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[Pokeemerald] pokévial

PSF

fangame developer
9
Posts
3
Years
  • [Pokeemerald] pokévial

    2208a575-c55d-4b6f-828d-77122c7c7a1a

    6e775a98-2e1f-4e92-83c2-d9d83b3daadd


    This branch allows developers to use the Pokévial item in their decomp projects. This item (or similar items) is found in many classic RPGs. This implementation was inspired by the Pokévial found in Inclement Emerald, Radical Red, or the Temessence Phial from Temtem.

    Thank you very much to BuffelSaft, Horo, and Karathan for their contributions.

    Features
    Installation
    git merge (recommended)
    These instructions assume that you are able to build pokeemerald, have a basic understanding of C, and are familiar with using the ingame scripting language. If you do not, please watch the tutorial series from Team Aqua's Hideout.
    From the root directory of your project, run the following commands in your terminal program of choice:
    Code:
    git remote add psf_emerald https://github.com/PokemonSanFran/pokeemerald/ # This adds our team's pokeemerald branch as a remote repo.
    git pull psf_emerald pokevial # This pulls in the pokevial feature branch

    Manual merge
    If your project is:
    • Too far behind pokeemerald
    • Using a different base (pokeemerald-expansion or pokefirered)
    • Some other reason that I can't think of
    You can manually implement the features using the diff between this branch and vanilla pokeemerald as a guide. You will need to manually edit or create each of these files in your own project to properly recreate the feature.

    Contributors
    BuffelSaft
    • Named the Pokévial
    Karathan
    • Refactored Task_PokevialLoop
    • Suggested use of bitfields and converting pokevial into a struct for increased reability and use of use
    Horo
    • Created the Pokévial icon
     
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