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Ruby hack: Pokemon Mineral Brown

Um...ok. Listen. I have made it so that catching mew is almost as hard as catching feebas. One route. Rarely appears. I have put rare pokemon throughout the hack. All appear on different routes and are hard to find. Anyway, catching mew is hard enough.
 
Cool! it looks very promising! keep it up!
 
Here! It's a beta! If there's anything wrong with it, please tell me. I want this to be the best hack ever.

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I am playing the beta right now and I have found a bug. Sometimes when u walk near the trees the head of the hero disapears.
When u finishe the battle with the rival he/she jumps over the rocks. I have choosed totodile in the beginning and when I battled the rival, he/she had a mudkip
 
I did that on purpose. If you choose a cyndaquil, the rival has torchic. If you choose chicirita, the rival has treeko. If you choose totodile, the rival has mudkip. I thought that it would make the battles a little bit more tough. As for the rocks, I'm going to use those for what you talked about. I did not know anything about the trees, but I did fix them.
 
I have finished the beta its good and I think its a good idea for the starters.
Keep it up.
This is a pic with some bugs in the red circle
 
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Exadtra said:
Here! It's a beta! If there's anything wrong with it, please tell me. I want this to be the best hack ever.

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I downloaded and patched your beta but it doesn't work...nothing has changed..I think you may have uploaded the wrong file, cause I still get the original starters and absolutely nothing else is different from a regular Ruby game
 
Here! Try this! It may still be the wrong file I don't know, but I got it working for me.

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Exadtra said:
Here! Try this! It may still be the wrong file I don't know, but I got it working for me.

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Nope still the same thing. not sure whats wrong..I patched it directly onto the rom but still nothing has changed...the starters are treeko, mudkip, and torchic, so not sure what to do...using the latest vba and using a freshly patched rom
 
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