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Pokemon Essentiels Views

nmorr

Takin a brake. -_-
  • 212
    Posts
    16
    Years
    Hey, I was wondering if anyone had a script for making the view change from default to perspective and stuff like that for my pokemon game. And please, not that Pokemon Essentiels add-ons, those are about two years old (Sorry Wichu, I didn't know).

    THANKS IN ADVANCE!:D
     
    It is? Can you give me a link or post it please??
     
    No, I mean make an event that changes the view automatically.
     
    Look in the scripts, find out what changing that option in-game does to the game (it changes the value of something), and do it yourself in your event.
     
    k, I looked for it. But couldn't find it (I'm not very good at scripting...)
     
    Not sure if this helps, but I found the option you select in PokemonOption

    EnumOption2.new(_INTL("MAP VIEW"),[_INTL("ORIGINAL"),_INTL("CUSTOM"),_INTL("PERSPECTIVE")],
    proc { $PokemonSystem.tilemap ? $PokemonSystem.tilemap : 0 },
    proc {|value|
    oldvalue=$PokemonSystem.tilemap
    $PokemonSystem.tilemap=value
    if value!=oldvalue
    ObjectSpace.each_object(TilemapLoader){|o| next if o.disposed?; o.updateClass }
    end

    Edit: (I'm not very good at scripting either but I found that...)
     
    Thanks but I noticed that too. I don't think the script\code for it is in there.
     
    So I just need to change the value to one?? Thanks!
     
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