- 73
- Posts
- 8
- Years
- Seen May 10, 2025
Yup I came here to confirm it does work on joiplay. Enjoying it now 😊
Hi! Just want to quickly say that for the most part I've been enjoying the game, the premise of an open world style pokemon game with a quest system is intriguing. There were a few bugs I encountered in my playthrough which I feel are worth noting:
- Dropping off any pokemon at the daycare causes the game to crash
- I feel that Rotom is only meant to be encountered once as it's tied with the old man Jenkins quest. Despite this it is possible to interact with the statue to summon more Rotoms but this seems to have softlocked me as my character seems to be frozen in the doorway of Rotom's room where Jenkins would approach you afterwards.
- Catching Keldeo in the secret forest next to the biker town seems to cause a crash.
Hi! Just want to quickly say that for the most part I've been enjoying the game, the premise of an open world style pokemon game with a quest system is intriguing. There were a few bugs I encountered in my playthrough which I feel are worth noting:
- Dropping off any pokemon at the daycare causes the game to crash
- I feel that Rotom is only meant to be encountered once as it's tied with the old man Jenkins quest. Despite this it is possible to interact with the statue to summon more Rotoms but this seems to have softlocked me as my character seems to be frozen in the doorway of Rotom's room where Jenkins would approach you afterwards.
- Catching Keldeo in the secret forest next to the biker town seems to cause a crash.
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For some reason my game gets to the start screen before this happens.
Hello Athale, thank you for the quick reply. I can confirm that it's no longer possible to get multiple Rotoms and that the daycare is working as intended. However it is still possible to replicate the Rotom softlock if after Jenkins gives you the itemfinder you decide to go back into Rotom's room, attempting to leave afterwards has Jenkins appear again and leaves you frozen. It doesn't really need fixing as long as nobody returns to the chamber after receiving the itemfinder.
Thanks for the help so far!
Script 'PokeFollow by Mej71' line 1085: Argument Error occurred.
wrong number of arguments (2 for 3)
Hi! Just found your game, and am loving it so far! Thanks for making it!
The Level Adjustment System is really unique. When it was off, Pokemon levels were 30+ levels higher than mine!
Just wondering: Why are the levels so high around the starter town?
You're welcome! 😊First of all: Thank you for the nice words and all the feedback, I really apreciate it ;D
Maybe it was a minor glitch? I got maybe 5 free Pokéballs out of that one before it disappeared. I run the game alongside Word and other programs, so sometimes it's on standby. I thought that may be why the "Last Item Used" disappears.As for the Pokeballs and the berrys, I tried it, but after I ran out of Pokeballs, the option for last used item disappeared, so I don´t know why you have/had unlimited balls,
Lastly, I just visited the Trade expert in City 2 but It worked fine for me... Did you perhaps trade the first Pokemon in your party?
Edit: Just looked at the Code of the script, but that line has to do with PC access... Have you tried to manually refresh your follower Pokemon before leaving the trade experts house already?
you can do so using the Ctrl/Strg key on your keyboard. Hope that will help.
I did as you suggested! I can walk around outside the Trade Expert's house now.First of all: Thank you for the nice words and all the feedback, I really apreciate it ;D
Have you tried to manually refresh your follower Pokemon before leaving the trade experts house already?
you can do so using the Ctrl/Strg key on your keyboard. Hope that will help.
I did as you suggested! I can walk around outside the Trade Expert's house now.But when I click on F or F5 to access my registered items, I get the same error, regardless of whether I have a Pokémon currently following me.Never mind. It works now. I don't know why.