Involuntary Twitch
Oripoke
- 658
- Posts
- 19
- Years
- USA
- Seen Dec 10, 2020
I like this idea; it seems to be a good way to set up a complex and engaging game without the and hindrances that make other online Pokemon games (MMOS and the like) unsuccessful. The issue with this is, yeah, the whole age group thing, and that the vast majority of Pokemon fans would not want to play an entirely text-based game.
That being said, I would reccommend that you establish a simple battle system, to give the game structure; if you just implemented hitpoints, a method of gaining experience and leveling up, and type matchups, then it would make it function more like a Pokemon game but not so much that it detracts from the roleplaying aspect. Or perhaps that's just wishful thinking-- I dunno, it just feels better to have really achieved something concrete after roleplaying. My two cents.
It still sounds cool, though. Perhaps I'll check it out later. :3
That being said, I would reccommend that you establish a simple battle system, to give the game structure; if you just implemented hitpoints, a method of gaining experience and leveling up, and type matchups, then it would make it function more like a Pokemon game but not so much that it detracts from the roleplaying aspect. Or perhaps that's just wishful thinking-- I dunno, it just feels better to have really achieved something concrete after roleplaying. My two cents.
It still sounds cool, though. Perhaps I'll check it out later. :3