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G'day
Is it possible to use the pokeflute on an event? In my case it's a snorlax and when it wakes up, it launches a wild battle.
If possible, how would I do this?
This is a very basic thing to do, and I'm sure it's in the wiki.
Create an event, and just use a conditional with
Code:
$PokemonBag.pbQuantity(PBItems::POKEFLUTE)>0
as the script condition. If it's true, make it battle you or whatever. And that's literally it.
Please read the wiki/search for things before posting a question on here. Most people are happy to help, but it's not very pleasant to answer extremely basic questions.