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FireRed hack: Pokemon:???

yes i like this hack too nice hack man
 
Thanks for the comments, AcCiDeNT, QFred.
I have'nt done anything else lately, but i am planning.
Now.. if i cut off both ways to that city.. open up a new route to it..
 
yeah, good luck, i wanna see some more screens this seems like a nice hack..
 
ZeroEnigmaOmega said:
Thanks for the comments, AcCiDeNT, QFred.
I have'nt done anything else lately, but i am planning.
Now.. if i cut off both ways to that city.. open up a new route to it..
Acually, there is;
In Advance Map 1.76, hit CTRL A and you should get the connections edit/take dialog box. You can add, remove, and edit connections via it... Or at least I could in Emereld.
 
yeah, you can also use elitemap for that, but elitemap seems more difficult o.O
 
I didn't know EliteMap let you edit them too, how do you do that in it?
 
let me see.... *looks in elitemap*
go to objects, then connections, actually it looks easier than advanced map o.O
 
Oh, I prefer the way you do it in advanced map, I just need to find some Empty hex in Emereld to use in repointing the connecion offsets like you need to do...
 
well, elitemap gives you offsets that are free...
 
Interesting, but I don't trust that, when I let Atext do that, it screwed up the game into...
 
yeah, sometimes that happens, it can happen with any program... advanced map can screw it up too, i've seen it happen...
 
I know, but if I find the offset myself, errors can be provented because I know they are free, if they aren't it's my mistake and can be corrected, whereas the program's mistake might not be corectable...
 
Interesting..

Thanks yall, i'll keep that stuff in mind.
Hmm.. should i or should i not.. that is the question..
I should.*decides to post slightly changed IPS*

I've fixxed one Secret path that lets you skip over MT.Moon. Can ye findeth it? Route 7 is edited some. Route 8 should be done by the time i post this(time is 3:36 AM);Route 8 Edit done(3:54 AM).

No more Screen Shots just yet tho. Also, i changed the Males Main Sprite;No longer looking 16 bit, now looks like it should in 32bit(I took the colors from the Hiro sprite that came with Elitemap and added them correctly to the 16 bit sprite.) and i've changed Koga's main sprite.
 
that's pretty good but his eye looks kinda messed up the left one does...
 
still, it doesn't matter he should look cross eyed like that...
 
hiya enigma that looks really good and i am just about to try it... i think hiros hat shud be recoloured tho he looks bit wierd sprite form
 
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