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- Seen Sep 6, 2022
I am starting to learn some ruby and essentials and made this script as a proof of concept.
This script adds a menu where you can send up to 6 pokemon on an adventure. They will collect items and battle pokémon.
Sometimes (if there is space) they can even befriend the pokemon.
You can even send eggs on adventures to hatch them.
The script updates every time the player takes a step.
It is supposed to be called from a menu (the pokegear for example)
Here is the Script. Just extact the zip into your game folder. I made some basic config in the script files. You should edit the Items in this file as you probaply don't have all of them in your game. Also i recommend upping the step count.
PokeAdventures.zip
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UPDATE 0.9.9
The Script can now be called with pbStartAdventureMenu
You can now press shift in the menu to collect all items at once instead of one at a time
If the player has a :POKEMONBOXLINK item the send to box button opens up the box menu with the adventure party
You can now change in the config if you want to have global or local encounters and if you want badge based level scaling
Additionaly you can change if friends found on an adventure are brilliant
Also cleaned up the config. Now only items found in gen 8 project or base essentials are listed and the stepcount is at 8.
-----------------------------------
If you have any ideas on how to improve this script (either functionally or performance wise) i would gladly hear them.
Hope this helps
This script adds a menu where you can send up to 6 pokemon on an adventure. They will collect items and battle pokémon.
Sometimes (if there is space) they can even befriend the pokemon.
You can even send eggs on adventures to hatch them.
The script updates every time the player takes a step.
![[PokeCommunity.com] Pokemon Adventures (Not the Manga) [PokeCommunity.com] Pokemon Adventures (Not the Manga)](https://i.ibb.co/qN7Vrhc/Unbenannt.png)
It is supposed to be called from a menu (the pokegear for example)
Here is the Script. Just extact the zip into your game folder. I made some basic config in the script files. You should edit the Items in this file as you probaply don't have all of them in your game. Also i recommend upping the step count.
PokeAdventures.zip
--------------------------------
UPDATE 0.9.9
The Script can now be called with pbStartAdventureMenu
You can now press shift in the menu to collect all items at once instead of one at a time
If the player has a :POKEMONBOXLINK item the send to box button opens up the box menu with the adventure party
You can now change in the config if you want to have global or local encounters and if you want badge based level scaling
Additionaly you can change if friends found on an adventure are brilliant
Also cleaned up the config. Now only items found in gen 8 project or base essentials are listed and the stepcount is at 8.
-----------------------------------
If you have any ideas on how to improve this script (either functionally or performance wise) i would gladly hear them.
Hope this helps
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