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[Released] Pokemon Pathways (1/19/25: Alpha 9.1.3)

can you create an events with grace that even if she gets expelled you can still bring her back depending on which mentor you choose and could you make events for character so once you hit 100 you do their quest
 
Besides Born's route, what is the other mentor stories to save Grace? Or is it just Born?
Just Born. Trust me I played all mentor routes before. Though I'm pretty sure in the last post in they're YouTube channel there will be another route where we can save grace. What route? Don't know. All I know about it is isn't any of the mentor routes. Best guess it's probably the dropout route. ( The dropout route is still not in the game I'm pretty sure.)
 
Just Born. Trust me I played all mentor routes before. Though I'm pretty sure in the last post in they're YouTube channel there will be another route where we can save grace. What route? Don't know. All I know about it is isn't any of the mentor routes. Best guess it's probably the dropout route. ( The dropout route is still not in the game I'm pretty sure.)
Damn man that sucks, I've been playing the game past few day just made it to A-rank with Lygn. Through the game I would either text or call her and it was going great. Game mentioned how she liked talking to me and I was yeah more story content later can't wait to make it to her rank and be able to do stuff there. Slowly made my way up and then suddenly she just vanishes. . . I thought she was really cool and I was like I can't wait to show her how strong the Pokémon she gave me became. . . Freakin I can guess when stuff went down too just by how Lygn's route went. . .

Assuming there's no content storywise passed where I got, pretty interesting game though. Gonna try Born's route and then wait for the next big update. Can't wait for the full version!
 
Just downloaded and started playing this game over the past month (think I got version 9.0.3 though). Made an account to say how fun it was after just reaching S-Class.

Maybe I'm just Persona-pilled, but the daily management of resources and juggling of interactions was satisfying to my brain. We don't get too much of all the characters, but they're certainly already more charming than the standard Pokemon NPCs...even if partnering up with one ended up causing them to kill a sudden shiny encounter. There's some Perk and Role regret, but I expected there might be by the nature of this sort of game.

Now that I'm S-class, I assume my next order of business are perfecting my team, clearing this Battle Week I'm hearing about, attacking the evil teams in the city, and completing the Pokedex where I can. Maybe start a new route after a while when I'm feeling the itch for this again after a few months.
Are the routes primarily separated by our chosen mentors? I'm not sure I noticed any notable branching paths based on aura so far, but maybe I just missed it because I got too into the daily routines.

I also may have screwed myself out of catching Mew, because I didn't notice I had insufficient Charm, already saved after a long day of Teleport-Tag, and my most recent alternate save file is missing 15 hours of IV breeding, 10 members' EV Training, 2 shinies, and leveling 8 boxes of pokemon for dex completion.

Is there a way to get myself out of this mess like an edit to reset the Mew encounter or do I just bite the bullet and give up on a complete Pokedex for this run?
 
This s*** is so f***ing teethpullingly slow. Why the f*** are there like 80 different characters being introduced at once? How many edgelords do you need? Why are there literal HALF HOUR LONG exposition dialogues in a nonstop barrage? I want to find the pokemon, and make them fight, not sit through hours and hours of people talking about backstories or sit through mandatory stacked fights.
 
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This is a very different sort of game, but I like it a lot! I can tell that a ton of hard work was put into developing this, and I respect it. Just made it to A rank, and wow is this game hard (or maybe it's just me?) but I love it all the same.

I am a little confused as to why there are 2 different resources which dictate the actions you can do per day (energy and interaction points). TBH I think it would be better to just combine them into one, but then again, I don't play these sorts of games usually so maybe there's a good justification for it from the developmental end?

The only two real requests I have is to add all the rest of the pokemon (where my boi Lunala??) and then make the D rank field contain Flying pokemon instead of Grass pokemon, just because if you have a grass starter, the team coverage kind of sucks until you rank up to C.
 
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