• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Conquest protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Pokeemerald] How to put physical/special/status move icons in the summary?

  • 2
    Posts
    3
    Years
    • Seen Jan 7, 2025
    Hi folks, I wonder if anyone can help me putting the PSS icons in the summary. Im using VSCode and pokeemerald (not the expansion), and already managed to do the Physical/Special split and adding the icons in battle, but there's no tutorial of how to implement this icons manualy in the summary with this decomp.

    Any help is very appreciated.
     
    Hi folks, I wonder if anyone can help me putting the PSS icons in the summary. Im using VSCode and pokeemerald (not the expansion), and already managed to do the Physical/Special split and adding the icons in battle, but there's no tutorial of how to implement this icons manualy in the summary with this decomp.

    Any help is very appreciated.
    The best suggestion I can make is to port over the code that handles showing the split/move category icons from the expansion to your copy of Pokeemerald.
    It should be relatively easy to extirpate it, just check all the usages of B_SHOW_CATEGORY_ICON in the expansion and work with the code surrounding it.
     
    Back
    Top