough, Online just ensures the game only ends when there's no one else to play, and with both Crystal and Stadium having insane replay value, this will still keep the game going.
Now, with the project's story over, let's see what work we have ahead of us.
Like I said before, this project aims to rebalance Stadium 2, and develop two Crystal hacks.
Obviously, the Pokémon Stats, Items and other game mechanics that affect Stadium will have to be changed exactly like the Stadium hack.
Both Crystal hacks are remakes with a more fleshed out plot, better mapping and increased difficulty. When I say increased difficulty, I DON'T mean grindfests.
Instead, the plan is to have an improved Trainer AI and more importantly, level caps for certain major battles. I already have a system designed to implement fair caps, but I'm not fleshing it out to the public in this post since it's already too long. The reason for an anti-grind system is simple, you shouldn't need to grind endlessly to keep up with a hack, nor you should grind endlessly to get past hard battles in a hack either.
Regarding the plot of the hacks, one is a remake of the Crystal storyline and the other is a remake of the Red Storyline. That way, players can pick their favorite region first, including the pokémons that usually take too long to show up in vanilla Crystal or not at all, like Snorlax, Mewtwo and the Legendary Birds. Both versions should have all 251 pokémons.
Stadium is the main draw of this hack though. Impressively enough, the AI in Stadium 2 was able to adapt to the new stats and typing of all moves and Pokémons, so AI is not an issue. However, the basic issue I have with S2 hacking is simple. The only tool available to deal with it is a Hex Editor, and I don't know how to repoint in S2. (I have no idea of the size of the banks. Yes, I'm embarrassed about that.)
With that said, ALL trainers and rental pokémons will be updated, and my current plan to rebalance S2's rental Pokémons include removing competitively unfit pokémons (No more Weedle/Caterpie/Magikarp sandbagging) and using their slots to have more movesets for other Pokémons. (EG: Having a Curselax in a slot and a Drumlax in another.)
Current Team Members
Just me, Volt-Ikazuchi, or Volt for short.
Application Form
As you might have guessed, this is a huge and pretty difficult project. Therefore, even though this is my first hack, I don't think beginners should apply. However, this isn't a rule, anyone who can pull their weight is welcome.
Despite that, I do plan to build this hack with community interaction. For example, community feedback on the Stadium 2 balance is very important, and players that clear either of the Crystal hacks while the Stadium 2 hack is in progress will be able to submit their team to replace one of the vanilla Stadium 2 trainer teams following certain rules.
With that said, this is the form:
Username:
Contact Means:
Timezone:
Skills:
Experience/Proof of work:
Other information:
Your Name for the Hack Projects and Team:
(Yes, I don't have one. I'm not good at naming.)
Last edited: