Hi, I have v17.2 of essentials and I'm trying to add some mod of bw2 but the latter only made it to v16
Error
I am trying to put the following script
Error
![[PokeCommunity.com] Pokemon summary bw mod v17.2 no working [PokeCommunity.com] Pokemon summary bw mod v17.2 no working](https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/3a47adcc-b798-4f7f-ba82-28c8e74bc5a8/de5m3qg-1c92da1b-b1b1-493c-b61d-b9aaa70b1a51.png/v1/fill/w_870,h_397,q_80,strp/captura4_by_astharock_de5m3qg-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3siaGVpZ2h0IjoiPD0zOTciLCJwYXRoIjoiXC9mXC8zYTQ3YWRjYy1iNzk4LTRmN2YtYmE4Mi0yOGM4ZTc0YmM1YThcL2RlNW0zcWctMWM5MmRhMWItYjFiMS00OTNjLWI2MWQtYjlhYWE3MGIxYTUxLnBuZyIsIndpZHRoIjoiPD04NzAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ.j-BBPAjiz2Ajgv4A0f5RMMqXcV-o5cvdJpXD3AeQnhU)
I am trying to put the following script
Spoiler:
Code:
#=====================================================================================
#* Summary Screens by shiney570. (Originally written for the Essentials BW2 Mod)
#=================================================================================
# skew method by Luka S.J (written for the EBS)
class Sprite
def skew(angle=90)
return false if !self.bitmap
angle=angle*(Math::PI/180)
bitmap=self.bitmap
rect=Rect.new(0,0,bitmap.width,bitmap.height)
width=rect.width+((rect.height-1)/Math.tan(angle))
self.bitmap=Bitmap.new(width,rect.height)
for i in 0...rect.height
y=rect.height-i
x=i/Math.tan(angle)
self.bitmap.blt(x+rect.x,y+rect.y,bitmap,Rect.new(0,y,rect.width,1))
end
end
end
class MoveSelectionSprite < SpriteWrapper
attr_reader :preselected
attr_reader :index
def initialize(viewport=nil,fifthmove=false)
super(viewport)
@movesel=AnimatedBitmap.new("Graphics/Pictures/Summary/movesel_1")
@frame=0
@index=0
@fifthmove=fifthmove
@preselected=false
@updating=false
@spriteVisible=true
refresh
end
def dispose
@movesel.dispose
super
end
def index=(value)
@index=value
refresh
end
def preselected=(value)
@preselected=value
refresh
end
def visible=(value)
super
@spriteVisible=value if !@updating
end
def refresh
[email protected]
[email protected]#/2
if @index==0
@movesel=AnimatedBitmap.new("Graphics/Pictures/Summary/movesel_1")
elsif @index==1
@movesel=AnimatedBitmap.new("Graphics/Pictures/Summary/movesel_2")
elsif @index==2
@movesel=AnimatedBitmap.new("Graphics/Pictures/Summary/movesel_3")
elsif @index==3
@movesel=AnimatedBitmap.new("Graphics/Pictures/Summary/movesel_4")
else
@movesel=AnimatedBitmap.new("Graphics/Pictures/Summary/movesel_5")
end
self.x=5
self.y=0
self.y=15 if self.index==0
self.y=79 if self.index==1
self.y=143 if self.index==2
self.y=207 if self.index==3
self.y=317 if @fifthmove && self.index==4
[email protected]
if self.preselected
self.src_rect.set(0,h,w,h)
else
self.src_rect.set(0,0,w,h)
end
end
def update
@updating=true
super
@movesel.update
@updating=false
refresh
end
end
class PokemonSummaryScene
def pbPokerus(pkmn)
return pkmn.pokerusStage
end
def pbUpdate
pbUpdateSpriteHash(@sprites)
end
def pbStartScene(party,partyindex)
@viewport=Viewport.new(0,0,Graphics.width,Graphics.height)
@viewport.z=99999
@party=party
@partyindex=partyindex
@pokemon=@party[@partyindex]
@sprites={}
@typebitmap=AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
@sprites["bg"]=IconSprite.new(0,0,@viewport)
@sprites["bg"].setBitmap("Graphics/Pictures/Summary/bg")
@sprites["background"]=IconSprite.new(0,0,@viewport)
@sprites["hpbar"]=IconSprite.new(0,0,@viewport)
@sprites["hpbar"].setBitmap("Graphics/Pictures/Party/hp_bar")
@sprites["hpbar"].x=240
@sprites["hpbar"].y=96
@sprites["overlay"]=BitmapSprite.new(Graphics.width,Graphics.height,@viewport)
@sprites["overlay"].z=999999
@sprites["pokemonshadow"]=PokemonSprite.new(@viewport)
@sprites["pokemonshadow"].setPokemonBitmap(@pokemon)
@sprites["pokemonshadow"].mirror=false
@sprites["pokemonshadow"].color=Color.new(0,0,0)
#@sprites["pokemonshadow"].angle=45
@sprites["pokemonshadow"].skew(90)
@sprites["pokemonshadow"].opacity=30
@sprites["pokemonshadow"].zoom_x=0.75
@sprites["pokemonshadow"].zoom_y=1.5
#pbPositionPokemonSprite(@sprites["pokemonshadow"],335/2+80,140)
pbPositionPokemonSprite(@sprites["pokemonshadow"],335,129)
@sprites["pokemon"]=PokemonSprite.new(@viewport)
@sprites["pokemon"].setPokemonBitmap(@pokemon)
@sprites["pokemon"].mirror=false
@sprites["pokemon"].color=Color.new(0,0,0,0)
pbPositionPokemonSprite(@sprites["pokemon"],335,129)
@sprites["pokeicon"]=PokemonBoxIcon.new(@pokemon,@viewport)
@sprites["pokeicon"].x=14
@sprites["pokeicon"].y=52
@sprites["pokeicon"].mirror=false
@sprites["pokeicon"].visible=false
@sprites["movepresel"]=MoveSelectionSprite.new(@viewport)
@sprites["movepresel"].visible=false
@sprites["movepresel"].preselected=true
@sprites["movesel"]=MoveSelectionSprite.new(@viewport)
@sprites["movesel"].visible=false
@sprites["box"]=IconSprite.new(0,0,@viewport)
@sprites["box"].setBitmap("Graphics/Pictures/Universal/box")
@sprites["box"].x=248
@sprites["box"].y=344
@sprites["updown"]=IconSprite.new(0,0,@viewport)
@sprites["updown"].setBitmap("Graphics/Pictures/Universal/updown")
@sprites["updown"].x=298
@sprites["updown"].y=342
@sprites["exit"]=IconSprite.new(0,0,@viewport)
@sprites["exit"].setBitmap("Graphics/Pictures/Universal/exit")
@sprites["exit"].x=410
@sprites["exit"].y=346
@sprites["return"]=IconSprite.new(0,0,@viewport)
@sprites["return"].setBitmap("Graphics/Pictures/Universal/return")
@sprites["return"].x=474
@sprites["return"].y=346
@page=0
drawPageOne(@pokemon)
pbFadeInAndShow(@sprites) { pbUpdate }
end
def pbStartForgetScene(party,partyindex,moveToLearn)
@viewport=Viewport.new(0,0,Graphics.width,Graphics.height)
@viewport.z=99999
@party=party
@partyindex=partyindex
@pokemon=@party[@partyindex]
@sprites={}
@page=3
@typebitmap=AnimatedBitmap.new(_INTL("Graphics/Pictures/types"))
@sprites["background"]=IconSprite.new(0,0,@viewport)
@sprites["overlay"]=BitmapSprite.new(Graphics.width,Graphics.height,@viewport)
@sprites["pokeicon"]=PokemonBoxIcon.new(@pokemon,@viewport)
@sprites["pokeicon"].x=14
@sprites["pokeicon"].y=52
@sprites["pokeicon"].mirror=false
@sprites["movesel"]=MoveSelectionSprite.new(@viewport,moveToLearn>0)
@sprites["movesel"].visible=false
@sprites["movesel"].visible=true
@sprites["movesel"].index=0
drawSelectedMove(@pokemon,moveToLearn,@pokemon.moves[0].id)
pbFadeInAndShow(@sprites)
end
def pbEndScene
pbFadeOutAndHide(@sprites) { pbUpdate }
pbDisposeSpriteHash(@sprites)
@typebitmap.dispose
@viewport.dispose
end
def drawMarkings(bitmap,x,y,width,height,markings)
totaltext=""
oldfontname=bitmap.font.name
oldfontsize=bitmap.font.size
oldfontcolor=bitmap.font.color
bitmap.font.size=24
bitmap.font.name="Arial"
PokemonStorage::MARKINGCHARS.each{|item| totaltext+=item }
totalsize=bitmap.text_size(totaltext)
realX=x+(width/2)-(totalsize.width/2)
realY=y+(height/2)-(totalsize.height/2)
i=0
PokemonStorage::MARKINGCHARS.each{|item|
marked=(markings&(1<<i))!=0
bitmap.font.color=(marked) ? Color.new(72,64,56) : Color.new(184,184,160)
itemwidth=bitmap.text_size(item).width
bitmap.draw_text(realX,realY,itemwidth+2,totalsize.height,item)
realX+=itemwidth
i+=1
}
bitmap.font.name=oldfontname
bitmap.font.size=oldfontsize
bitmap.font.color=oldfontcolor
end
# Draws the page one.
def drawPageOne(pokemon)
pbPositionPokemonSprite(@sprites["pokemonshadow"],335/2+80,140)
@sprites["pokemon"].visible=true
@sprites["pokemonshadow"].visible=true
@sprites["box"].visible=true
@sprites["return"].visible=true
@sprites["exit"].visible=true
@sprites["updown"].visible=true
@sprites["hpbar"].visible=false
if pokemon.isEgg?
drawPageOneEgg(pokemon)
return
end
overlay=@sprites["overlay"].bitmap
overlay.clear
@sprites["background"].setBitmap("Graphics/Pictures/Summary/summary_1")
imagepos=[]
if pbPokerus(pokemon)==1 || pokemon.hp==0 || @pokemon.status>0
status=6 if pbPokerus(pokemon)==1
[email protected] if @pokemon.status>0
status=5 if pokemon.hp==0
imagepos.push(["Graphics/Pictures/statuses",124,100,0,16*status,44,16])
end
if pokemon.isShiny?
imagepos.push([sprintf("Graphics/Pictures/shiny"),304,256,0,0,-1,-1])
end
if pbPokerus(pokemon)==2
imagepos.push([sprintf("Graphics/Pictures/summaryPokerus"),176,100,0,0,-1,-1])
end
[email protected] ? @pokemon.ballused : 0
ballimage=sprintf("Graphics/Pictures/summaryball%02d",@pokemon.ballused)
imagepos.push([ballimage,320,2,0,0,-1,-1])
if (pokemon.isShadow? rescue false)
imagepos.push(["Graphics/Pictures/summaryShadow",224,240,0,0,-1,-1])
shadowfract=pokemon.heartgauge*1.0/PokeBattle_Pokemon::HEARTGAUGESIZE
imagepos.push(["Graphics/Pictures/summaryShadowBar",242,280,0,0,(shadowfract*248).floor,-1])
end
pbDrawImagePositions(overlay,imagepos)
base=Color.new(255,255,255)
shadow=Color.new(165,165,173)
base2=Color.new(90,82,82)
shiny=Color.new(198,0,0)
shiny2=Color.new(255,115,115)
pbSetSystemFont(overlay)
numberbase=(pokemon.isShiny?) ? Color.new(248,56,32) : Color.new(64,64,64)
numbershadow=(pokemon.isShiny?) ? Color.new(224,152,144) : Color.new(176,176,176)
publicID=pokemon.publicID
speciesname=PBSpecies.getName(pokemon.species)
itemname=pokemon.hasItem? ? PBItems.getName(pokemon.item) : _INTL("None")
growthrate=pokemon.growthrate
startexp=PBExperience.pbGetStartExperience(pokemon.level,growthrate)
endexp=PBExperience.pbGetStartExperience(pokemon.level+1,growthrate)
[email protected]
textpos=[
[_INTL("Name"),34,54-4,0,base,shadow],
[pokename,354,6,0,base2,shadow],
[_INTL("Lv. {1}",pokemon.level.to_s),322,38-4,0,base2,shadow],
[_INTL("Item"),326,278-4,0,base2,shadow],
[itemname,316,310-4,0,base2,shadow],
[_ISPRINTF("Dex No."),34,22-4,0,base,shadow],
[sprintf("%03d",pokemon.species),162,22-4,0,shiny,shiny2],
[sprintf("%03d",pokemon.species),162,22-4,0,base2,shadow],
[speciesname,162,54-4,0,base2,shadow],
[_INTL("Type"),34,86-4,0,base,shadow],
[_INTL("OT"),34,118-4,0,base,shadow],
[_INTL("ID No."),36,150-4,0,base,shadow],
(pokemon.isShiny? ?
[sprintf("%03d",pokemon.species),162,22-4,0,shiny,shiny2] :
[sprintf("%03d",pokemon.species),162,22-4,0,base2,shadow])
]
if (pokemon.isShadow? rescue false)
textpos.push([_INTL("Heart Gauge"),34,182,0,base,shadow])
heartmessage=[_INTL("The door to its heart is open! Undo the final lock!"),
_INTL("The door to its heart is almost fully open."),
_INTL("The door to its heart is nearly open."),
_INTL("The door to its heart is opening wider."),
_INTL("The door to its heart is opening up."),
_INTL("The door to its heart is tightly shut.")
][pokemon.heartStage]
memo=sprintf("<c3=404040,B0B0B0>%s\n",heartmessage)
drawFormattedTextEx(overlay,238,304,276,memo)
else
textpos.push([_INTL("Exp. Points"),34,182-4,0,base,shadow])
textpos.push([sprintf("%d",pokemon.exp),164,214-4,0,base2,shadow])
textpos.push([_INTL("To Next Lv."),34,246-4,0,base,shadow])
textpos.push([sprintf("%d",endexp-pokemon.exp),162,278-4,0,base2,shadow])
end
idno=(pokemon.ot=="") ? "?????" : sprintf("%05d",publicID)
textpos.push([idno,162,150-4,0,base2,shadow])
if pokemon.ot==""
textpos.push([_INTL("RENTAL"),162,150-4,0,base2,shadow])
else
ownerbase=Color.new(0,0,214)
ownershadow=Color.new(115,148,255)
if pokemon.otgender==0 # male OT
ownerbase=Color.new(0,0,214)
ownershadow=Color.new(115,148,255)
elsif pokemon.otgender==1 # female OT
ownerbase=Color.new(198,0,0)
ownershadow=Color.new(255,115,115)
end
textpos.push([pokemon.ot,162,118-4,0,ownerbase,ownershadow])
end
if pokemon.isMale?
textpos.push([_INTL("?"),482,8-4,0,Color.new(0,0,214),Color.new(115,148,255)])
elsif pokemon.isFemale?
textpos.push([_INTL("?"),482,8-4,0,Color.new(248,56,32),Color.new(224,152,144)])
end
pbDrawTextPositions(overlay,textpos)
drawMarkings(overlay,360,256-4,72,20,pokemon.markings)
type1rect=Rect.new(0,pokemon.type1*24,64,24)
type2rect=Rect.new(0,pokemon.type2*24,64,24)
if pokemon.type1==pokemon.type2
overlay.blt(161,84,@typebitmap.bitmap,type1rect)
else
overlay.blt(161,84,@typebitmap.bitmap,type1rect)
overlay.blt(230,84,@typebitmap.bitmap,type2rect)
end
if pokemon.level<PBExperience::MAXLEVEL
overlay.fill_rect(160,310,(pokemon.exp-startexp)*128/(endexp-startexp),6,Color.new(0,0,214))
end
end
# Draws the Page one for Eggs.
def drawPageOneEgg(pokemon)
@sprites["pokemon"].visible=true
@sprites["pokemonshadow"].visible=true
@sprites["box"].visible=true
@sprites["return"].visible=true
@sprites["exit"].visible=true
@sprites["updown"].visible=true
@sprites["hpbar"].visible=false
pbPositionPokemonSprite(@sprites["pokemonshadow"],335/2+70,140+25)
overlay=@sprites["overlay"].bitmap
overlay.clear
@sprites["background"].setBitmap("Graphics/Pictures/Summary/summary_egg")
imagepos=[]
[email protected] ? @pokemon.ballused : 0
ballimage=sprintf("Graphics/Pictures/summaryball%02d",@pokemon.ballused)
imagepos.push([ballimage,320,2,0,0,-1,-1])
pbDrawImagePositions(overlay,imagepos)
base=Color.new(90,82,82)
shadow=Color.new(165,165,173)
pbSetSystemFont(overlay)
itemname=pokemon.hasItem? ? PBItems.getName(pokemon.item) : _INTL("None")
textpos=[
[pokemon.name,354,6-4,0,base,shadow],
[_INTL("Item"),326,278-4,0,base,shadow],
[itemname,316,310-4,0,base,shadow],
]
pbDrawTextPositions(overlay,textpos)
drawMarkings(overlay,360,256-4,72,20,pokemon.markings)
end
# draws the page two for eggs.
def drawPageTwoEgg(pokemon)
@sprites["pokemon"].visible=false
@sprites["pokemonshadow"].visible=false
@sprites["box"].visible=false
@sprites["return"].visible=false
@sprites["exit"].visible=false
@sprites["updown"].visible=false
@sprites["hpbar"].visible=false
overlay=@sprites["overlay"].bitmap
overlay.clear
@sprites["background"].setBitmap("Graphics/Pictures/Summary/summary_2")
imagepos=[]
pbDrawImagePositions(overlay,imagepos)
base=Color.new(90,82,82)
shadow=Color.new(165,165,173)
pbSetSystemFont(overlay)
memo=""
if pokemon.timeReceived
month=pbGetAbbrevMonthName(pokemon.timeReceived.mon)
date=pokemon.timeReceived.day
year=pokemon.timeReceived.year
memo+=_INTL("<c3=404040,B0B0B0>{1} {2}, {3}\n",month,date,year)
end
mapname=pbGetMapNameFromId(pokemon.obtainMap)
if (pokemon.obtainText rescue false) && pokemon.obtainText!=""
mapname=pokemon.obtainText
end
if mapname && mapname!=""
memo+=_INTL("<c3=404040,B0B0B0>A mysterious Pokémon Egg received from <c3=F83820,E09890>{1}<c3=404040,B0B0B0>.\n",mapname)
end
memo+="<c3=404040,B0B0B0>\n"
memo+=_INTL("<c3=404040,B0B0B0>\"The Egg Watch\"\n")
eggstate=_INTL("It looks like this Egg will take a long time to hatch.")
eggstate=_INTL("What will hatch from this? It doesn't seem close to hatching.") if pokemon.eggsteps<10200
eggstate=_INTL("It appears to move occasionally. It may be close to hatching.") if pokemon.eggsteps<2550
eggstate=_INTL("Sounds can be heard coming from inside! It will hatch soon!") if pokemon.eggsteps<1275
memo+=sprintf("<c3=404040,B0B0B0>%s\n",eggstate)
drawFormattedTextEx(overlay,66,86-4,276,memo)
end
# draws the page two.
def drawPageTwo(pokemon)
@sprites["pokemon"].visible=false
@sprites["pokemonshadow"].visible=false
@sprites["box"].visible=false
@sprites["return"].visible=false
@sprites["exit"].visible=false
@sprites["updown"].visible=false
@sprites["hpbar"].visible=false
overlay=@sprites["overlay"].bitmap
overlay.clear
@sprites["background"].setBitmap("Graphics/Pictures/Summary/summary_2")
imagepos=[]
pbDrawImagePositions(overlay,imagepos)
base=Color.new(248,248,248)
shadow=Color.new(104,104,104)
pbSetSystemFont(overlay)
naturename=PBNatures.getName(pokemon.nature)
itemname=pokemon.hasItem? ? PBItems.getName(pokemon.item) : _INTL("None")
[email protected]
memo=""
shownature=(!(pokemon.isShadow? rescue false)) || pokemon.heartStage<=3
if shownature
memo+=_INTL("<c3=F83820,E09890>{1}<c3=404040,B0B0B0> nature.\n",naturename)
end
if pokemon.timeReceived
month=pbGetAbbrevMonthName(pokemon.timeReceived.mon)
date=pokemon.timeReceived.day
year=pokemon.timeReceived.year
memo+=_INTL("<c3=404040,B0B0B0>{1} {2}, {3}\n",month,date,year)
end
mapname=pbGetMapNameFromId(pokemon.obtainMap)
if (pokemon.obtainText rescue false) && pokemon.obtainText!=""
mapname=pokemon.obtainText
end
if mapname && mapname!=""
memo+=sprintf("<c3=F83820,E09890>%s\n",mapname)
else
memo+=_INTL("<c3=F83820,E09890>Faraway place\n")
end
if pokemon.obtainMode
mettext=[_INTL("Met at Lv. {1}.",pokemon.obtainLevel),
_INTL("Egg received."),
_INTL("Traded at Lv. {1}.",pokemon.obtainLevel),
"",
_INTL("Had a fateful encounter at Lv. {1}.",pokemon.obtainLevel)
][pokemon.obtainMode]
memo+=sprintf("<c3=404040,B0B0B0>%s\n",mettext)
if pokemon.obtainMode==1 # hatched
if pokemon.timeEggHatched
month=pbGetAbbrevMonthName(pokemon.timeEggHatched.mon)
date=pokemon.timeEggHatched.day
year=pokemon.timeEggHatched.year
memo+=_INTL("<c3=404040,B0B0B0>{1} {2}, {3}\n",month,date,year)
end
mapname=pbGetMapNameFromId(pokemon.hatchedMap)
if mapname && mapname!=""
memo+=sprintf("<c3=F83820,E09890>%s\n",mapname)
else
memo+=_INTL("<c3=F83820,E09890>Faraway place\n")
end
memo+=_INTL("<c3=404040,B0B0B0>Egg hatched.\n")
else
memo+="<c3=404040,B0B0B0>\n"
end
end
if shownature
bestiv=0
tiebreaker=pokemon.personalID%6
for i in 0...6
if pokemon.iv[i]==pokemon.iv[bestiv]
bestiv=i if i>=tiebreaker && bestiv<tiebreaker
elsif pokemon.iv[i]>pokemon.iv[bestiv]
bestiv=i
end
end
characteristic=[_INTL("Loves to eat."),
_INTL("Often dozes off."),
_INTL("Often scatters things."),
_INTL("Scatters things often."),
_INTL("Likes to relax."),
_INTL("Proud of its power."),
_INTL("Likes to thrash about."),
_INTL("A little quick tempered."),
_INTL("Likes to fight."),
_INTL("Quick tempered."),
_INTL("Sturdy body."),
_INTL("Capable of taking hits."),
_INTL("Highly persistent."),
_INTL("Good endurance."),
_INTL("Good perseverance."),
_INTL("Likes to run."),
_INTL("Alert to sounds."),
_INTL("Impetuous and silly."),
_INTL("Somewhat of a clown."),
_INTL("Quick to flee."),
_INTL("Highly curious."),
_INTL("Mischievous."),
_INTL("Thoroughly cunning."),
_INTL("Often lost in thought."),
_INTL("Very finicky."),
_INTL("Strong willed."),
_INTL("Somewhat vain."),
_INTL("Strongly defiant."),
_INTL("Hates to lose."),
_INTL("Somewhat stubborn.")
][bestiv*5+pokemon.iv[bestiv]%5]
memo+=sprintf("<c3=404040,B0B0B0>%s\n",characteristic)
end
drawFormattedTextEx(overlay,66,86-4,276,memo)
end
# draws the page three.
def drawPageThree(pokemon)
@sprites["pokemon"].visible=false
@sprites["pokemonshadow"].visible=false
@sprites["box"].visible=false
@sprites["return"].visible=false
@sprites["exit"].visible=false
@sprites["updown"].visible=false
@sprites["hpbar"].visible=true
overlay=@sprites["overlay"].bitmap
overlay.clear
@sprites["background"].setBitmap("Graphics/Pictures/Summary/summary_3")
imagepos=[]
pbDrawImagePositions(overlay,imagepos)
base=Color.new(90,82,82)
shadow=Color.new(165,165,173)
base2=Color.new(255,255,255)
statshadows=[]
for i in 0...5; statshadows[i]=shadow; end
if !(pokemon.isShadow? rescue false) || pokemon.heartStage<=3
natup=(pokemon.nature/5).floor
natdn=(pokemon.nature%5).floor
statshadows[natup]=Color.new(136,96,72) if natup!=natdn
statshadows[natdn]=Color.new(64,120,152) if natup!=natdn
end
pbSetSystemFont(overlay)
abilityname=PBAbilities.getName(pokemon.ability)
abilitydesc=pbGetMessage(MessageTypes::AbilityDescs,pokemon.ability)
itemname=pokemon.hasItem? ? PBItems.getName(pokemon.item) : _INTL("None")
[email protected]
textpos=[
[_INTL("HP"),178,70-4,0,base2,shadow],
[sprintf("%3d / %3d",pokemon.hp,pokemon.totalhp),328,70-4,2,base,shadow],
[_INTL("Attack"),130,118-4,0,base2,Color.new(206,148,156)],
[sprintf("%d",pokemon.attack),328,118-4,2,base,shadow],
[_INTL("Defense"),130,150-4,0,base2,shadow],
[sprintf("%d",pokemon.defense),328,150-4,2,base,shadow],
[_INTL("Sp. Atk"),130,182-4,0,base2,Color.new(148,148,214)],
[sprintf("%d",pokemon.spatk),328,182-4,2,base,shadow],
[_INTL("Sp. Def"),130,214-4,0,base2,shadow],
[sprintf("%d",pokemon.spdef),328,214-4,2,base,shadow],
[_INTL("Speed"),130,246-4,0,base2,shadow],
[sprintf("%d",pokemon.speed),328,246-4,2,base,shadow],
[_INTL("Ability"),106,294-4,0,base2,shadow],
[abilityname,226,294-4,0,base,shadow],
]
pbDrawTextPositions(overlay,textpos)
drawTextEx(overlay,106,326-4,282,0,abilitydesc,base,shadow)
if pokemon.hp>0
hpcolors=[
Color.new(99,255,99),Color.new(24,198,33), # Green
Color.new(255,222,0),Color.new(239,173,0), # Orange
Color.new(255,156,156),Color.new(255,74,57) # Red
]
hpzone=0
hpzone=1 if pokemon.hp<=(@pokemon.totalhp/2).floor
hpzone=2 if pokemon.hp<=(@pokemon.totalhp/4).floor
overlay.fill_rect(272,102,pokemon.hp*94/pokemon.totalhp,2,hpcolors[hpzone*2+1])
overlay.fill_rect(272,104,pokemon.hp*94/pokemon.totalhp,2,hpcolors[hpzone*2])
end
end
# draws the page four.
def drawPageFour(pokemon)
@sprites["box"].visible=true
@sprites["return"].y=346 if @sprites["return"].y != 346
@sprites["return"].visible=true
@sprites["exit"].visible=true
@sprites["updown"].visible=true
@sprites["hpbar"].visible=false
overlay=@sprites["overlay"].bitmap
overlay.clear
@sprites["background"].setBitmap("Graphics/Pictures/Summary/summary_4")
@sprites["pokemon"].visible=true
@sprites["pokemonshadow"].visible=true
@sprites["pokeicon"].visible=false
imagepos=[]
if pbPokerus(pokemon)==1 || pokemon.hp==0 || @pokemon.status>0
status=6 if pbPokerus(pokemon)==1
[email protected] if @pokemon.status>0
status=5 if pokemon.hp==0
imagepos.push(["Graphics/Pictures/statuses",124,100,0,16*status,44,16])
end
if pokemon.isShiny?
imagepos.push([sprintf("Graphics/Pictures/shiny"),304,256-4,0,0,-1,-1])
end
if pbPokerus(pokemon)==2
imagepos.push([sprintf("Graphics/Pictures/summaryPokerus"),176,100,0,0,-1,-1])
end
[email protected] ? @pokemon.ballused : 0
ballimage=sprintf("Graphics/Pictures/summaryball%02d",@pokemon.ballused)
imagepos.push([ballimage,320,2,0,0,-1,-1])
pbDrawImagePositions(overlay,imagepos)
base=Color.new(90,82,82)
shadow=Color.new(165,165,173)
base2=Color.new(255,255,255)
pbSetSystemFont(overlay)
itemname=pokemon.hasItem? ? PBItems.getName(pokemon.item) : _INTL("None")
[email protected]
textpos=[
[pokename,354,6,0,base,shadow],
[_INTL("Lv. {1}",pokemon.level.to_s),322,38-4,0,base,shadow],
[_INTL("Item"),326,278-4,0,base,shadow],
[itemname,316,310-4,0,base,shadow],
]
if pokemon.isMale?
textpos.push([_INTL("?"),482,8-4,0,Color.new(0,0,214),Color.new(115,148,255)])
elsif pokemon.isFemale?
textpos.push([_INTL("?"),482,8-4,0,Color.new(248,56,32),Color.new(224,152,144)])
end
pbDrawTextPositions(overlay,textpos)
imagepos=[]
yPos=40-4
for i in 0...pokemon.moves.length
if pokemon.moves[i].id>0
imagepos.push(["Graphics/Pictures/types",36,yPos+2,0,
pokemon.moves[i].type*24,64,24])
textpos.push([PBMoves.getName(pokemon.moves[i].id),102,yPos,0,
base2,shadow])
if pokemon.moves[i].totalpp>0
textpos.push([_ISPRINTF("PP"),122,yPos+30,0,
base2,shadow])
textpos.push([sprintf("%d/%d",pokemon.moves[i].pp,pokemon.moves[i].totalpp),
250,yPos+30,1,base2,shadow])
end
else
textpos.push(["-----",102,yPos,0,base2,shadow])
textpos.push(["--",194,yPos+30,0,base2,shadow])
end
yPos+=64
end
pbDrawTextPositions(overlay,textpos)
pbDrawImagePositions(overlay,imagepos)
drawMarkings(overlay,360,256-4,72,20,pokemon.markings)
end
# draws the selected move page.
def drawSelectedMove(pokemon,moveToLearn,moveid)
if !@sprites["bg"]
@sprites["bg"]=IconSprite.new(0,0,@viewport)
@sprites["bg"].setBitmap("Graphics/Pictures/Summary/bg")
@sprites["bg"].z-=1
end
overlay=@sprites["overlay"].bitmap
@sprites["overlay"].z=999999
@sprites["pokemon"].visible=false if @sprites["pokemon"]
@sprites["pokemonshadow"].visible=false if @sprites["pokemonshadow"]
@sprites["box"].visible=false if @sprites["box"]
@sprites["return"].visible=true if @sprites["return"]
@sprites["exit"].visible=false if @sprites["exit"]
@sprites["updown"].visible=false if @sprites["updown"]
movedata=PBMoveData.new(moveid)
basedamage=movedata.basedamage
type=movedata.type
accuracy=movedata.accuracy
drawMoveSelection(pokemon,moveToLearn)
pbSetSystemFont(overlay)
base=Color.new(90,82,82)
base2=Color.new(255,255,255)
shadow=Color.new(165,165,173)
move=moveid
textpos=[
[basedamage<=1 ? basedamage==1 ? "???" : "---" : sprintf("%d",basedamage),
294+168,134-4,0,base,shadow],
[accuracy==0 ? "---" : sprintf("%d",accuracy),
294+168,166-4,0,base,shadow]
]
pbDrawTextPositions(overlay,textpos)
category=Bitmap.new("Graphics/Pictures/category")
@sprites["overlay"].bitmap.blt(284+168,99,category,
Rect.new(0,movedata.category*28,64,28))
#imagepos=[["Graphics/Pictures/category",307+160,98,0,category*28,64,28]]
#pbDrawImagePositions(overlay,imagepos)
drawTextEx(overlay,18,282-4,512-18*2,3,
pbGetMessage(MessageTypes::MoveDescriptions,moveid),
base,shadow) if moveToLearn==0
end
def drawMoveSelection(pokemon,moveToLearn)
overlay=@sprites["overlay"].bitmap
overlay.clear
base=Color.new(90,82,82)
base2=Color.new(255,255,255)
shadow=Color.new(165,165,173)
@sprites["background"].setBitmap("Graphics/Pictures/Summary/summary_5")
if moveToLearn!=0
@sprites["background"].setBitmap("Graphics/Pictures/Summary/summary_learnmove")
end
pbSetSystemFont(overlay)
textpos=[
[_INTL("CATEGORY"),307,104-4,0,base2,shadow],
[_INTL("POWER"),307,136-4,0,base2,shadow],
[_INTL("ACCURACY"),307,168-4,0,base2,shadow]
]
type1rect=Rect.new(0,pokemon.type1*24,64,24)
type2rect=Rect.new(0,pokemon.type2*24,64,24)
imagepos=[]
yPos=23-4
#yPos-=76 if moveToLearn!=0
for i in 0...5
moveobject=nil
if i==4
moveobject=PBMove.new(moveToLearn) if moveToLearn!=0
yPos+=44
else
moveobject=pokemon.moves[i]
end
if moveobject
if moveobject.id!=0
imagepos.push(["Graphics/Pictures/types",25,yPos+2,0,
moveobject.type*24,64,24])#pokemon.moves[i]
textpos.push([PBMoves.getName(moveobject.id),102,yPos,0,
base2,shadow])
if moveobject.totalpp>0
textpos.push([_ISPRINTF("PP"),122,yPos+30,0,
base2,shadow])
textpos.push([sprintf("%d/%d",moveobject.pp,moveobject.totalpp),
250,yPos+30,1,base2,shadow])
end
else
textpos.push(["-----",102,yPos,0,base2,shadow])
textpos.push(["--",194,yPos+30,0,base2,shadow])
end
end
yPos+=64
end
pbDrawTextPositions(overlay,textpos)
pbDrawImagePositions(overlay,imagepos)
end
# draws the fith page.
def drawPageFive(pokemon)
overlay=@sprites["overlay"].bitmap
overlay.clear
@sprites["background"].setBitmap("Graphics/Pictures/summary5")
imagepos=[]
if pbPokerus(pokemon)==1 || pokemon.hp==0 || @pokemon.status>0
status=6 if pbPokerus(pokemon)==1
[email protected] if @pokemon.status>0
status=5 if pokemon.hp==0
imagepos.push(["Graphics/Pictures/statuses",124,100,0,16*status,44,16])
end
if pokemon.isShiny?
imagepos.push([sprintf("Graphics/Pictures/shiny"),2,134,0,0,-1,-1])
end
if pbPokerus(pokemon)==2
imagepos.push([sprintf("Graphics/Pictures/summaryPokerus"),176,100,0,0,-1,-1])
end
[email protected] ? @pokemon.ballused : 0
ballimage=sprintf("Graphics/Pictures/summaryball%02d",@pokemon.ballused)
imagepos.push([ballimage,14,60,0,0,-1,-1])
pbDrawImagePositions(overlay,imagepos)
base=Color.new(248,248,248)
shadow=Color.new(104,104,104)
pbSetSystemFont(overlay)
itemname=pokemon.hasItem? ? PBItems.getName(pokemon.item) : _INTL("None")
[email protected]
textpos=[
[_INTL("RIBBONS"),26,16,0,base,shadow],
[pokename,46,62,0,base,shadow],
[pokemon.level.to_s,46,92,0,Color.new(64,64,64),Color.new(176,176,176)],
[_INTL("Item"),16,320,0,base,shadow],
[itemname,16,352,0,Color.new(64,64,64),Color.new(176,176,176)],
[_INTL("No. of Ribbons:"),234,342,0,Color.new(64,64,64),Color.new(176,176,176)],
[pokemon.ribbonCount.to_s,450,342,1,Color.new(64,64,64),Color.new(176,176,176)],
]
if pokemon.isMale?
textpos.push([_INTL("?"),178,62,0,Color.new(24,112,216),Color.new(136,168,208)])
elsif pokemon.isFemale?
textpos.push([_INTL("?"),178,62,0,Color.new(248,56,32),Color.new(224,152,144)])
end
pbDrawTextPositions(overlay,textpos)
imagepos=[]
coord=0
if pokemon.ribbons
for i in pokemon.ribbons
ribn=i-1
imagepos.push(["Graphics/Pictures/ribbons",236+64*(coord%4),86+80*(coord/4).floor,
64*(ribn%8),64*(ribn/8).floor,64,64])
coord+=1
break if coord>=12
end
end
pbDrawImagePositions(overlay,imagepos)
drawMarkings(overlay,15,291,72,20,pokemon.markings)
end
def pbChooseMoveToForget(moveToLearn)
selmove=0
ret=0
maxmove=(moveToLearn>0) ? 4 : 3
loop do
Graphics.update
Input.update
@sprites["bg"].ox+=1
@sprites["bg"].oy+=1
@sprites["bg"].ox=0 if @sprites["bg"].ox>64
@sprites["bg"].oy=0 if @sprites["bg"].oy>64
pbUpdate
if Input.trigger?(Input::B)
ret=4
break
end
if Input.trigger?(Input::C)
break
end
if Input.trigger?(Input::DOWN)
selmove+=1
if selmove<4 && selmove>[email protected]
selmove=(moveToLearn>0) ? maxmove : 0
end
selmove=0 if selmove>maxmove
@sprites["movesel"].index=selmove
newmove=(selmove==4) ? moveToLearn : @pokemon.moves[selmove].id
drawSelectedMove(@pokemon,moveToLearn,newmove)
ret=selmove
end
if Input.trigger?(Input::UP)
selmove-=1
selmove=maxmove if selmove<0
if selmove<4 && selmove>[email protected]
[email protected]
end
@sprites["movesel"].index=selmove
newmove=(selmove==4) ? moveToLearn : @pokemon.moves[selmove].id
drawSelectedMove(@pokemon,moveToLearn,newmove)
ret=selmove
end
end
return (ret==4) ? -1 : ret
end
def waitAndUpdateMoveSelection(frames)
frames.times do
pbUpdate
@sprites["bg"].ox+=1
@sprites["bg"].oy+=1
@sprites["bg"].ox=0 if @sprites["bg"].ox>64
@sprites["bg"].oy=0 if @sprites["bg"].oy>64
pbWait(1)
end
end
def pbMoveSelection(move)
@sprites["return"].y-=4
@sprites["movesel"].visible=true
@sprites["movesel"].index=move
selmove=0
oldselmove=0
switching=false
drawSelectedMove(@pokemon,0,@pokemon.moves[selmove].id)
loop do
Graphics.update
Input.update
pbUpdate
@sprites["bg"].ox+=1
@sprites["bg"].oy+=1
@sprites["bg"].ox=0 if @sprites["bg"].ox>64
@sprites["bg"].oy=0 if @sprites["bg"].oy>64
if @sprites["movepresel"].index==@sprites["movesel"].index
@sprites["movepresel"].z=@sprites["movesel"].z+1
else
@sprites["movepresel"].z=@sprites["movesel"].z
end
if Input.trigger?(Input::B)
@sprites["return"].bitmap=Bitmap.new("Graphics/Pictures/Universal/return2")
waitAndUpdateMoveSelection(10)
@sprites["return"].bitmap=Bitmap.new("Graphics/Pictures/Universal/return")
waitAndUpdateMoveSelection(5)
break if !switching
@sprites["movepresel"].visible=false
switching=false
end
if Input.trigger?(Input::C)
if selmove==4
break if !switching
@sprites["movepresel"].visible=false
switching=false
else
if !(@pokemon.isShadow? rescue false)
if !switching
@sprites["movepresel"].index=selmove
oldselmove=selmove
@sprites["movepresel"].visible=true
switching=true
else
[email protected][oldselmove]
@pokemon.moves[oldselmove][email protected][selmove]
@pokemon.moves[selmove]=tmpmove
@sprites["movepresel"].visible=false
switching=false
drawSelectedMove(@pokemon,0,@pokemon.moves[selmove].id) #0
end
end
end
end
if Input.trigger?(Input::DOWN)
selmove+=1
selmove=0 if selmove<4 && selmove>[email protected]
selmove=0 if selmove>=4
selmove=4 if selmove<0
@sprites["movesel"].index=selmove
[email protected][selmove].id
pbPlayCursorSE()
drawSelectedMove(@pokemon,0,newmove)
end
if Input.trigger?(Input::UP)
selmove-=1
if selmove<4 && selmove>[email protected]
[email protected]
end
selmove=0 if selmove>=4
[email protected] if selmove<0
@sprites["movesel"].index=selmove
[email protected][selmove].id
pbPlayCursorSE()
drawSelectedMove(@pokemon,0,newmove)
end
if defined?($mouse)
# Makes clicking on a move possible.
for i in 0..3
y=13+64*i
if $mouse.inAreaLeft?(5,y,272,64)
selmove=i
@sprites["movesel"].index=selmove
[email protected][selmove].id
pbPlayCursorSE()
drawSelectedMove(@pokemon,0,newmove)
end
end
if $mouse.leftClick?(@sprites["return"])
@sprites["return"].bitmap=Bitmap.new("Graphics/Pictures/Universal/return2")
waitAndUpdateMoveSelection(10)
@sprites["return"].bitmap=Bitmap.new("Graphics/Pictures/Universal/return")
waitAndUpdateMoveSelection(5)
break if !switching
@sprites["movepresel"].visible=false
switching=false
end
end
end
@sprites["movesel"].visible=false
end
def pbGoToPrevious
if @page!=0
newindex=@partyindex
while newindex>0
newindex-=1
if @party[newindex] && !@party[newindex].isEgg?
@partyindex=newindex
break
end
end
else
newindex=@partyindex
while newindex>0
newindex-=1
if @party[newindex]
@partyindex=newindex
break
end
end
end
end
def pbGoToNext
if @page!=0
newindex=@partyindex
while newindex<@party.length-1
newindex+=1
if @party[newindex] && !@party[newindex].isEgg?
@partyindex=newindex
break
end
end
else
newindex=@partyindex
while newindex<@party.length-1
newindex+=1
if @party[newindex]
@partyindex=newindex
break
end
end
end
end
def pbScene
pbPlayCry(@pokemon)
@box=0
loop do
@sprites["bg"].ox+=1
@sprites["bg"].oy+=1
@sprites["bg"].ox=0 if @sprites["bg"].ox>64
@sprites["bg"].oy=0 if @sprites["bg"].oy>64
Graphics.update
Input.update
pbUpdate
if Input.trigger?(Input::B)
@sprites["exit"].setBitmap("Graphics/Pictures/Universal/exit2")
pbWait(10)
@sprites["exit"].setBitmap("Graphics/Pictures/Universal/exit")
pbWait(5)
break
end
dorefresh=false
if Input.trigger?(Input::C)
# if @page==0
# break
# end
if @page==3
pbMoveSelection(0)
dorefresh=true
drawPageFour(@pokemon)
end
end
if @page==0 || @page==3
if defined?($mouse)
for i in 0..3
if $mouse.inAreaLeft?(16,30+i*64,272,64)
pbMoveSelection(i)
dorefresh=true
drawPageFour(@pokemon)
end
end
if $mouse.leftClick?(@sprites["exit"])
@sprites["exit"].setBitmap("Graphics/Pictures/Universal/exit2")
pbWait(10)
@sprites["exit"].setBitmap("Graphics/Pictures/Universal/exit")
pbWait(5)
break
end
if $mouse.leftClick?(@sprites["return"])
@sprites["return"].setBitmap("Graphics/Pictures/Universal/return2")
pbWait(10)
@sprites["return"].setBitmap("Graphics/Pictures/Universal/return")
pbWait(5)
$MenuClose=true
break
end
if $mouse.leftClick?(@sprites["box"])
@box+=1
@sprites["box"].setBitmap("Graphics/Pictures/Universal/box_check")
@sprites["box"].setBitmap("Graphics/Pictures/Universal/box") if @box%2==1
5.times do
Graphics.update
Input.update
@sprites["bg"].ox+=1
@sprites["bg"].oy+=1
@sprites["bg"].ox=0 if @sprites["bg"].ox>64
@sprites["bg"].oy=0 if @sprites["bg"].oy>64
end
end
end
end
if @page==0 && defined?($mouse)
if $mouse.inAreaLeft?(85,340,68,40) && [email protected]?
@page=3
pbPlayCursorSE()
dorefresh=true
end
end
if @page==3 && defined?($mouse)
if $mouse.inAreaLeft?(6,340,68,40) && [email protected]?
@page=0
pbPlayCursorSE()
dorefresh=true
end
end
if Input.trigger?(Input::UP) && @partyindex>0
oldindex=@partyindex
pbGoToPrevious
if @partyindex!=oldindex
@pokemon=@party[@partyindex]
@sprites["pokemon"].setPokemonBitmap(@pokemon)
@sprites["pokemon"].color=Color.new(0,0,0,0)
pbPositionPokemonSprite(@sprites["pokemon"],335,129)
@sprites["pokemonshadow"].setPokemonBitmap(@pokemon)
@sprites["pokemonshadow"].mirror=false
@sprites["pokemonshadow"].color=Color.new(0,0,0)
@sprites["pokemonshadow"].skew(angle=90)
@sprites["pokemonshadow"].opacity=30
@sprites["pokemonshadow"].zoom_x=0.75
@sprites["pokemonshadow"].zoom_y=1.5
pbPositionPokemonSprite(@sprites["pokemonshadow"],335/2+80,140)
dorefresh=true
pbPlayCry(@pokemon)
end
end
if defined?($mouse) && @partyindex>0
if $mouse.inAreaLeft?(289,342,28,34) && (@page==0 || @page==3)
@sprites["updown"].setBitmap("Graphics/Pictures/Universal/updown_2")
pbWait(10)
@sprites["updown"].setBitmap("Graphics/Pictures/Universal/updown")
pbWait(5)
oldindex=@partyindex
pbGoToPrevious
if @partyindex!=oldindex
@pokemon=@party[@partyindex]
@sprites["pokemon"].setPokemonBitmap(@pokemon)
@sprites["pokemon"].color=Color.new(0,0,0,0)
pbPositionPokemonSprite(@sprites["pokemon"],335,129)
@sprites["pokemonshadow"].setPokemonBitmap(@pokemon)
@sprites["pokemonshadow"].mirror=false
@sprites["pokemonshadow"].color=Color.new(0,0,0)
@sprites["pokemonshadow"].skew(angle=90)
@sprites["pokemonshadow"].opacity=30
@sprites["pokemonshadow"].zoom_x=0.75
@sprites["pokemonshadow"].zoom_y=1.5
pbPositionPokemonSprite(@sprites["pokemonshadow"],335/2+80,140)
dorefresh=true
pbPlayCry(@pokemon)
end
end
end
if defined?($mouse) && @partyindex<@party.length-1
if $mouse.inAreaLeft?(337,344,28,34) && (@page==0 || @page==3)
@sprites["updown"].setBitmap("Graphics/Pictures/Universal/updown_3")
pbWait(10)
@sprites["updown"].setBitmap("Graphics/Pictures/Universal/updown")
pbWait(5)
oldindex=@partyindex
pbGoToNext
if @partyindex!=oldindex
@pokemon=@party[@partyindex]
@sprites["pokemon"].setPokemonBitmap(@pokemon)
@sprites["pokemon"].color=Color.new(0,0,0,0)
pbPositionPokemonSprite(@sprites["pokemon"],335,129)
@sprites["pokemonshadow"].setPokemonBitmap(@pokemon)
@sprites["pokemonshadow"].mirror=false
@sprites["pokemonshadow"].color=Color.new(0,0,0)
@sprites["pokemonshadow"].skew(angle=90)
@sprites["pokemonshadow"].opacity=30
@sprites["pokemonshadow"].zoom_x=0.75
@sprites["pokemonshadow"].zoom_y=1.5
pbPositionPokemonSprite(@sprites["pokemonshadow"],335/2+80,140)
dorefresh=true
pbPlayCry(@pokemon)
end
end
end
if Input.trigger?(Input::DOWN) && @partyindex<@party.length-1
oldindex=@partyindex
pbGoToNext
if @partyindex!=oldindex
@pokemon=@party[@partyindex]
@sprites["pokemon"].setPokemonBitmap(@pokemon)
@sprites["pokemon"].color=Color.new(0,0,0,0)
pbPositionPokemonSprite(@sprites["pokemon"],335,129)
@sprites["pokemonshadow"].setPokemonBitmap(@pokemon)
@sprites["pokemonshadow"].mirror=false
@sprites["pokemonshadow"].color=Color.new(0,0,0)
@sprites["pokemonshadow"].skew(angle=90)
@sprites["pokemonshadow"].opacity=30
@sprites["pokemonshadow"].zoom_x=0.75
@sprites["pokemonshadow"].zoom_y=1.5
pbPositionPokemonSprite(@sprites["pokemonshadow"],335/2+80,140)
dorefresh=true
pbPlayCry(@pokemon)
end
end
if Input.trigger?(Input::LEFT) && [email protected]?
oldpage=@page
@page-=1
@page=0 if @page<0
@page=4 if @page>4
dorefresh=true
if @page!=oldpage # Move to next page
pbPlayCursorSE()
dorefresh=true
end
end
if Input.trigger?(Input::LEFT) && @pokemon.isEgg?
oldpage=@page
@page-=1 if @page==1
if @page!=oldpage # Move to next page
pbPlayCursorSE()
dorefresh=true
end
end
#if $mouse.inAreaLeft?(337,344,28,34)
if Input.trigger?(Input::RIGHT) && @pokemon.isEgg?
oldpage=@page
@page+=1 if @page==0
if @page!=oldpage # Move to next page
pbPlayCursorSE()
dorefresh=true
end
end
if Input.trigger?(Input::RIGHT) && [email protected]?
oldpage=@page
@page+=1
@page=0 if @page<0
@page=3 if @page>3
if @page!=oldpage # Move to next page
pbPlayCursorSE()
dorefresh=true
end
end
if dorefresh
case @page
when 0
if @pokemon.isEgg?
drawPageOneEgg(@pokemon)
else
drawPageOne(@pokemon)
end
when 1
if @pokemon.isEgg?
drawPageTwoEgg(@pokemon)
else
drawPageTwo(@pokemon)
end
when 2
drawPageThree(@pokemon)
when 3
drawPageFour(@pokemon)
when 4
drawPageFive(@pokemon)
end
end
end
return @partyindex
end
end
class PokemonSummary
def initialize(scene)
@scene=scene
end
def pbStartScreen(party,partyindex)
@scene.pbStartScene(party,partyindex)
[email protected]
@scene.pbEndScene
return ret
end
def pbStartForgetScreen(party,partyindex,moveToLearn)
ret=-1
@scene.pbStartForgetScene(party,partyindex,moveToLearn)
loop do
[email protected](moveToLearn)
if ret>=0 && moveToLearn!=0 && pbIsHiddenMove?(party[partyindex].moves[ret].id) && !$DEBUG
Kernel.pbMessage(_INTL("HM moves can't be forgotten now.")){ @scene.pbUpdate }
else
break
end
end
@scene.pbEndScene
return ret
end
def pbStartChooseMoveScreen(party,partyindex,message)
ret=-1
@scene.pbStartForgetScene(party,partyindex,0)
Kernel.pbMessage(message){ @scene.pbUpdate }
loop do
[email protected](0)
if ret<0
Kernel.pbMessage(_INTL("You must choose a move!")){ @scene.pbUpdate }
else
break
end
end
@scene.pbEndScene
return ret
end
end