BrandoSheriff
Has a tendency to figure things out
- 776
- Posts
- 17
- Years
- Age 30
- On an island with Hakaze
- Seen Feb 2, 2025
Hi,
My question is exactly as written lol. I want to try changing a bunch of the general tiles to prettier ones, while also retaining at least a bit of their original color. Of course this means I'd have to insert their palettes into the game with PoryMap's tileset editor. I understand that Palette 1-6 is used by the general tiles, though it seems that only 7, 11, and 12 are "free", while 8-10 are used by other maps that utilize some secondary tilesets. But what if I wanted to add more free palettes next to the original 12 already there? Is something like that possible? And if so, would any problems arise from doing so?
My question is exactly as written lol. I want to try changing a bunch of the general tiles to prettier ones, while also retaining at least a bit of their original color. Of course this means I'd have to insert their palettes into the game with PoryMap's tileset editor. I understand that Palette 1-6 is used by the general tiles, though it seems that only 7, 11, and 12 are "free", while 8-10 are used by other maps that utilize some secondary tilesets. But what if I wanted to add more free palettes next to the original 12 already there? Is something like that possible? And if so, would any problems arise from doing so?
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