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- Seen Aug 20, 2013
Pokemon Meltdown [UPDATED]
Pokemon Meltdown Version
Author: Kunoichi.King.
Story
You are a boy/girl from the region of Alpe. You've grown up in the snow and the ice and have learned to deal with the cold. Professor Bard, the professor of the town decides to give you a Pokemon and sends you off to be the strongest trainers (that's you and your rival). This is really just a sideplot, but the elite for becomes an elite 5 and another champion...
Once you step outside of the lab Bard comes out after you, telling you about Team Sea and asks you to investigate.
Along your way on the first route a policeman guides you through due to Team Sea kidnapping Pokemon to use in powering their generators for their machines.
During the route one events you bump into 2 Team Sea grunts who battle you and the policeman (not double)
Team Sea excavated mines, 4 of them. The first mine is the embassy and the others serve as power generator, food supply and water desalination. They started work on bringing a dormant volcano back to life, which is where the ice comes in. The plan is to erupt the volcano causing a massive rise in regional temperature making the ice melt causing flash flooding. Team Sea will hide in their safehouses with underground routes to the others.
But little does Team Sea know that they will have to overcome certain pokemon.
Your goal as the protagonist is to stop team Sea from creating the floods and causing massive damage to the region... among making certain pokemon (as above spoiler) angry.
Along with defeating gym leaders along the way. And after defeating Team Sea... the goal is to become the strongest trainer and defeat the elite 5 + new champion.
Then a secret mission will occur (why would I tell you?).
Features
Basic Info
Name: Pokemon Metldown
Hack of: FireRed
Author: Kunoichi.King.
Credits: See bottom
Starter Pokemon
See poll...
Team
me.
Mapshots
Route 1:
Example Scripts
Professor Bard in the lab:
#dynamic 0x800000
#org @start
lock
faceplayer
checkflag 0x828
if b_true goto @done
fanfare 0x13E
message @givepoke
boxset 6
waitfanfare
givepokemon 0x4 0x5 0xD7 0x0 0x0 0x0
fanfare 0x13E
message @receivepoke
boxset 6
waitfanfare
message @pokeballs
boxset 6
applymovement 0x4 @exclamationmark
waitmovement 0
message @whataboutme2
boxset 6
applymovement 0xFF @whataboutme
applymovement 0x4 @move
waitmovement 0
spriteface 0xFF 0x2
message @okokok
boxset 6
fanfare 0x13E
message @rivalreceive
boxset 6
waitfanfare
spriteface 0x4 0x4
spriteface 0x4 0x3
trainerbattle 1 0x05A 0x0 @battleme @oh @continue
end
#org @continue
spriteface 0x4 0x2
spriteface 0xFF 0x2
message @timetogo
boxset 6
playsong 0x13B 0x0
message @rivalgo
boxset 6
applymovement 0x4 @runoutdoor
waitmovement 0
hidesprite 0x4
sound 0x9
fadedefault
setflag 0x828
setflag 0x1001
release
end
#org @done
message @alreadygave
boxset 6
release
end
#org @givepoke
= Hello \v\h01, my name is Bard and\nI am the Pokémon Professor here.\pI have a Pokémon here for you.\nHere you go!
#org @receivepoke
= \v\h01 received the Charmander.\n... ... ...\pYou can nickname it later.\nI also have these for you.
#org @pokeballs
= \v\h01 received 10 Pokéballs to use\nlater.\pYou can use those to catch Pokémon!
#org @alreadygave
= I've already given you your Pokémon,\nnow get going \v\h01!
#org @whataboutme2
= Gareth: MY TURN!
#org @okokok
= Bard: Ok \v\h06, here you go.\nBe patient next time!
#org @rivalreceive
= Gareth received the Mudkip.\n... ... ...
#org @battleme
= \v\h01, battle me now!!
#org @oh
= Gareth: Darn, I lost...
#org @timetogo
= Well, it seems that it's time for\nyou to go. Your goal is to\pbecome the strongest trainers\never! I'm counting on you!
#org @rivalgo
= Gareth: I will be better than you\n \v\h01! It'll be easy! \pYou'll see!\nSmell ya later!
#org @exclamationmark
#raw 0x62
#raw 0xFE
#org @whataboutme
#raw 0x20
#raw 0x02
#raw 0xFE
#org @move
#raw 0x20
#raw 0x01
#raw 0xFE
#org @runoutdoor
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0xFE
Banners and Userbars
None yet...
Alphas/Betas
None as of yet.
If you would like to be a bugtester let me know. =]
Bugs
A massive error with the lab...it goes all flashy on the outside...
LAB BUG (video) :
happens with stairs as well.
PLEASE POST IF YOU KNOW HOW TO FIX THIS! thanks
Credits
Neti, Fangking and dshayabusa for the tileset base.
HackMew for the scripting help.
Thethethe, tehtehtehteh and seth for the scripting tutorials.
Did you like it? Feedback is welcome.
cheers
Pokemon Meltdown Version
Author: Kunoichi.King.
Story
You are a boy/girl from the region of Alpe. You've grown up in the snow and the ice and have learned to deal with the cold. Professor Bard, the professor of the town decides to give you a Pokemon and sends you off to be the strongest trainers (that's you and your rival). This is really just a sideplot, but the elite for becomes an elite 5 and another champion...
Once you step outside of the lab Bard comes out after you, telling you about Team Sea and asks you to investigate.
Along your way on the first route a policeman guides you through due to Team Sea kidnapping Pokemon to use in powering their generators for their machines.
During the route one events you bump into 2 Team Sea grunts who battle you and the policeman (not double)
Team Sea excavated mines, 4 of them. The first mine is the embassy and the others serve as power generator, food supply and water desalination. They started work on bringing a dormant volcano back to life, which is where the ice comes in. The plan is to erupt the volcano causing a massive rise in regional temperature making the ice melt causing flash flooding. Team Sea will hide in their safehouses with underground routes to the others.
But little does Team Sea know that they will have to overcome certain pokemon.
Spoiler:
Groudon Articuno Kyogre Lugia
Your goal as the protagonist is to stop team Sea from creating the floods and causing massive damage to the region... among making certain pokemon (as above spoiler) angry.
Along with defeating gym leaders along the way. And after defeating Team Sea... the goal is to become the strongest trainer and defeat the elite 5 + new champion.
Then a secret mission will occur (why would I tell you?).
Features
- New Region
- New Tiles (Neti, Fangking, dshayabusa)
- New Scripts (helped by HackMew)
- New Rival (named Gareth)
- New Enemy Team (Team Sea)
- New Items
- New Elite 5 Setup (and a new champion as well)
- New OW's
- New Trainer Sprites
- Many More Things To Keep You Entertained...
Basic Info
Name: Pokemon Metldown
Hack of: FireRed
Author: Kunoichi.King.
Credits: See bottom
Starter Pokemon
See poll...
Team
me.
Mapshots
Route 1:
Spoiler:
![[PokeCommunity.com] Pokemon Meltdown [PokeCommunity.com] Pokemon Meltdown](https://img508.imageshack.us/img508/4844/route1vf8.jpg)
Example Scripts
Professor Bard in the lab:
Spoiler:
#dynamic 0x800000
#org @start
lock
faceplayer
checkflag 0x828
if b_true goto @done
fanfare 0x13E
message @givepoke
boxset 6
waitfanfare
givepokemon 0x4 0x5 0xD7 0x0 0x0 0x0
fanfare 0x13E
message @receivepoke
boxset 6
waitfanfare
message @pokeballs
boxset 6
applymovement 0x4 @exclamationmark
waitmovement 0
message @whataboutme2
boxset 6
applymovement 0xFF @whataboutme
applymovement 0x4 @move
waitmovement 0
spriteface 0xFF 0x2
message @okokok
boxset 6
fanfare 0x13E
message @rivalreceive
boxset 6
waitfanfare
spriteface 0x4 0x4
spriteface 0x4 0x3
trainerbattle 1 0x05A 0x0 @battleme @oh @continue
end
#org @continue
spriteface 0x4 0x2
spriteface 0xFF 0x2
message @timetogo
boxset 6
playsong 0x13B 0x0
message @rivalgo
boxset 6
applymovement 0x4 @runoutdoor
waitmovement 0
hidesprite 0x4
sound 0x9
fadedefault
setflag 0x828
setflag 0x1001
release
end
#org @done
message @alreadygave
boxset 6
release
end
#org @givepoke
= Hello \v\h01, my name is Bard and\nI am the Pokémon Professor here.\pI have a Pokémon here for you.\nHere you go!
#org @receivepoke
= \v\h01 received the Charmander.\n... ... ...\pYou can nickname it later.\nI also have these for you.
#org @pokeballs
= \v\h01 received 10 Pokéballs to use\nlater.\pYou can use those to catch Pokémon!
#org @alreadygave
= I've already given you your Pokémon,\nnow get going \v\h01!
#org @whataboutme2
= Gareth: MY TURN!
#org @okokok
= Bard: Ok \v\h06, here you go.\nBe patient next time!
#org @rivalreceive
= Gareth received the Mudkip.\n... ... ...
#org @battleme
= \v\h01, battle me now!!
#org @oh
= Gareth: Darn, I lost...
#org @timetogo
= Well, it seems that it's time for\nyou to go. Your goal is to\pbecome the strongest trainers\never! I'm counting on you!
#org @rivalgo
= Gareth: I will be better than you\n \v\h01! It'll be easy! \pYou'll see!\nSmell ya later!
#org @exclamationmark
#raw 0x62
#raw 0xFE
#org @whataboutme
#raw 0x20
#raw 0x02
#raw 0xFE
#org @move
#raw 0x20
#raw 0x01
#raw 0xFE
#org @runoutdoor
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0x1D
#raw 0xFE
Banners and Userbars
None yet...
Alphas/Betas
None as of yet.
If you would like to be a bugtester let me know. =]
Bugs
A massive error with the lab...it goes all flashy on the outside...
LAB BUG (video) :
Spoiler:
happens with stairs as well.
PLEASE POST IF YOU KNOW HOW TO FIX THIS! thanks
Credits
Neti, Fangking and dshayabusa for the tileset base.
HackMew for the scripting help.
Thethethe, tehtehtehteh and seth for the scripting tutorials.
Did you like it? Feedback is welcome.
cheers
Last edited: