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I haven't been able to replicate the random winner bug anymore since the move values were fixed.
If you want to double check, the winner is decided in lines 2477 and 2478 of the script
Random part of the score is determined in pbPreliminaryScene (where it deals with scarves, shinies, etc).
The scarf and stat value for ai is randomized since they can't have scarves/stats otherwise. Below that is a flat random aspect.
These random values should all draw correctly however, in the preliminary round.