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- In your toaster...
- Seen Mar 3, 2012
The game is played like warzone tower defence. Staff and supporters will play as the blue team, attempting to hit the the red teams based thus destroying it, wheras the red team will defend the base and stop the blues from destroying it. The reds win by wiping out all of the blue team so they can't post any more troops and the blues win by getting the base.
Troops- Troops can be moved around on the board one square at a time with different restriction to defend and attack the tower, thery will cost different amounts of money. The blue team make money by moving a square, one per square, and the red team make money by destroying an opponents troops, one per troop. The opponents troop is destroyed when you hit it like in chess.
On each turn a user can either make a new troop (only a max of 6 on the board for each team at a time) or move an existing troop on there team. When buying, moving or destroying a troop please update the money. The red team can put troops anywhere and the blue team must put them in the spawn zones.
X|X|_|_|_|_|_|_|X|X
_|_|_|_|_|_|_|_|X|X
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
T|_|_|_|_|_|_|_|_|_
T= Tower
X= Attackers spawn zone
Pieces allowed-
Blues- Start with 30
Blastoise- B (Any direction) cost-15
Magikarp- M (Downwards and diagonally Downwards) cost- 5
Lapras- L (Diagonally) cost- 10
Whishcash- W (Up and down and side to side) cost-10
Reds- Start with 6 money
Charizard- C (Any direction) cost- 3
Slugma- S (Upwards and Diagonally upward) cost-1
Ninetails- N (Diagonally) cost- 2
Torkoal- T (Up and down and side to side) cost-2
Troops- Troops can be moved around on the board one square at a time with different restriction to defend and attack the tower, thery will cost different amounts of money. The blue team make money by moving a square, one per square, and the red team make money by destroying an opponents troops, one per troop. The opponents troop is destroyed when you hit it like in chess.
On each turn a user can either make a new troop (only a max of 6 on the board for each team at a time) or move an existing troop on there team. When buying, moving or destroying a troop please update the money. The red team can put troops anywhere and the blue team must put them in the spawn zones.
X|X|_|_|_|_|_|_|X|X
_|_|_|_|_|_|_|_|X|X
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
_|_|_|_|_|_|_|_|_|_
T|_|_|_|_|_|_|_|_|_
T= Tower
X= Attackers spawn zone
Pieces allowed-
Blues- Start with 30
Blastoise- B (Any direction) cost-15
Magikarp- M (Downwards and diagonally Downwards) cost- 5
Lapras- L (Diagonally) cost- 10
Whishcash- W (Up and down and side to side) cost-10
Reds- Start with 6 money
Charizard- C (Any direction) cost- 3
Slugma- S (Upwards and Diagonally upward) cost-1
Ninetails- N (Diagonally) cost- 2
Torkoal- T (Up and down and side to side) cost-2
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