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Pokemon Emerald: Double Up Delevelled is back with a complete overhaul utilising the Disassembly and Battle Engine upgrades.
(Nuzlocke Viable)
Hack of: Pokémon Emerald
Current Version: 2.5
Overview:
Double Up Delevelled is a vanilla+ rom hack of Emerald that applies the standard Battle Engine upgrades while also changing to double battles and making pokemon stats independent of level. It is a new challenge on an old framework that should make an interesting replay.
FEATURE PATCHES AVAILABLE HERE: https://drive.google.com/file/d/1oal84laUsyEvmsZCpX2GNpW9j4rSVhUr/view?usp=sharing
These are Binary patches with smaller versions of individual DUDL features
Deleveled: Sets Stats and Damage to level 50, no HP gain per level
Double Battle: Sets all Trainer battles to Double Battles (BUG: If you have one Pokemon in a Double Battle, it duplicates)
PSS: Implements the Physical/Special Split
TMHM Fix: Makes TMs Reusable and HMs Forgettable
EvoFix: Makes trade evos into either level or stone evos
KEY FEATURES
*Every possible Trainer Battle with more than one Pokemon is a Double Battle
*Wild Double Battles occur at ~30% rate.
*Altered encounter list to make all Pokemon catchable (Deoxys available separately in all four forms)
*Level is removed from Stat Gain (detailed later)
*Hyper Training for Post Game
*Swap moves as you adventure (Doesn't work for Egg Moves)
BATTLE ENGINE UPGRADES
*Stats updated to Gen 8
*Learnsets Updated to Gen 8
*Moves/Abilities Updated to Gen 8
*Combat changed to Gen 7 standards (Criticals, Status effects, Weather, etc)
*Items changed to Gen 7 standards
*Physical/Special Split
*Fairy Type added
*Various small aesthetic changes (Mostly Combat)
*EV/IV stat changes applied after battle
*Ghosts can not be trapped by Shadow Tag, Mean Look or similar
*Ghosts can flee all wild battles.
*Mew and Deoxys obey.
*Badge Boost removed.
QOL CHANGES
*Coloured Natures (Red Up, Blue Down)
*IV/EV Checker with L/R
*Removed Fishing Minigame
*Infinite TM use
*Removable HMs
*Move Swapping from menu (Similar to Arceus)
*Trainer Battles are Optional
*Trainer Rematch available from beginning of game
*Trade Evos updated to Level 35 or Item Use
*Swap Bikes while riding (Press R)
*Shuckle Makes Berry Juice (Maybe Berry Juice can change again)
*EVs capped at 252 per stat (Can be done from Vitamins)
*EVs can max out each Stat
*Later Gen Evolutions added into game
*Low Health Beep removed
*All Wild Pokemon have at least 3 Perfect IVs
*Shiny Odds increased (1% Spawn rate)
*Later Gen Evolutions (and baby forms) added into game
*Indoor Running
*Wild Pokemon drop Held Items when defeated
*Return shows Power
*HMs usable without teaching
*Flash auto activates
*Move Summary in battle (Press Start)
*Egg Moves are learnt from either parent
MINOR TWEAKS
*Professor Birch intro speech is altered
*Move Tutors are reusable
*Birch gives a free Pokemon when getting Starter
*Berry Master now sells Berries
*Move Reminder now sells Evo Items,
*Hidden Abilities available (5% Spawn rate)
MAJOR TWEAKS
*Four neutral Natures have been altered to give two positive and two negative stat changes
*Frustration now acts as Physical Hidden Power
*Unown learn Frustration
*Food Items (Lava Cookies, Lemonade, Etc) are no longer usable in battle
*Others listed above.
KNOWN BUGS
*Pokedex shows Shiny sprites
*Leaving the Move Swap menu without learning a move puts the pointer on the menu of the last pokemon that used Move Swap
*Pokeballs will sometimes fail in Double Battles, unknown why.
*Hyper Trainer doesn't check if Pokemon already has been Hypertrained, you can waste money doing this
*Flutes consumed if used during battle
*Castform Form Change doesn't work with existing weather
*Move Summary in battle crashes at Battle Frontier (Fixed I think)
CHEAT OPTIONS
*Game Corner Man gives continuous charity
*Youngster Calvin on 102 is rematchable
*Sweet Scent doesn't count steps in Safari Zone
*Debug menu available (R+Start in overworld, Select in combat)
LEVEL REMOVAL
One of the key features of Double Up Delevelled is that Level is no longer a factor when determining a Pokemon's stats, with the exception of HP. Now Stats are at a set value based on Base Stat, IVs, and Nature. They will be altered as EVs are gained.
Level is now more a representation of the state of training, as it still affects the moves a Pokemon knows, the effects of level based moves (such as Seismic Toss), when a Pokemon can evolve, and does make them slightly tougher increasing Max HP by 1 per level gained.
As of version 2.11, damage also no longer scales based off level.
TODO LIST
*Fix Trainer Movesets (Focus in next version)
*Make optional Battles based off trainer type
*Optional Hard Mode
*Overhaul Encounter List
*Trainer EVs and IVs (Focus in next version)
*Nature Mints
*IV Changing Items
*Random EVs for Wild Mon (Focus in next version)
*Hidden Ability indicator
*Update post details
*Better Encounter Tables
CHANGELOG
v2.5.11
Hotfix for HM Learning
v2.5.1
Hotfix for Coin Charity
v2.5
Changed Encounter List (Original returned to normal, relevant land mon in place, legendaries on Mirage Island/Artisan Cave/Altering Cave)
Gacha Egg Seller (Starters and Baby Mon) located in Lavaridge
Gem Seller is now Fossil Maniac Brother
Possibly other things I may have forgotten
v2.4
v2.3.1
Shoal Cave changes tide every 6 seconds
Added Hold Item seller (Post Game)
Hold Item Seller sells Ability Capsule and Ability Patch
Breeding inherits moves from both parents
Shuckle has Infestation as Egg Move
Egg Moves are learnt from either parent
Food Items (Lava Cookies, Lemonade, Etc) are no longer usable in battle
Move Reminder now sells Evo Items, Brother sells Hold Items (Post Game Only)
ENCOUNTER LIST CHANGES: Artisan Cave B1 removed Regi*, others changed to 10% each
Altering Cave - Lileep, Anorith (20%) RayQuaza, Groudon, Kyogre, Beldum (10%) Registeel, Regirock, Regice, Castform (5%)
Artisan Cave B1, Altering Cave, and Mirage Island all set to level 1 spawns
SafariZone_NE - Removed Jirachi, Celebi, Mewtwo. Added Sudowoodo (5%) Increased Mr Mime (5%)
BUGFIXES - Fixed some evolutions and items
v2.3 (A big one)
2.2 Pokemon now have colour variance, Grunts are now mandatory fight again (This is set by area so if I have missed a spot let me know), Team Fight with Steven should work
2.2.1 Move Tutors ACTUALLY reusable, 8 Mon Party
v2.2.2 "Travel Buddy" system setup (6 pokemon only in Gym and E4 battles), Gym Trainers are not optional, Gym Trainers reset when leaving Gym, Being spotted by two trainers at once gives subsequent battle instead of multi battle
Use: This is a UPS patch so it works with NUPS, Apply to Trashman
Link: https://drive.google.com/file/d/1m5QncSGtSlutIMU9aTRE2sVA3R0H2oSQ/view?usp=sharing
CREDITS
PRET: pokeemerald decomp
Dizzy Egg: Battle Engine, Pokémon Expansion, Item Expansion, nature-coloured stats
RHH: Decomp Merge
Lunos: Poison Survival, Bike Swapper, Move Forgetting
PokemonCrazy/AkimotoBubble: IV/EV checker
GhoulSlash: Blind Trainers
Diego Mertens: Move Swap
Buffel Salt: Guaranteed IV on spawns
Jaizu: Trainer Rematches
TheGag96 (Reddit Name, unknown for here): Pokemon colour variance
AstroBreak: Eight Pokemon Party
WiserVisor: Six Pokemon against Gym Leaders
Surskitty: Tutor Expansion
Contributors to the Simple Modifications thread: various other changes
(Nuzlocke Viable)
Hack of: Pokémon Emerald
Current Version: 2.5
Overview:
Double Up Delevelled is a vanilla+ rom hack of Emerald that applies the standard Battle Engine upgrades while also changing to double battles and making pokemon stats independent of level. It is a new challenge on an old framework that should make an interesting replay.
![[PokeCommunity.com] Pokemon Emerald Double Up Delevelled v2.5 (Added feature patches) [PokeCommunity.com] Pokemon Emerald Double Up Delevelled v2.5 (Added feature patches)](https://i.imgur.com/Km50T6G.png)
FEATURE PATCHES AVAILABLE HERE: https://drive.google.com/file/d/1oal84laUsyEvmsZCpX2GNpW9j4rSVhUr/view?usp=sharing
These are Binary patches with smaller versions of individual DUDL features
Deleveled: Sets Stats and Damage to level 50, no HP gain per level
Double Battle: Sets all Trainer battles to Double Battles (BUG: If you have one Pokemon in a Double Battle, it duplicates)
PSS: Implements the Physical/Special Split
TMHM Fix: Makes TMs Reusable and HMs Forgettable
EvoFix: Makes trade evos into either level or stone evos
KEY FEATURES
*Every possible Trainer Battle with more than one Pokemon is a Double Battle
*Wild Double Battles occur at ~30% rate.
*Altered encounter list to make all Pokemon catchable (Deoxys available separately in all four forms)
*Level is removed from Stat Gain (detailed later)
*Hyper Training for Post Game
*Swap moves as you adventure (Doesn't work for Egg Moves)
BATTLE ENGINE UPGRADES
*Stats updated to Gen 8
*Learnsets Updated to Gen 8
*Moves/Abilities Updated to Gen 8
*Combat changed to Gen 7 standards (Criticals, Status effects, Weather, etc)
*Items changed to Gen 7 standards
*Physical/Special Split
*Fairy Type added
*Various small aesthetic changes (Mostly Combat)
*EV/IV stat changes applied after battle
*Ghosts can not be trapped by Shadow Tag, Mean Look or similar
*Ghosts can flee all wild battles.
*Mew and Deoxys obey.
*Badge Boost removed.
QOL CHANGES
*Coloured Natures (Red Up, Blue Down)
*IV/EV Checker with L/R
*Removed Fishing Minigame
*Infinite TM use
*Removable HMs
*Move Swapping from menu (Similar to Arceus)
*Trainer Battles are Optional
*Trainer Rematch available from beginning of game
*Trade Evos updated to Level 35 or Item Use
*Swap Bikes while riding (Press R)
*Shuckle Makes Berry Juice (Maybe Berry Juice can change again)
*EVs capped at 252 per stat (Can be done from Vitamins)
*EVs can max out each Stat
*Later Gen Evolutions added into game
*Low Health Beep removed
*All Wild Pokemon have at least 3 Perfect IVs
*Shiny Odds increased (1% Spawn rate)
*Later Gen Evolutions (and baby forms) added into game
*Indoor Running
*Wild Pokemon drop Held Items when defeated
*Return shows Power
*HMs usable without teaching
*Flash auto activates
*Move Summary in battle (Press Start)
*Egg Moves are learnt from either parent
MINOR TWEAKS
*Professor Birch intro speech is altered
*Move Tutors are reusable
*Birch gives a free Pokemon when getting Starter
*Berry Master now sells Berries
*Move Reminder now sells Evo Items,
*Hidden Abilities available (5% Spawn rate)
MAJOR TWEAKS
*Four neutral Natures have been altered to give two positive and two negative stat changes
*Frustration now acts as Physical Hidden Power
*Unown learn Frustration
*Food Items (Lava Cookies, Lemonade, Etc) are no longer usable in battle
*Others listed above.
KNOWN BUGS
*Pokedex shows Shiny sprites
*Leaving the Move Swap menu without learning a move puts the pointer on the menu of the last pokemon that used Move Swap
*Pokeballs will sometimes fail in Double Battles, unknown why.
*Hyper Trainer doesn't check if Pokemon already has been Hypertrained, you can waste money doing this
*Flutes consumed if used during battle
*Castform Form Change doesn't work with existing weather
*Move Summary in battle crashes at Battle Frontier (Fixed I think)
CHEAT OPTIONS
*Game Corner Man gives continuous charity
*Youngster Calvin on 102 is rematchable
*Sweet Scent doesn't count steps in Safari Zone
*Debug menu available (R+Start in overworld, Select in combat)
LEVEL REMOVAL
One of the key features of Double Up Delevelled is that Level is no longer a factor when determining a Pokemon's stats, with the exception of HP. Now Stats are at a set value based on Base Stat, IVs, and Nature. They will be altered as EVs are gained.
Level is now more a representation of the state of training, as it still affects the moves a Pokemon knows, the effects of level based moves (such as Seismic Toss), when a Pokemon can evolve, and does make them slightly tougher increasing Max HP by 1 per level gained.
As of version 2.11, damage also no longer scales based off level.
![[PokeCommunity.com] Pokemon Emerald Double Up Delevelled v2.5 (Added feature patches) [PokeCommunity.com] Pokemon Emerald Double Up Delevelled v2.5 (Added feature patches)](https://i.imgur.com/4ZjoBrG.png)
TODO LIST
*Fix Trainer Movesets (Focus in next version)
*Make optional Battles based off trainer type
*Optional Hard Mode
*Overhaul Encounter List
*Trainer EVs and IVs (Focus in next version)
*Nature Mints
*IV Changing Items
*Random EVs for Wild Mon (Focus in next version)
*Hidden Ability indicator
*Update post details
*Better Encounter Tables
CHANGELOG
v2.5.11
Hotfix for HM Learning
v2.5.1
Hotfix for Coin Charity
v2.5
Changed Encounter List (Original returned to normal, relevant land mon in place, legendaries on Mirage Island/Artisan Cave/Altering Cave)
Gacha Egg Seller (Starters and Baby Mon) located in Lavaridge
Gem Seller is now Fossil Maniac Brother
Possibly other things I may have forgotten
v2.4
Spoiler:
Smeargle breed like Ditto (For Egg Move purpose)
Move Deleter changed to Egg Move Tutor
Egg Move Tutor teaches TM moves from other Generations
Engine Updates
Consumable Held Items are returned after battle
Natural Gift returned to normal, Frustration is now physical Hidden Power
Physical/Special icons displayed in battle
Ability Capsule and Ability Patch now sold at Pokemon League Mart
Hold Item Seller moved to Pokemon League Mart and available before Post Game
Hyper Trainer available at Pokemon League before Post Game
Default Weather set to Fog
Transitioning Weather (Drought - Sunny - Fog - Dark - Rain - Lightning)
Learnsets updated to Gen 8 (No Legends or LGPE), level averaged from multiple generations (Thanks Porymoves)
Static Level in damage set to 50
Metronome can pull from up to Gen 8 moves
Berry Growth stages changed to a few minutes
Entire Safari Zone available before Post Game
Wild Scaling no longer Post Game
BUGFIX: Move Swap should show most Pre Evo moves
Reimplemented Hostile Trainer areas
Move Summary works at Battle Frontier (I think)
KNOWN BUGS: Rydel has a harmless dialogue bug (just walk out of the shop)
Egg Move tutor doesn't have all Mew moves
Egg Move tutor and Move Swap may create Bad Eggs, save before using
NEW EVOLUTIONS: Sylveon - Shiny Stone
Farfetchd - 3 Crits in one battle
POST GAME - Overworld Legendaries (Rayquaza, Groudon, Kyogre, Regi Trio) are uncatchable and extra challenging, but come with rewards for defeating.
Gem Seller in Fossil Maniac tunnel
Move Deleter changed to Egg Move Tutor
Egg Move Tutor teaches TM moves from other Generations
Engine Updates
Consumable Held Items are returned after battle
Natural Gift returned to normal, Frustration is now physical Hidden Power
Physical/Special icons displayed in battle
Ability Capsule and Ability Patch now sold at Pokemon League Mart
Hold Item Seller moved to Pokemon League Mart and available before Post Game
Hyper Trainer available at Pokemon League before Post Game
Default Weather set to Fog
Transitioning Weather (Drought - Sunny - Fog - Dark - Rain - Lightning)
Learnsets updated to Gen 8 (No Legends or LGPE), level averaged from multiple generations (Thanks Porymoves)
Static Level in damage set to 50
Metronome can pull from up to Gen 8 moves
Berry Growth stages changed to a few minutes
Entire Safari Zone available before Post Game
Wild Scaling no longer Post Game
BUGFIX: Move Swap should show most Pre Evo moves
Reimplemented Hostile Trainer areas
Move Summary works at Battle Frontier (I think)
KNOWN BUGS: Rydel has a harmless dialogue bug (just walk out of the shop)
Egg Move tutor doesn't have all Mew moves
Egg Move tutor and Move Swap may create Bad Eggs, save before using
NEW EVOLUTIONS: Sylveon - Shiny Stone
Farfetchd - 3 Crits in one battle
POST GAME - Overworld Legendaries (Rayquaza, Groudon, Kyogre, Regi Trio) are uncatchable and extra challenging, but come with rewards for defeating.
Gem Seller in Fossil Maniac tunnel
v2.3.1
Shoal Cave changes tide every 6 seconds
Added Hold Item seller (Post Game)
Hold Item Seller sells Ability Capsule and Ability Patch
Breeding inherits moves from both parents
Shuckle has Infestation as Egg Move
Egg Moves are learnt from either parent
Food Items (Lava Cookies, Lemonade, Etc) are no longer usable in battle
Move Reminder now sells Evo Items, Brother sells Hold Items (Post Game Only)
ENCOUNTER LIST CHANGES: Artisan Cave B1 removed Regi*, others changed to 10% each
Altering Cave - Lileep, Anorith (20%) RayQuaza, Groudon, Kyogre, Beldum (10%) Registeel, Regirock, Regice, Castform (5%)
Artisan Cave B1, Altering Cave, and Mirage Island all set to level 1 spawns
SafariZone_NE - Removed Jirachi, Celebi, Mewtwo. Added Sudowoodo (5%) Increased Mr Mime (5%)
BUGFIXES - Fixed some evolutions and items
v2.3 (A big one)
Spoiler:
Updated to new mechanics in Master
Indoor Running
Wild Pokemon drop Held Items when defeated
Return/Frustration show Power
HMs usable without teaching
Flash auto activates
Move Swap works for Pre Evo moves with 5 level gap
Hidden Abilities spawn at 5% rate
Shiny Odds changed to just under 1%
Natural Gift TM given with Hidden Power
Roar TM restored
Can see move summary in combat
Travel Buddy system removed (6 mon party as normal)
Berrys last until picked
Berry Growth stages reduced to 1-2 minutes
Each participating Pokemon in battle earns full XP
Mirage Island is home for Legendaries
Sales clerk of missable items removed
MODERN EXCEPTIONS: Brick Break doesn't destroy own screens
Dark Void can be used by more than Darkrai
Transformed Pokemon can change forms
No Affection mechanics
Castform still only has three Weather Forms
Recoil is Proportional to Damage
NEW EVOLUTIONS: Alolan Raichu - Shiny Stone
Alolan Exeggutor - Shiny Stone
Alolan Marowak - Shiny Stone
Galarian Weezing - Shiny Stone
Mr Rime - Mr Mime Level 42
Cursola - Corsola Level 38
POST GAME: Wild Pokemon scale by lead Pokemon level
Mirage Island always available
Hyper Trainer available (Costs 20,000 and affects lead Pokemon)
BUGFIX: Footprint checker in Oldale no longer crashes game
Castform Form Change has sprites
Nickname This Zigzagoon mentions Zigzagoon
BUGS: Hyper Trainer doesn't check if Pokemon already has been Hypertrained, you can waste money doing this
Flutes consumed if used during battle
Castform Form Change doesn't work with existing weather
Indoor Running
Wild Pokemon drop Held Items when defeated
Return/Frustration show Power
HMs usable without teaching
Flash auto activates
Move Swap works for Pre Evo moves with 5 level gap
Hidden Abilities spawn at 5% rate
Shiny Odds changed to just under 1%
Natural Gift TM given with Hidden Power
Roar TM restored
Can see move summary in combat
Travel Buddy system removed (6 mon party as normal)
Berrys last until picked
Berry Growth stages reduced to 1-2 minutes
Each participating Pokemon in battle earns full XP
Mirage Island is home for Legendaries
Sales clerk of missable items removed
MODERN EXCEPTIONS: Brick Break doesn't destroy own screens
Dark Void can be used by more than Darkrai
Transformed Pokemon can change forms
No Affection mechanics
Castform still only has three Weather Forms
Recoil is Proportional to Damage
NEW EVOLUTIONS: Alolan Raichu - Shiny Stone
Alolan Exeggutor - Shiny Stone
Alolan Marowak - Shiny Stone
Galarian Weezing - Shiny Stone
Mr Rime - Mr Mime Level 42
Cursola - Corsola Level 38
POST GAME: Wild Pokemon scale by lead Pokemon level
Mirage Island always available
Hyper Trainer available (Costs 20,000 and affects lead Pokemon)
BUGFIX: Footprint checker in Oldale no longer crashes game
Castform Form Change has sprites
Nickname This Zigzagoon mentions Zigzagoon
BUGS: Hyper Trainer doesn't check if Pokemon already has been Hypertrained, you can waste money doing this
Flutes consumed if used during battle
Castform Form Change doesn't work with existing weather
2.2 Pokemon now have colour variance, Grunts are now mandatory fight again (This is set by area so if I have missed a spot let me know), Team Fight with Steven should work
2.2.1 Move Tutors ACTUALLY reusable, 8 Mon Party
v2.2.2 "Travel Buddy" system setup (6 pokemon only in Gym and E4 battles), Gym Trainers are not optional, Gym Trainers reset when leaving Gym, Being spotted by two trainers at once gives subsequent battle instead of multi battle
Use: This is a UPS patch so it works with NUPS, Apply to Trashman
Link: https://drive.google.com/file/d/1m5QncSGtSlutIMU9aTRE2sVA3R0H2oSQ/view?usp=sharing
CREDITS
PRET: pokeemerald decomp
Dizzy Egg: Battle Engine, Pokémon Expansion, Item Expansion, nature-coloured stats
RHH: Decomp Merge
Lunos: Poison Survival, Bike Swapper, Move Forgetting
PokemonCrazy/AkimotoBubble: IV/EV checker
GhoulSlash: Blind Trainers
Diego Mertens: Move Swap
Buffel Salt: Guaranteed IV on spawns
Jaizu: Trainer Rematches
TheGag96 (Reddit Name, unknown for here): Pokemon colour variance
AstroBreak: Eight Pokemon Party
WiserVisor: Six Pokemon against Gym Leaders
Surskitty: Tutor Expansion
Contributors to the Simple Modifications thread: various other changes
Last edited: