SBaby
Dungeon Master
- 2,005
- Posts
- 20
- Years
- Seen Apr 9, 2015
An accident has caused three adventurers from another world to become trapped in the Pokemon World. It is up to the Trainers (you) to help them get back. Beware though. The three adventurers might not be the only ones that were transported here...
RULES:
I've condensed the rules down to the ones that matter the most. Breaking these rules will ruin the RPG utterly, so please follow them...
1: No Legendaries. This RPG assumes that there is one of each Legendary Pokemon, and uses them as integral characters. This is the MOST IMPORTANT rule, as the basis of the RPG depends on it. There are a few exceptions on the one of each, but this rule MUST be followed.
The Legendaries are: Mew, Articuno, Moltres, Zapdos, Lugia, Entei, Suicune, Raikou, Ho-Oh, Celebi, Groudon, Kyogre, Rayquaza, Jirachi, and ALL Deoxys. MewTwo isn't considered Legendary, but he applies to this rule.
2: No Level 100 Pokemon. We don't use Stats here, but your Pokemon are even with the enemies for the most part. Please don't use any unbeatable creatures.
3: If you are part of a Team, (Team Rocket, Magma, etc...) that's ok. But please act in character. Would a dedicated member of Team Magma join a group of do-gooders out of the blue? The only rule is if you rob your own party after you join it, expect repercussions...
4: It is OK to put the dialogue in script format, but please let me know what the character is doing.
e.g. Jim is going to the Pokemon Center.
After getting there,
Jim: I need my Pokemon healed.
5: You have a limited amount of cash. People do this more than one might think. There are shops and I will reward the victorious in battle, but in the start, limit yourself to only a little money (up to 1000P). It just makes for a better challenge.
6: No Pokemorphs, or clones. Thought I was gonna forget this one, huh?
Other things for the most part, I can tweak for. If you steal someone's Pokemon, I can add things in for that if you are seen doing it. This is just an example and not binding, so don't panic...
Sub-Rules:
When you introduce a character, include a brief description and a little background. Also, list the Pokemon that they have, as well as a little bio of each. Please use discrecion here and only limit yourself to six in the beginning...
You may join any time, but make it appropriate to the situation. For instance, during a battle, maybe break in with an attack. This is ok to do before introducing your character. Just make sure the bio is in your first post here.
Don't worry about stats. They're not really used. I will let you know how hard you were hit and you use your discrecion to determine if you should pull out or if you can still keep going. Kind of like the REF of a Pokemon Battle; they can't see the Pokemon HP, so...
Also, you can assign 6 attacks per Pokemon. If you switch an attack out, it is NOT FORGOTTEN! It goes into your 'Attack Box' and can be reequipped later. Just remember, it can only be done overnight or at a Pokemon Center, so you must choose them wisely...
Lastly, there is NO LIMIT on how many times attacks can be used. The reason for this is it would give the later enemies a horrible advantage if the limit stood for this.
Now, onto my Good NPCs:
1: Roan Solmiur
Race: Moon Elf
Class: War Priest
Diety: Aphrodite
Roan has grey skin and white hair. He stands about 5'9'' and seems to have more refined features. He wears a Breastplate and has an odd looking Mace. Also, he carries a strange looking dagger on him.
Roan has a semi-Brock-esque attitude, except he will often involve himself in others' love affairs. He often goes on a whim, tending toward the good side. Thus, he will likely help those in need, especially females.
2: Allicko
Race: Half-Fiend
Class: Paladin
Diety: Olidamaara
Allicko has blue skin and black hair. He stands about 6'5'' and seems to be more toned. He wears various armors, but tends toward the light Plates. He carries his trusty Sun Sword at his side.
Despite being a Half-Fiend, Allicko bears a kind nature toward others. He dedicates his life to helping others out and will NEVER willingly commit an evil act. His ability to transform into his Demon form was stripped away as a semi-punishment for losing control of himself in a battle. This was a blessing as well, as he now has complete control over his actions. Aside from this, he has an affinity toward orphans. He prefers for his friends to call him 'Al' and I will use that abbreviation after introducing him in the RPG.
3: Nebulon
Race: Human
Class: Thief/Illusionist
Diety: Olidamaara
Nebulon has blue hair that he dyed himself. He stands about 5'10'' and seems slender. He appears to wear a leather jacket and loose-fitting leggings that reach his ankles. He also has a hole in his right side where he holds a bladder for storing items that he... acquires.
Nebulon carries himself more casually than the others. He will speak on a whim, and often make witty remarks. His ability to bluff will have even the most ungullible adventurers believing every word he says. His proficiencies in finding and removing traps, as well as picking locks are useful on any adventure. He prefers to be called Neb for short and I will use that abbreviation after introducing him in the RPG.
Well, let me whip up a little intro here.
It starts in Saffron City. Everyone is doing their own thing, whether waiting for the Gym to open or attempting to steal Pokemon. After awhile you all see a number of people run to the South end of the City. This is where you start.
RULES:
I've condensed the rules down to the ones that matter the most. Breaking these rules will ruin the RPG utterly, so please follow them...
1: No Legendaries. This RPG assumes that there is one of each Legendary Pokemon, and uses them as integral characters. This is the MOST IMPORTANT rule, as the basis of the RPG depends on it. There are a few exceptions on the one of each, but this rule MUST be followed.
The Legendaries are: Mew, Articuno, Moltres, Zapdos, Lugia, Entei, Suicune, Raikou, Ho-Oh, Celebi, Groudon, Kyogre, Rayquaza, Jirachi, and ALL Deoxys. MewTwo isn't considered Legendary, but he applies to this rule.
2: No Level 100 Pokemon. We don't use Stats here, but your Pokemon are even with the enemies for the most part. Please don't use any unbeatable creatures.
3: If you are part of a Team, (Team Rocket, Magma, etc...) that's ok. But please act in character. Would a dedicated member of Team Magma join a group of do-gooders out of the blue? The only rule is if you rob your own party after you join it, expect repercussions...
4: It is OK to put the dialogue in script format, but please let me know what the character is doing.
e.g. Jim is going to the Pokemon Center.
After getting there,
Jim: I need my Pokemon healed.
5: You have a limited amount of cash. People do this more than one might think. There are shops and I will reward the victorious in battle, but in the start, limit yourself to only a little money (up to 1000P). It just makes for a better challenge.
6: No Pokemorphs, or clones. Thought I was gonna forget this one, huh?
Other things for the most part, I can tweak for. If you steal someone's Pokemon, I can add things in for that if you are seen doing it. This is just an example and not binding, so don't panic...
Sub-Rules:
When you introduce a character, include a brief description and a little background. Also, list the Pokemon that they have, as well as a little bio of each. Please use discrecion here and only limit yourself to six in the beginning...
You may join any time, but make it appropriate to the situation. For instance, during a battle, maybe break in with an attack. This is ok to do before introducing your character. Just make sure the bio is in your first post here.
Don't worry about stats. They're not really used. I will let you know how hard you were hit and you use your discrecion to determine if you should pull out or if you can still keep going. Kind of like the REF of a Pokemon Battle; they can't see the Pokemon HP, so...
Also, you can assign 6 attacks per Pokemon. If you switch an attack out, it is NOT FORGOTTEN! It goes into your 'Attack Box' and can be reequipped later. Just remember, it can only be done overnight or at a Pokemon Center, so you must choose them wisely...
Lastly, there is NO LIMIT on how many times attacks can be used. The reason for this is it would give the later enemies a horrible advantage if the limit stood for this.
Now, onto my Good NPCs:
1: Roan Solmiur
Race: Moon Elf
Class: War Priest
Diety: Aphrodite
Roan has grey skin and white hair. He stands about 5'9'' and seems to have more refined features. He wears a Breastplate and has an odd looking Mace. Also, he carries a strange looking dagger on him.
Roan has a semi-Brock-esque attitude, except he will often involve himself in others' love affairs. He often goes on a whim, tending toward the good side. Thus, he will likely help those in need, especially females.
2: Allicko
Race: Half-Fiend
Class: Paladin
Diety: Olidamaara
Allicko has blue skin and black hair. He stands about 6'5'' and seems to be more toned. He wears various armors, but tends toward the light Plates. He carries his trusty Sun Sword at his side.
Despite being a Half-Fiend, Allicko bears a kind nature toward others. He dedicates his life to helping others out and will NEVER willingly commit an evil act. His ability to transform into his Demon form was stripped away as a semi-punishment for losing control of himself in a battle. This was a blessing as well, as he now has complete control over his actions. Aside from this, he has an affinity toward orphans. He prefers for his friends to call him 'Al' and I will use that abbreviation after introducing him in the RPG.
3: Nebulon
Race: Human
Class: Thief/Illusionist
Diety: Olidamaara
Nebulon has blue hair that he dyed himself. He stands about 5'10'' and seems slender. He appears to wear a leather jacket and loose-fitting leggings that reach his ankles. He also has a hole in his right side where he holds a bladder for storing items that he... acquires.
Nebulon carries himself more casually than the others. He will speak on a whim, and often make witty remarks. His ability to bluff will have even the most ungullible adventurers believing every word he says. His proficiencies in finding and removing traps, as well as picking locks are useful on any adventure. He prefers to be called Neb for short and I will use that abbreviation after introducing him in the RPG.
Well, let me whip up a little intro here.
It starts in Saffron City. Everyone is doing their own thing, whether waiting for the Gym to open or attempting to steal Pokemon. After awhile you all see a number of people run to the South end of the City. This is where you start.
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