• Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Pok?mon: Kampo Jewels

QFred

Behold...
  • 1,222
    Posts
    20
    Years
    A game I'm developting in RMXP, which I had to remake 20 times until I found out that the Map000.rxdata file wasn't there because I had ereased the Player Starting Position!

    Story:
    You are a trainer that gets his/her first Pokémon and goes on a journey around the Kampo region to beat all badges (8 of them) and beats the league. Mostly like one of the commercial games.

    Features:
    - The game isn't about a legendary Pokémon or a group of them, but about the region, Kampo;
    - Some people, especially trainers and quest people, are based on real people I know;
    - Has a Trading Card Game using, at least, my Fake Cards set. Watch out that this hasn't playing, just trading;
    - If I get a nice scratch spriter, features some new Pokémon, but not much;
    - The cities names, until further modiffications, will be based on numbers;
    - Each map won't be very good so the route are in alphabetical order and some of them are divided in 3 most of the times (example: route B-3)

    Needing (I will also go to the member Recruitment Thread, so, don't bug me here!):
    - A good scratch spriter; Ultimate Latios
    - A scripter for some more complicated thingies, but not very important right now;
    - A good and imaginative mapper; Bob5000 and Sylph
    - Beta testers when the game is more developted, I think 3 will do the job;

    Screenies:
    Attached, only three by now!

    Thanks to:
    - Blizzy and all people he incorporated, for the Starter Kit;
    - Blizzy, for the help with the hero character;
    - Avatar, for the Charsets;
    - Datriot, for the TCG scripting

    Hope you like!
     
    Last edited:
    nice, some intresting stuff, I like that map in your screens, well, I'm moving on up in the scripting chain so in a couple of weeks I might be able to help ya'.:)
     
    Ooooh... those maps definitly need redoing... there are quite some tile errors... I'll help you with them if you want :)

    About the plot- It's just how I like it : simple.
    I really like this idea and I hope you succeed with it :)
     
    Thanks, but the maps are still in development!

    Just another thingie, how do you prefer?
    - Fased map, like now
    - Route or city map
    - Overworld big until reaching a cave of a something

    I prefer the second option, what do you think?
     
    The ideas are nice. I'll be looking forward to the result.
     
    I prefer Overworld to be honest, although it could get quite laggy if you jave loads of events on it, so my other fave would be the second.
     
    goodluck...

    GoodLuck on finishing your project.
     
    Looking good so far, good luck, if you need a mapper/beta tester just pm me!
     
    That's good and all..but if you need a spriter, mapper and scripter, what exactly is your role? It's a shame to make everyone else do all the work for you ._.
     
    Looking pretty good so far, but claire has got a point there. What's your role? Is it the storyline creator and card maker? Well, I'm a pretty good mapper so just pm me if you need one and I'll show you some of my maps etc.
     
    Ok, news! Not about the game...

    New mapper, which PM'ed me one of these days, bob3000!

    Claire said:
    That's good and all..but if you need a spriter, mapper and scripter, what exactly is your role? It's a shame to make everyone else do all the work for you ._.

    I do that myself but I need a team for two reasons:
    1- I'm not very good at none of these, even if I do them myself;
    2- Rush things!
     
    Looking Good!
    I really like your cards btw.
     
    Back
    Top