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POKeMON RTS(Real Time Stratgey)

I tried it before, I got pretty far too.
But aren't you already working on a game you have a 100% chance of finishing(your own words)
 
Yes it is, your biggest trouble however would be building a decent AI for it =x.
That was my issue, I was building it in game maker and didn't know much at the time however, I could probably accomplish something pretty decent now.
 
Ok I think its not too hard, since alot of commercial RTS's like Age Of Empire allow custom AI so you can take a look at the file and see how they handle the AI.
 
Bumping this thread, I am going to start on this tomorrow for my AP Comp Sci final project, did not want to make a new thread about it unless I get screenshots and stuff... OpenGL + SDL in C++ and for the AI, I will do very simple one to get it done and elaborate in it after I turn it in
 
Bumping this thread, I am going to start on this tomorrow for my AP Comp Sci final project, did not want to make a new thread about it unless I get screenshots and stuff... OpenGL + SDL in C++ and for the AI, I will do very simple one to get it done and elaborate in it after I turn it in

Send me the AI before u send it in i'll see if I can add a few modfications...
 
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