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- Seen Sep 20, 2024
I would like to create a customized Pokemon Ruby game. So far I cloned the "pokeruby" repository, set up my local development environment and build the .gba file.
I also changed some sprites just to test things out.
Now I want to add my first custom event/interaction.
I want to place a NPC on the map. For the beginning it wouldn't matter if it's a new sprite or an existing one.
When the player interacts with the NPC he should get asked for a password. If you type in the correct one you receive a custom Pokemon as a gift.
The Pokemon should have a custom name, a custom level and should hold an item.
Would this be possible to do?
What would be the easiest/best way to implement it?
Can someone give me an advice?
I have some basic knowledge about c/c++ programming, but I don't know where to start.
I also changed some sprites just to test things out.
Now I want to add my first custom event/interaction.
I want to place a NPC on the map. For the beginning it wouldn't matter if it's a new sprite or an existing one.
When the player interacts with the NPC he should get asked for a password. If you type in the correct one you receive a custom Pokemon as a gift.
The Pokemon should have a custom name, a custom level and should hold an item.
Would this be possible to do?
What would be the easiest/best way to implement it?
Can someone give me an advice?
I have some basic knowledge about c/c++ programming, but I don't know where to start.