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[Error] Pokemon got "crazy" NoMethodError

  • 57
    Posts
    7
    Years
    • Seen Jul 26, 2023
    Hi. Im struggling with getting the database of my project done so i can get going with the actual game progress without worrying much later.
    I have a weird problem in which certain pokemon when they attack, disappear (well they move from the spot, you can see a very scary Mimikyu there... spying...).
    When this happens even if the pokemon it's K.O the battle will continue and your moves will say something like "there is no opponent". So it's kinda a softlocke.
    I thought that maybe if i tried auto positioning the sprites it could be fixed but the 2nd error appears when i try that.
    Somebody, please help me, im getting real close to having the base that i want for my game.
    [PokeCommunity.com] Pokemon got "crazy" NoMethodError

    [PokeCommunity.com] Pokemon got "crazy" NoMethodError
     
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    Did you check your pokemon.txt? Have all pokemons and all codes to them?

    I believe it has something to do with the "FormName" stuff.
    I looks like it happens only to the pokemon that have that.
    I have an script about forms but im not sure how to check or fix it without taking the forms out. I guess that some abilities depend of them right?
    Im not sure because i just fought Hoopa (has a formname value) and it didn´t happened. Maybe because it he didn´t activate his form?
    Mimikyu uses always his form as his ability, it happens with Aegislash and Wishiwashi too ,and Xerneas i think.
    [PokeCommunity.com] Pokemon got "crazy" NoMethodError
     
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    About your pokemonforms.txt, exist MIMIKYU-1 (to Busted Form)?

    P.S: OMG did you put 'Habitat' to all generations? Lol if so, i loved it! Can you share your pokemon.txt? XD

    No, it didn´t exist. I added
    #-------------------------------
    [MIMIKYU-1]
    FormName=Busted Form (i also tried with Disguised Form)
    BattlerPlayerY=23
    BattlerEnemyY=28
    ---------

    But nothing changed :S. Can it be something in a script? I don´t really know what i should try.

    Here, this is my pokemon.txt file :)
    https://www.mediafire.com/file/xurx6ng0brg33x1/pokemon.txt/file
     
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    Now, delete your save file and start a new game. See if work now.

    About script, to install Disguise i recommend you to install this code:
    https://www.pokecommunity.com/showthread.php?t=417208

    Thanks for your txt, btw :)

    EDIT: I opened your txt and if you usin it, check again your mimikyu cuz:
    Code:
    FormName=Disguised,Broken
    Maybe that "," disturb your code. Remove ',Broken'.
     
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    Sadly it didn´t work. Im looking at the Disguise that you recommend. But im afraid that it won´t solve the problem with all the other pokemon with forms.
    I have to solve this form thing someway
     
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    I started in a base project that was in 17.1 , the thing now is... how easy can i transfer all the things to a 17.2 version and check i can make the forms work.
    I put everything - scripts in a v17.2 and i can play see pokemon and that stuff, but a lot of the abilities are gone. I will have to try to copy paste most of my scripts and see what happens i guess?
     
    Keep calm and start to use a new fresh v17.2 and add all what you added in 17.1.
    We have all abilities and moves to gen vii in our threads.
    About yours personal scripts, use https://text-compare.com/ to compare one by one, between 17.1 and 17.2.

    Good Luck.

    I have kind of a... "funny" update! I removed the first line of the pokemon.txt because i saw that i didn´t exist in other pokemon.txt the #------------ line.... And now it woooorks hahaha
    Im back with the project in 17.1 because passing everithing to 17.2 is kind of a pain. Does passing everyrthing to 17.2 have any advantage?
     
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    I have kind of a... "funny" update! I removed the first line of the pokemon.txt because i saw that i didn´t exist in other pokemon.txt the #------------ line.... And now it woooorks hahaha
    Im back with the project in 17.1 because passing everithing to 17.2 is kind of a pain. Does passing everyrthing to 17.2 have any advantage?
    There where bug fixes between 17.1 and 17.2, I would advise for anyone to upgrade it. You can check the changelog here..
    Take a day or two to pass over scripts. There's certainly more advantages by upgrading since more people can help you if you use the latest version of essentials.
     
    There where bug fixes between 17.1 and 17.2, I would advise for anyone to upgrade it. You can check the changelog here..
    Take a day or two to pass over scripts. There's certainly more advantages by upgrading since more people can help you if you use the latest version of essentials.

    Which are the scripts that are essentials of 17.2 and i should keep to make it v17.2 and replacing all the others?
    i need to know that clearly so i can make it without try and error a hundred times, please.

    Edit: It looks like i have done it. Tho i tried to keep the most files possible untouched i had to copy paste almost all pokemon/item/moves related ones or something will go wrong.
    I guess it will do... i hope so :D
     
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