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Starting our weekly updates:
I was playing around earlier this week with lighting effects, trying to see if I can get an idea of what I might want. Went through a couple of the fog tutorials on Relic Castle (thanks, Elle and Aki!) and followed their examples, muddling around with things until I got something that looked good. The following is a mockup, not an in-game example, but I think if I can get this kind of effect, it'll help sell the premise a bit:
It's roughly the same image from the last post just with an extra layer of lighting effects added on top, if you wanted to compare the two! Gonna see if I can get fogs working in-game and if I can get them to look kind of like this, will help make the game even more special I feel :)
That's about all I wanted to share this time. Still working on tiles and etc. Thanks for reading!
That's so different. o.O An eerie feeling comes across and when you put fog there too... Can someone see anything then? ?_?