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I wanted to wait a little while before I returned to this thread. But I see that you've answered many of my burning questions and concerns, thank you! (: I figure I've given it enough time.HMs should be forgettable like ordinary moves in the v0.2 versions.
Spoilering the answers to your other questions:
Spoiler: Is there a TM for Headbutt?There's a move tutor in Cinerous Town. You have to help the OPC rescue him first.
Spoiler: Can I get to Scarlet Town?Yes. You get the Tri Pass after beating the 3rd gym which lets you take the ferry to southern Issho.
I did encounter a couple things I wanted to share tho. Plus some highlights! (can't put this before the quote for some reason, but getting back to it now)
That's so weird... I don't remember where exactly it happened, but I'm sure I wasn't able to get rid of Cut on Stunky, either when it was learning a new move thru level-up, or when I tried getting Foul Play thru the tutor. Leaning towards the latter. But just now I tried teaching Metronome to Machop again and was able to successfully forget Rock Smash, then did the same with Stunky, forgetting Cut for Roar.
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89099-24f68a1c58978bf101e1a5d115c883bf.jpg)
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89100-8ed8bef1054ca028e33a244eeed74098.jpg)
I don't have screenshots but I swear it gave that "HM moves can't be forgotten" at some point, before reaching the Desert town and getting the 2nd badge, if that mattered at all. Perhaps it has something to do with teaching from the move tutor? The fact that Foul Play wasn't on the list visibly? I think I did try teaching it, got the message, and canceled it.
Or I'm just tripping, and gaslit myself because of that one NPC's message about HMs and the tutor in Scarlet, which screwed with the pieces of my memory 😂😂😂
I can't test it atm due to being preoccupied with something else in the game, and no longer having enough shards (I needed money xD) and I don't have a save from that time. But if it works everywhere as intended, it's probably nothing and was just me haha. I will check later though, when I attempt to give it Foul Play. And if I experience that issue... (again?) I'll definitely share here.
Glad I could get those 30k+ steps to point out the glitch though! And thanks for those heads up! I may not need the tutor anymore xD But nonetheless good to know that I can reach that area, and my theory was correct!
Hmm... The truth is I feel I was being a little bit pushy, and started feelin like I was asking too much and everything. But still, I appreciate you saying you'll consider it [: But I'm loving everything about this game, and so I'm alright with doing multiple playthroughs. But being able to trade my strongest from some of my save files to the main one (including the other starters, any shinies I may find), and use them in battles like in whatever post-game/comp content there is, would be super fun and add replay value. I don't remember if you mentioned gym rematches, but that plus the league/league rematches and whatever else, to get them all to Lv100, I'd love that.I will look into adding trading in the future. Right now I'm prioritizing the main content of the game. I plan to focus on polishing the game after v1.0.0 is out.
In the meantime, you might consider starting a new run with a different team. I was hoping this would be a game that people would want to play through multiple times to try different things.
Broken save files suck though, I understand. I'm hoping that v0.2.1 saves will be compatible with everything going forward. But every time I think I'm done messing with the save blocks, something new comes up that I didn't think of before. That's why I don't promise anything about old save files.
It's good to see your perspective on it and what you intended. I want to respect that as you are the creator, while also playing my way as much as possible! And I already have a full box of different Pokémon I wanna use, which are all useful in their own ways, without even reaching the 3rd gym yet, so that won't be a problem at all.
I think my plan for now is to get as far as I can in v0.2, and then once I've hit that stopping point, I'm gonna just save and have a separate game with a clean slate of save states and everything, for whatever the newest version is at the time, and start fresh. Probably gonna keep going with Chespin cuz it's my fav 😅 At least til 1.0 or beyond where I'll definitely try out the other 2 starters, once trading is implemented hopefully?, and do my trading from these 2 games to the main one.
It is the demo phase, so we always gotta be understanding if at any point, anything before v1.0 isn't compatible with 1.0.
As long as it improves the overall game and cleans up bugs and glitches, I think it's worth it. Just imo.
And I don't know how all that works, so I don't wanna expect something when I don't understand what goes into it or what sacrifices may have to be made for one other thing, and compromises.
Like, I may know about ips and ups, and that there are slight differences. Like how I've read some say one is "superior", or one is more compatible with patching over other patches made for the same rom, making it a better format. But I don't think it's that simple and that's why there's more than one file extension for patches, right? haha
Interesting. I actually didn't even start encountering Missingno til I got Seedot from cutting the trees.Side note: the Seedot line is NOT supposed to be in the regional dex. I took it out a long time ago, but I just realized that I forgot to change some encounter tables.
Good news is that you should be fine to play through the game with it. The only issue is that it will make the Pokédex glitch out (since it doesn't actually have a regional dex number). So just be careful when using it.
The good news is a relief though 😅 I will be careful from here on out. As of now, every Pokémon either has their location as unknown or one red dot in the top left of the map when checking the Pokédex, so I don't really need to use the Pokédex for anything right now. Other than checking entries for Pokémon that I evolve. But I save a lot, and will save first whenever I open the Pokédex. So I should be fine lolll
Thanks again! ☺️ I hope development continues to go well!
As for the other things I mentioned...
2nd gym, the left side here works fine, but then on the right, it's as if you're walking underneath.
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89090-a4a448cecfca1fca3aebcfc174db8414.jpg)
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89091-046c5a203012d4a2de5758fc142dd9c8.jpg)
And then to the west of the Kindler and Picnicker you double battle, this tree / shadow hides the player character. I haven't encountered any others that do this so far.
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89089-93b59b4f4bb93d81d5c24039bf527e62.jpg)
Then, some time after beating the gym, I made my way back to get some more Berry Juice in my mission to get one daily... My rival took that personally 😭😭😭
I did not expect that so soon after our last battle right before the 2nd gym (not complaining at all, tho it is an inconvenience. This dang kid. xD It worked super well if a surprise fight to catch us off guard was your intention). i had to reset because I changed up my team to be overall weaker so I could train. And they wouldn't have stood much of a chance at all against him, and different outbreaks as well as training in general has kept me occupied. But anyways yeah I went back and he's just standing there in the door of the 2nd gym, both when I walk in and out. Leaving and coming back to the town, resetting, all fail to clear him away. I'm sure he'll disappear after I beat him again.
Just some minor things, and just those three (:
So.. Dust Devil, right? It's a really cool move. Pretty well-balanced. Not too strong, and it's a special move, so there aren't too many ground types that can take advantage of it without opportunity cost, and it's not a guaranteed stat-raise.
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89093-4504ae6c22170533d8289759dc91803f.jpg)
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89094-b760ebdc2de9b98f19140cc0a12fe188.jpg)
One thought I had, when I first encountered it, as well as now, is that being able to hit flying types and Pokémon with the Levitate ability would be pretty neat. It'd be a decent counter versus Levitate. While not being as powerful as an Earthquake. Great if super-effective as well.
We've got things like Surf hitting Diving enemies, Sky Uppercut hitting Pokémon that are up in the Sky due to Fly. I believe it hits Sky Drop as well, but not 100% on that. I wanna say Thunder can hit a Pokémon that's used Fly as well, but I'm not sure.
You've got Foresight letting Fighting and Normal moves hit Ghost types and Miracle Eye letting Psychic moves hit a Dark type.
So... a dust devil. It's basically a mini tornado or twister, comprised of dust, dirt, garbage, etc...
So by that logic at least, it'd make sense a twister made of dirt, dust, and even sand, would hit even a Pokémon that's mid-air, ie. a Flying-type or someone with Levitate.
Perhaps you considered that already and decided against it though. If you've got your reasons difficulty-wise, I can't argue against that.
This stems from me switching out against the gym leader into a flying type, unsure if it'd actually be rendered ineffective, or actually hitting.
So you know how Freeze-Dry is strong against Water types, despite Ice normally being weak against them? (Ice should be super-effective against water to begin with, but anyways lol)
I like to think of it like that. It opens some more options up, flexibility, etc. It could be super-effective against flying types so they're not completely useless otherwise. And it can be a curveball to players who do the same thing I did, or just assume they have dominance against a grounded defender with their airborne attacker. So it goes both ways. Even being a low base power move, and special, getting STAB on top of a ×2 power-up, bringing it to 150 power, is quite something. Not to mention if it's like a rock, fire, poison, electric or steel type. That's 300 power. That could pressure the player to switch out against a ground type, in fear the ground type in-battle may have that. Or to just not switch into their flying type that may or may not have one of those typings as well, when they'd otherwise have the advantage.
There's also Salazzle with Corrosive as another example, who can use Poison moves on Steel types, who they normally don't affect. It's plenty cool as it is, but this could really elevate it.
So after I said Lv20 was the highest I found from cutting a tree.... There was a certain Mass Outbreak in the Forest, and I went to cut the trees at the northwest corner, which I normally ignored, and I got this...
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89095-882448783383043a8bfa48d9d5b3cda4.jpg)
It had the potential to slaughter my entire team 😵💀 And wouldn't even let me get a Yawn off. But when getting just one level takes forever, I saw this as a good opportunity for training, rather than just letting it go.
So I just saved the state, and kept throwing balls and resetting til I finally caught it successfully. No damage done, no status inflicted, nothing. 🙏🏽
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89096-9447204a8b4d737e97526d5c3a5092b1.jpg)
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89097-13402e19c9f265b2d8e560830db50363.jpg)
It was great experience for my Gulpin too! 3 whole levels! And it's nature is acceptable. At least it's offenses are unharmed xD
![[PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025) [PokeCommunity.com] Pokémon Tourmaline (v0.2.1 Released 04/22/2025)](https://data.pokecommunity.com/attachments/89/89098-0332d2612a197f446be79c7c4ade4b0b.jpg)
How high do these go? 🤣 And do they scale with badges/progress? If I found a Lv42 while having only 1 badge... Am I gonna see a Lv60 or Lv70 Torterra or something when I get the 4th or 5th badge? Lmaooo. I do like the challenge though!! As long as my team gets to a certain level, the higher they are, the less a difference of this amount of levels will make, and I could at least weaken enough to catch it, hopefully XD
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