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- Seen Mar 31, 2024
Hey, first time posting here. Normally I'm able to figure these things out by myself but this problem has left me really stumped. For some reason, some of my battle animations are moving my pokemon sprites up. I checked the battle animations editor and it's fine and I tried looking through the Scene_Animations script section to see what could cause it there but can't find anything. I even removed the animation for the moves, Rock Smash for example, and even the default animation that plays(i think it was mach punch) still moved the pokemon sprites up. Weirder still it seems like some pokemon are affected more than others. For example, I have a custom pokemon using peck and no movement from the sprite but when I have a murkrow use peck, for example, its sprite moves up. After I noticed that I tried moving the sprites x and y coordinates in the PBS to see if that would do anything but still didn't change anything. I can't seem to figure out the cause. Some things I have that may or may not affect it are EBDX installed and I'm currently using move animations from Pokemon Reborn. I'll attach some images also to help show what's going on. If anyone knows a fix or even where I should look for one please lmk. ty.