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- Seen Jan 10, 2021
Pokemon FireRed: Nintendask Edition
Hello, Pokemon Community! Long time watcher, first time poster. A while back I created a relatively straightforward hack that I put together for a Nintendo-related tumblr ask community wherein over 50 artists created custom Pokemon to put into FireRed. The goal of the project was to create a fun community hack where members of the community could get a chance to see Pokemon creations based off of their characters put into a game that they could actually play and enjoy. The result? A hack of FireRed that replaces the original 150 with more than 240 custom Pokemon.
So if you're looking to play through Pokemon FireRed with a fresh roster of never before seen Pokemon to catch and train, this complete hack just might be your cup of tea. Enjoy!
Features:
-More than 240 custom Pokemon replacing the original 150 in the game. As there were so many different artists for the project, and the whole thing was for fun, the quality of the Pokemon designs vary drastically.
-Updated typing including Fairies
-Physical/Special Split
-Boatloads of Gen 4-6 moves and abilities
Plot and dialogue are mostly unchanged except for decapitalization and a few other minor things. Pokemon menu icons range from being custom made for a Pokemon to one of several generic icons that were used for multiple Pokemon. So if multiple Pokemon have the same menu icon, that's why.
Screenshots:
Known Bugs:
-Post-Game plot can be accessed before beating the Elite 4. (Though I think of it more as a feature than a bug.)
-Teachy TV doesn't work right and can crash your game. Don't open it.
-Egg has the wrong Palette in hatching scene.
-Pokemon sprites in ending have the wrong palette/sprites.
-Some Pokemon images are improperly positioned in the dex.
-Flying animation is bugged.
-Flash doesn't appear on the menu when you try to get a Pokemon to use it. There's just a blank space. It still works though.
-Some dialogue is not properly decapitalized.
Links of relative importance:
-Project Main Page
-Project FAQ page
-List of all Pokemon in-game as well as artist/spriter credits
-In-game locations of all Pokemon (Spoilers!)
Tools used:
-MrDollSteak's Decap. and Attack Rombase
-Advance Map
-Advanced Pokémon Sprite Editor
-Advanced Pokémon Icon Editor
-Pokémon Gen IIII Hacking Suite
-Item Editor
-Nameless Sprite Editor
-OverworldEditor
-GBA Pokémon Game Editor
-Unnamed Trainer Editor
-A-Trainer
-XSE
Download link:
The following link is for the IPS patch. You'll need your own FireRed 1.0 rom and ips patcher to apply.
https://www.mediafire.com/download/y9uabc342vmlfw5/Pokemon_Nintendask_Edition_1.1(2).ips
Hello, Pokemon Community! Long time watcher, first time poster. A while back I created a relatively straightforward hack that I put together for a Nintendo-related tumblr ask community wherein over 50 artists created custom Pokemon to put into FireRed. The goal of the project was to create a fun community hack where members of the community could get a chance to see Pokemon creations based off of their characters put into a game that they could actually play and enjoy. The result? A hack of FireRed that replaces the original 150 with more than 240 custom Pokemon.
So if you're looking to play through Pokemon FireRed with a fresh roster of never before seen Pokemon to catch and train, this complete hack just might be your cup of tea. Enjoy!
Features:
-More than 240 custom Pokemon replacing the original 150 in the game. As there were so many different artists for the project, and the whole thing was for fun, the quality of the Pokemon designs vary drastically.
-Updated typing including Fairies
-Physical/Special Split
-Boatloads of Gen 4-6 moves and abilities
Plot and dialogue are mostly unchanged except for decapitalization and a few other minor things. Pokemon menu icons range from being custom made for a Pokemon to one of several generic icons that were used for multiple Pokemon. So if multiple Pokemon have the same menu icon, that's why.
Screenshots:
Spoiler:
![[PokeCommunity.com] Pokemon FireRed: Nintendask Edition [PokeCommunity.com] Pokemon FireRed: Nintendask Edition](https://i50.photobucket.com/albums/f330/banschybaby/Game%20Sample%201_zpspuzoo5an.png)
![[PokeCommunity.com] Pokemon FireRed: Nintendask Edition [PokeCommunity.com] Pokemon FireRed: Nintendask Edition](https://i50.photobucket.com/albums/f330/banschybaby/Game%20Sample%203_zps8pzbjspj.png)
![[PokeCommunity.com] Pokemon FireRed: Nintendask Edition [PokeCommunity.com] Pokemon FireRed: Nintendask Edition](https://i50.photobucket.com/albums/f330/banschybaby/Game%20Sample%202_zpsn7xthwdi.png)
Known Bugs:
-Post-Game plot can be accessed before beating the Elite 4. (Though I think of it more as a feature than a bug.)
-Teachy TV doesn't work right and can crash your game. Don't open it.
-Egg has the wrong Palette in hatching scene.
-Pokemon sprites in ending have the wrong palette/sprites.
-Some Pokemon images are improperly positioned in the dex.
-Flying animation is bugged.
-Flash doesn't appear on the menu when you try to get a Pokemon to use it. There's just a blank space. It still works though.
-Some dialogue is not properly decapitalized.
Links of relative importance:
-Project Main Page
-Project FAQ page
-List of all Pokemon in-game as well as artist/spriter credits
-In-game locations of all Pokemon (Spoilers!)
Tools used:
-MrDollSteak's Decap. and Attack Rombase
-Advance Map
-Advanced Pokémon Sprite Editor
-Advanced Pokémon Icon Editor
-Pokémon Gen IIII Hacking Suite
-Item Editor
-Nameless Sprite Editor
-OverworldEditor
-GBA Pokémon Game Editor
-Unnamed Trainer Editor
-A-Trainer
-XSE
Download link:
The following link is for the IPS patch. You'll need your own FireRed 1.0 rom and ips patcher to apply.
https://www.mediafire.com/download/y9uabc342vmlfw5/Pokemon_Nintendask_Edition_1.1(2).ips
Last edited: