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Pokemon Icy Rain

Quick update: The demo is nearly ready to be out. It's pretty simple, no CMS or CBS yet.

The disguise will not be until the demo after this one however. The next demo after this one will have Carcoan City, and may have a CMS.

The story in the thread is different than the one I made in the game. Instead of getting your Pokemon in the lab, you need to go to the Pokemon Center to pick it up.
 
Huh. Thats odd. What version of Rmxp are you using. It appears to be incompatable with my own in that I would be needing a rgss102e.dll file. This usually works... Would you mind also uploading this file to www.rapidshare.de ?
 
just RMXP. I used to use Postality Knights.

Next demo will have:

-Breante Town
*Lab
*Center
*Your house
*Gary's house
-Route 1
*Security Center
**Disguises! 2nd flashback!
-Route 2
*Travel Agent
Carcoan City
*Gym (cut)
*Ghost House
*Elite Rocket Takeover
*Underground Path
**Nugget Bridge
-Route 3
*Rocket Bridge Takeover
 
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Well I've just played the first demo, and here's my view of it.

My first comment will obviously be that it's very short. It only took me five minutes or so. And it doesn't show much in the way of features. However the briefness doesn't too much compromise the interesting idea.

What I will say though is it seems to rush to the first town being occupied by Rockets. Perhaps build up a little more time with either just one Rocket outside the Pokémon Center at first or something. It's just a bit too sudden, you go downstairs straight away and there's the Rockets all over the town like a disease :P

Although I do like it that Jesse and James rush you after you've received your first Pokémon. That'll be cool when the CBS is in place.

I was hoping you'd've put in the Starter Kit by now to make it look flashier and more like Pokémon. But never mind!

You've also got some passability problems, like I can walk over objects that should be impassable, or the bed which the covers of need to appear over the player. I should be able to walk UNDER the top tile of a plant too. Get the starter kit in! ;) Also, there's a patch of grass just above the water in the first town that i should be able to walk over but it behaves like a solid object. That's kinda weird.

There's also a glitch with the Jesse and James sprite, a weird coloured line of pixels appears to the right of them on one of the frames. Should be easy to fix.

Right, next up, the mapping needs a lot of work. WAY too much open space, things are generally a little closer knit, and the first town needs to have trees all around the edge, which is lacking here. There's just general inconsistencies that make it look not like Pokémon style. Grass styles need to be more mixed too, you just have blocks of the same grass tile. Around halfway down my tileset there's a square block of 3x3 grass tiles which you can use the fill bucket with and it makes an instant appearance of variation. Try it! It's a good trick, and makes the grass less boring. Not a lot of people know that.

But mostly it's those wide open spaces you need to get rid of. Maybe have a few more people walking around the town as well.

Positives are the idea of the flashback, which was really cool, confusing and mysterious. An intriguing plot device which I like a lot!

And the interesting method of getting your first Pokémon is sweet too. Just make the lab look better! :P

I'm going to support your ideas and concept, and I'll say it shows promise. It just needs executing in a tider, more polished manner. Keep it up! :)
 
Added megaupload to the download list.

Fangking Omega said:
Well I've just played the first demo, and here's my view of it.

My first comment will obviously be that it's very short. It only took me five minutes or so. And it doesn't show much in the way of features. However the briefness doesn't too much compromise the interesting idea.

Next demo will have much more

What I will say though is it seems to rush to the first town being occupied by Rockets. Perhaps build up a little more time with either just one Rocket outside the Pokémon Center at first or something. It's just a bit too sudden, you go downstairs straight away and there's the Rockets all over the town like a disease :P

Saffron City?

Although I do like it that Jesse and James rush you after you've received your first Pokémon. That'll be cool when the CBS is in place.

I was hoping you'd've put in the Starter Kit by now to make it look flashier and more like Pokémon. But never mind!

You've also got some passability problems, like I can walk over objects that should be impassable, or the bed which the covers of need to appear over the player.

I don't think that I'll be able to fix the covers.

I should be able to walk UNDER the top tile of a plant too.

Fixed

Also, there's a patch of grass just above the water in the first town that i should be able to walk over but it behaves like a solid object. That's kinda weird.

Fixed

There's also a glitch with the Jesse and James sprite, a weird coloured line of pixels appears to the right of them on one of the frames. Should be easy to fix.

Fixed

Right, next up, the mapping needs a lot of work. WAY too much open space, things are generally a little closer knit, and the first town needs to have trees all around the edge, which is lacking here. There's just general inconsistencies that make it look not like Pokémon style. Grass styles need to be more mixed too, you just have blocks of the same grass tile. Around halfway down my tileset there's a square block of 3x3 grass tiles which you can use the fill bucket with and it makes an instant appearance of variation. Try it! It's a good trick, and makes the grass less boring. Not a lot of people know that.
But mostly it's those wide open spaces you need to get rid of.

Yea, the first 2 cities will probably be like that, because they are already mapped, but the 3rd town will be like that.

Maybe have a few more people walking around the town as well.

Next demo

Positives are the idea of the flashback, which was really cool, confusing and mysterious. An intriguing plot device which I like a lot!

And the interesting method of getting your first Pokémon is sweet too. Just make the lab look better! :P

I'm going to support your ideas and concept, and I'll say it shows promise. It just needs executing in a tider, more polished manner. Keep it up! :)
 
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slix00 said:
Quotes don't count in the 25 character limit.
Still, that isn't a reason to try to evade the 25 character limit in your previous post, and please do not double post either.
 
Played the demo. Story is good. I too enjoy when jesse and james attack you ^_^

One thing that I noticed needed work was the mapping. If you'd like, I'll edit some maps or something for you.
 
Thanks to WhaleDude and his awesome remap of Carcoan City, and the time I have on my hands now that school is out, you will probably see 2 new cities in the next demo.
 
I need to get my intro done to make a demo ^_^ You're already whipping demos out! Nice job! Oh and If there are any other maps you need, I'll get them done for you.
 
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