Well, if it's that hard, make the variables pokemon trust to 10 and enemy Hp (var11) to 1. For Gym battles and such change Enemy HP (var44) to whatever.
Evaluation
1. once you decide to back out of the 'club' you can go back in.
->which causes more problems
2. When you're pokemon's Hp's 0, the message 'fainted' covers the previous message.
3. If you press 'bag' twice it goes on to Trainer's card.
4. How do you exit the pokedex?
5. The girl in the route upwards Prof.James's house comes toward me in a weird direction and the battle doesn't start. (route 4)
6. The 'rm2k3kid's test battle' in the first town doesn't work for me.
7. There's a couple of cut off rooves in Wimma Port.
8. The test battle in blackhawk town doesn't work. (NO HP BARS THEN IT FREEZES)
9. When you first meet Jessica, she says 'you mut be Daegon' no s in must.
10. The chairman says 'were counting on you' it should be we're.
11. The kid says 'their stealing pokemon' it should be the're.
12. 'were counting on you' we're.
13. I liked the idea of the stupid pokemon trainer that can't move her pokemon.
14. GREAT GAME!