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[ASM & Hex] [PokeCrystal] Graphical bug with in-battle sprites

  • 367
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    6
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    • Seen Nov 16, 2024
    I've recently released a hack called Kalos Crystal using the PokeCrystal dissassembly as a base. I've experienced some minor graphical bugs in a few of the in battle Pokemon sprites, though it only occurs on some Pokemon, and not all of the time. It is typically just a stripe or two of pixels that shouldn't be there. For example, in the image, there are extra pixels above Venipede's head, though they are not there in the source image, which is also shown.

    [PokeCommunity.com] [PokeCrystal] Graphical bug with in-battle sprites


    I've so far been unable to find any explanation for why this may be occurring. If anyone has any information about this, please let me know, thanks!
     
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