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Yes, I realize that mapping tutorials have been posted before, but I would like to share my secrets. I will go into greater detail that what anyone else does.
OK! Here we go!
Lesson 1: Starting Town
Now, quite obviously, the starting town is the town you start in. It should not be a large town, or a city. That is not Pok?-Map style!
STEP 1: Create a new map with only grass. Make sure that it is at least 28x24
and at most 35x35. Randomize the grass, it creates more appeal. The map I am making is 28x24.
STEP 2: Add the trees. Make sure there are lots of them around the edges, and, to add variety, mix up the order the trees go into once or twice. Aslo, make a little walking room since you will be adding a couple of NPCs.
Step 3: Build the buildings of your starting town. No less than 3, no more than 5. One of those should be a laboratory. Since the map we are making is only 28x24, we will only have 3 buildings. Both your house and your opponent's should be the same. If not, oh well. Just make sure the lab isn't split down the middle by the space between the two houses.
Sep 4: Add details. These includes signs, flower arangements, paths, and rails. Make sure that you have at least 1, and no more than 2, flower arangements in your starting town. You should also have a large sign in front of the Professor's lab. It indicates his importance. Instead of putting signs in front of your house and your opponent's, put mailboxes.They are better.
Optional: Add water. If you do add a body of water, add an outlet to a route. Do not make a stagnant pond. They do not go well with starting towns.
See? Now you have made your first map! Coming soon: Lesson 2: Grass Routes & Forests
OK! Here we go!
Lesson 1: Starting Town
Now, quite obviously, the starting town is the town you start in. It should not be a large town, or a city. That is not Pok?-Map style!
STEP 1: Create a new map with only grass. Make sure that it is at least 28x24
and at most 35x35. Randomize the grass, it creates more appeal. The map I am making is 28x24.
![[PokeCommunity.com] Pok?-Mapping! 101 and How-To [PokeCommunity.com] Pok?-Mapping! 101 and How-To](https://img467.imageshack.us/img467/7118/lesson1a6cp.png)
STEP 2: Add the trees. Make sure there are lots of them around the edges, and, to add variety, mix up the order the trees go into once or twice. Aslo, make a little walking room since you will be adding a couple of NPCs.
![[PokeCommunity.com] Pok?-Mapping! 101 and How-To [PokeCommunity.com] Pok?-Mapping! 101 and How-To](https://img426.imageshack.us/img426/8009/lesson1b4sh.png)
Step 3: Build the buildings of your starting town. No less than 3, no more than 5. One of those should be a laboratory. Since the map we are making is only 28x24, we will only have 3 buildings. Both your house and your opponent's should be the same. If not, oh well. Just make sure the lab isn't split down the middle by the space between the two houses.
![[PokeCommunity.com] Pok?-Mapping! 101 and How-To [PokeCommunity.com] Pok?-Mapping! 101 and How-To](https://img521.imageshack.us/img521/4298/lesson1c9uh.png)
Sep 4: Add details. These includes signs, flower arangements, paths, and rails. Make sure that you have at least 1, and no more than 2, flower arangements in your starting town. You should also have a large sign in front of the Professor's lab. It indicates his importance. Instead of putting signs in front of your house and your opponent's, put mailboxes.They are better.
![[PokeCommunity.com] Pok?-Mapping! 101 and How-To [PokeCommunity.com] Pok?-Mapping! 101 and How-To](https://img481.imageshack.us/img481/2888/lesson1startingtown7ps.png)
Optional: Add water. If you do add a body of water, add an outlet to a route. Do not make a stagnant pond. They do not go well with starting towns.
See? Now you have made your first map! Coming soon: Lesson 2: Grass Routes & Forests