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CAN YOU MAKE IT OUTTA HERE?
Do you have what it takes to make it past the superior trainers, come up with original strategies and progress through this challenge on your own?
Or will you be beaten countless times, crawling back to the Game Master begging him for hints? 😈
It's all up to you, your skill and determination!
There's no mercy for the unskilled and uninspired!
Updated to version 1.0.4 (probably the final release) - see download link in this post
The final version has plenty updates like added running shoes, instant text, removed money and a few bug fixes. The HONOR MODE option was removed as it was basically never used and tended to confuse players at the very start.
In case you are encountering REAL soft locks (not fixable by Game Master) or some unlogical situations please get in touch. General feedback is also always appreciated of course. 😊
———————-
This Escape Room like mini rom hack got inspired by this video by SmallAnt:
If you haven't seen it yet, take the chance. It's big time fun and super interesting how good these Pokemon veterans actually are coping with complex game mechanics.
This game features gen 5 move learnsets (important to know) and can take between 30min to 6hrs of in-game time to complete (depending on the number of hints taken).
It is a combination of riddles and special Pokemon fights to progress through the map. You start in front of the Pokemon Center and have to reach the house on the left where the play clock stops and you will get your final completion time.
I wanted the game to be beaten without reloading the save state so it features a Game Master NPC that gives you helpful advice in exchange for an additional 30min of game time, in case you are getting stuck. Final time is what matters when comparing to other players.
The game is completed by now and realeased as a final version 1.0.4. Still any critics, suggestions or additional ideas are highly welcome!
NO SPOILERS PLEASE!
Since this is an escape game it means that you can only play it once and spoilers would destroy the fun.
Download:
Important remark: Make sure to only use mGBA emulator for playing the game. Other emulators could result in unexpected issues like screen freezes. Also make sure to run the newest version of mGBA to avoid errors.
For Android users: You can use the mGBA core of RetroArch.
Youtube Streams & Videos:
Here's a collection of streamers that have already played (the beta) on stream.
DISCLAIMER: Don't watch them if you want to play it yourself.
ackolade - Stream
Astroid - Stream
Freezai - Video Clip
Sephiron - Stream (German)
CREDITS:
Version history:
version 0.9.1 fixes:
-grinding into struggle of the first opponent no longer possible (was never planned to work that way)
-acquiring multiple master balls no longer possible (damn map reloading!)
-Scyther can no longer enter the hill
version 0.9.2 fixes:
-changed PP settings to allow only one possible solution for the first fight
version 0.9.3 fixes:
-temporarily deactivating pokemon storage system as it could be abused to heal Pokemon
-balanced Pokemon stats
-added new item to improve the mechanics of the last battle
version 0.9.4 fixes:
-fixed few incorrectly set flags
-improved hints
-improved mechanics of last fight (much less RNG impact now)
-plenty of polishing
version 1.0.0 fixes:
-changed Game Master logic so that the same hint won't charge play time multiple times
-generally improved Game Master logic (included some more cases for rare potential situations)
-added HONOR MODE
-added important explanations after starting the game
-added missing credit for myself
-fixed palette issue with May sprite
-updated NPC hints
-improved balancing of battles
version 1.0.1 fixes:
-improved hint wording
version 1.0.2 fixes:
-further text updates
-replaced sand attack as it enabled an additional RNG grinding solution
-replaced the tree sprite with a berry tree
version 1.0.3 fixes:
-removed crits from the game
-minor changes of Pokemon stats to polish the user experience
-added correct Pokedex entries (National Dex was flawed before)
-minor text updates
version 1.0.4 fixes:
-added running shoes
-added instant text option
-removed HONOR MODE
-removed money
-updated text messages
-fixed rare candy farming bug
-Meganoum no longer gives XP
-slight rebalancing
Do you have what it takes to make it past the superior trainers, come up with original strategies and progress through this challenge on your own?
Or will you be beaten countless times, crawling back to the Game Master begging him for hints? 😈
It's all up to you, your skill and determination!
There's no mercy for the unskilled and uninspired!
Updated to version 1.0.4 (probably the final release) - see download link in this post
The final version has plenty updates like added running shoes, instant text, removed money and a few bug fixes. The HONOR MODE option was removed as it was basically never used and tended to confuse players at the very start.
In case you are encountering REAL soft locks (not fixable by Game Master) or some unlogical situations please get in touch. General feedback is also always appreciated of course. 😊
———————-
This Escape Room like mini rom hack got inspired by this video by SmallAnt:
This game features gen 5 move learnsets (important to know) and can take between 30min to 6hrs of in-game time to complete (depending on the number of hints taken).
It is a combination of riddles and special Pokemon fights to progress through the map. You start in front of the Pokemon Center and have to reach the house on the left where the play clock stops and you will get your final completion time.
I wanted the game to be beaten without reloading the save state so it features a Game Master NPC that gives you helpful advice in exchange for an additional 30min of game time, in case you are getting stuck. Final time is what matters when comparing to other players.
The game is completed by now and realeased as a final version 1.0.4. Still any critics, suggestions or additional ideas are highly welcome!
NO SPOILERS PLEASE!
Since this is an escape game it means that you can only play it once and spoilers would destroy the fun.
Download:
Important remark: Make sure to only use mGBA emulator for playing the game. Other emulators could result in unexpected issues like screen freezes. Also make sure to run the newest version of mGBA to avoid errors.
For Android users: You can use the mGBA core of RetroArch.
Youtube Streams & Videos:
Here's a collection of streamers that have already played (the beta) on stream.
DISCLAIMER: Don't watch them if you want to play it yourself.
Spoiler:
ackolade - Stream
Astroid - Stream
Freezai - Video Clip
Sephiron - Stream (German)
CREDITS:
Spoiler:
The fine people who created the pokeemerald and pokeemerald-expansion decompilation projects as well as poryscript.
Special thanks also to Archie and the crew from the Team Aqua Hideout and of course @alemazzini for his support and game tests!
Tools Used:
- Porymap
Special thanks also to Archie and the crew from the Team Aqua Hideout and of course @alemazzini for his support and game tests!
Tools Used:
- Porymap
Version history:
Spoiler:
version 0.9.1 fixes:
-grinding into struggle of the first opponent no longer possible (was never planned to work that way)
-acquiring multiple master balls no longer possible (damn map reloading!)
-Scyther can no longer enter the hill
version 0.9.2 fixes:
-changed PP settings to allow only one possible solution for the first fight
version 0.9.3 fixes:
-temporarily deactivating pokemon storage system as it could be abused to heal Pokemon
-balanced Pokemon stats
-added new item to improve the mechanics of the last battle
version 0.9.4 fixes:
-fixed few incorrectly set flags
-improved hints
-improved mechanics of last fight (much less RNG impact now)
-plenty of polishing
version 1.0.0 fixes:
-changed Game Master logic so that the same hint won't charge play time multiple times
-generally improved Game Master logic (included some more cases for rare potential situations)
-added HONOR MODE
-added important explanations after starting the game
-added missing credit for myself
-fixed palette issue with May sprite
-updated NPC hints
-improved balancing of battles
version 1.0.1 fixes:
-improved hint wording
version 1.0.2 fixes:
-further text updates
-replaced sand attack as it enabled an additional RNG grinding solution
-replaced the tree sprite with a berry tree
version 1.0.3 fixes:
-removed crits from the game
-minor changes of Pokemon stats to polish the user experience
-added correct Pokedex entries (National Dex was flawed before)
-minor text updates
version 1.0.4 fixes:
-added running shoes
-added instant text option
-removed HONOR MODE
-removed money
-updated text messages
-fixed rare candy farming bug
-Meganoum no longer gives XP
-slight rebalancing
Last edited: