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Tool: [pool] AdvanceMap new functions

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LU-HO

Author of AdvanceMap
243
Posts
19
Years
  • Thank you veryy much for answering my problem with Route 111(and prolly soon Route 122 the Mirage Island Route) and since the two different routes arent showed it would be nice to have a "tab" appear when you open a map that has more than 1 maps so that you can edit the "other" map without messing with the offsets, as some of the "junior hackers" may not know about what you told me.

    What: An extra "tab" or similar when editing a map that contains 1 or more maps such as Mirage Island and the Tower in the desert.

    Importance: 5

    The Problem is, there is no list or something like this, i can see, that one map have also a other one.
    I found the other route 111 by searching the Mapcontent in hexeditor.
    so this wouldn't be possible.

    But i will add a other Maplist, a Maplist where you can see all Maps, sorted by the MapConnectonIndex. Than you can search for duplicate of maps there.
     
    4
    Posts
    15
    Years
    • Seen Jul 31, 2011
    1> Some basic Trainer Editor.I know this is kind out of the advance map paramethers but I feel like it would be very good, cuz I just can't make PET and Trainer Edit get to work with my fire red english rom, and up untill now i haven't seen any problems in your work Lo-HoImportance 5/10
     
    7
    Posts
    16
    Years
  • A Button to create Animations Must say for example when S Sobre presses CTRL + the Blue roller In the publishing Block, Como the Function of this CTRL + the right Can select mas of a Square, It Podria be only on the Block Editor to change the entire animation

    I hope that you deal my terrible Englishman xD
    Bye and Good Luck!
    ---------------------------------
    Un Botón para crear Animaciones por ejemplo Podria Ser cuando presionas CTRL + el Tile En el Block Editor, Como la Función de ese CTRL + Clic derecho Puede seleccionar mas de un Cuadrado, Eso Podria ser sólo sobre El Block Editor para cambiar la animación entera

    Espero Que Entiendas Mi Ingles Terrible!! T_T XD
    ¡Adiós! y ¡Suerte!
     
    Last edited:
    23
    Posts
    15
    Years
    • Seen Feb 4, 2011
    Pretty cool program, will there be any future versions like Pokemon Platinum advanced map editor?
     

    >JAVS<

    Ahmm.. Updating me in PC :D!
    10
    Posts
    15
    Years
  • Hello!
    Might be a post script editor... Change the texts of the posts O.o
    A Script creator... But the people who learned scritpting will desappear xD
    Overworld sprites editor...
    Hum... That's all... [i think O.O]
     
    1
    Posts
    15
    Years
    • Seen Oct 9, 2008
    What: Edit Trainer
    Description: Edit image trainer, pokemon of trainers (RS,E,FR LG)
    Importance: 10
     

    score_under

    Inactive; Former ROM hack tool author, ❤️
    526
    Posts
    18
    Years
  • A Button to create Animations Must say for example when S Sobre presses CTRL + the Blue roller In the publishing Block, Como the Function of this CTRL + the right Can select mas of a Square, It Podria be only on the Block Editor to change the entire animation

    I hope that you deal my terrible Englishman xD
    Bye and Good Luck!
    Puedo hablar un poco (pequeño) de español... (¿Sobre? ¿Como? ¿Podría? Palabras españoles ;) )
    ¿Quieres escribir tu puesto(?) otra vez, en español?
    (Así que puedo traducir)

    ----------

    I can speak a (small) bit of spanish... (Sobre? Como? Podría? Spanish words ;) )
    Do you want to write your post again in spanish?
    (So that I can translate)


    @Hacker of ROM: Have you ever tried emulating (in VMWare or something) a newer version of Windows? That might work.
     
    9
    Posts
    15
    Years
    • Seen Dec 17, 2008
    Create New Map Names

    What: Create New Map Names
    Description: New map names for each Map
    Importance: 10
     

    DARKSHADE

    Waiting.. In the Shadows..
    699
    Posts
    16
    Years
  • well as i will probably NEVER understand scripting
    you know you have the tabs:
    map,movement permission view,wild pokemon,header,

    why not make one called script?

    its like when you click on the events and you see all of the ow sprites
    then you simply click on the ow sprite or tile and have an option called "script"
    you click on it and you can just type in what he can say or do...
    and it should have built in commands:

    like if you want this person to give you something
    theres a drop down bar where you select "give item/pokemon"
    then another dropdown bar where you select which item they will give you
    and then another one to select how many they will give you

    importance:10
     
    Last edited:

    Fraot

    Researcher & Game Developer
    322
    Posts
    15
    Years
  • Ummm, I don't know if someone has already asked this and If this is already on AM either:
    Is there any block's behaviour byte that is for getting trough side ladders? like this ones:
    [pool] AdvanceMap new functions
    Because for normal ladders is "2A" but it doesn't work for this ones.

    (i'm not very falimiarized with english, so don't bother me by laughing, if i didn't write well)
     

    ZodiacDaGreat

    Working on a Mobile System
    429
    Posts
    17
    Years
  • Fraot said:
    Ummm, I don't know if someone has already asked this and If this is already on AM either:
    Is there any block's behaviour byte that is for getting trough side ladders? like this ones:
    I have an Idea, try using the Pokemon Center's elevator but still it goes left and not right.

    Wind~ said:
    You can already do that by going to the header tab.
    It's disabled -.-"
     

    ZodiacDaGreat

    Working on a Mobile System
    429
    Posts
    17
    Years
  • Fraot said:
    Well, Maybe I'll use that byte and tiles, thanx... well, there's a video on youtube, that is a hack ->https://www.youtube.com/watch?v=0xK5J...eature=related
    and it shows a city where that guy goes up from left to right...
    I hope LU-HO to answer me if there's something like this.
    lol :P, I'm sorry to disappoint you but that really isn't a hack. Its one of those original games built from scratch through coding - for more information check out the Game Making section, which is right below ROM Hacking. You know, I could tell that was made from RMXP straight away, anyway goodluck with the steps.
     

    .Iramet

    Banned
    273
    Posts
    15
    Years
  • well as i will probably NEVER understand scripting
    you know you have the tabs:
    map,movement permission view,wild pokemon,header,

    why not make one called script?

    its like when you click on the events and you see all of the ow sprites
    then you simply click on the ow sprite and have an option called "script"
    you click on it and you can just type in what he can say or do...
    and it should have built in commands:

    like if you want this person to give you something
    theres a drop down bar where you select "give item/pokemon"
    then another dropdown bar where you select which item they will give you
    and then another one to select how many they will give you

    importance:10
    This is a great idea for those of us who aren't the best of scripters, since a lot of scripters won't help some people because they are "noobs".
    XD
    But seriously you should do it Lu-Ho
     

    DARKSHADE

    Waiting.. In the Shadows..
    699
    Posts
    16
    Years
  • ty guys yeah it would help a lot of people out (including me)
    please do it LU-HO
    it would mean a lot to me if you did.....
    (seriously hackings all i really do with my time)

    UPDATE2: in the built in commands there should be:
    dropdown bar 1:WALK
    dropdown bar 2:(you should have a choice of these) up,left,right,down
    dropdown bar 3: (select how many steps in that direction eg.5)
    dropdown bar 4: NOTHING
    dropdown bar 5: NOTHING

    dropdown bar 1:TRADE
    dropdown bar 2: select the pokemon (select thier gender also)
    dropdown bar 3: select the level of the pokemon ( 1-100 OBVIOUSLY!)
    dropdown bar 4: select the moves
    dropdown bar 5: select the item to be held

    dropdown bar 1:BATTLE
    dropdown bar 2: select the pokemon (you have six choices but you can leave some blank ie. no pokemon) (select thier gender also)
    dropdown bar 3: select the levels of the pokemon ( 1-100 OBVIOUSLY!)
    dropdown bar 4: select the moves
    dropdown bar 5: select the items to be held


    dropdown bar 1: DISSAPEAR (OW sprites only) (it makes the sprites dissapear eg. its a phychic and he says: im going to teleport, (then he dissapears)
    dropdown bar 2: NOTHING
    dropdown bar 3: NOTHING
    dropdown bar 4: NOTHING
    dropdown bar 5: NOTHING

    i think i covered most things if you need anymore information just ask ;)
     
    Last edited:

    Fraot

    Researcher & Game Developer
    322
    Posts
    15
    Years
  • Oh, thanx anyway<sniffs>.
    BTW... @LU-HO:
    You should add a readme file were explains most of the behaviour and background bytes. It's very difficult to know which is for the use you want.
    Importance: 5 or less (but not last).
     
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