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- Seen May 20, 2025
Hey guys! I'm playing around with adding a safari zone to my Pokemon fangame, and I was wondering if anyone has examples of a script for different bait? I'm thinking of trying to add bait that provides different effects. You'd have to make and/or buy this bait, but depending on the bait type, you could get a bait with the same effect as throwing rocks/mud but make them stay longer (and yes, this bait would be more difficult to get for that reason), or bait that makes catching certain types of Pokemon easier than the rocks/mud but may or may not make the Pokemon have any different chance of not fleeing.
If anyone could at least just give me an idea of how I could do it, I'd love to try it.
If anyone could at least just give me an idea of how I could do it, I'd love to try it.