Post-launch support

pkmin3033

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    In this day and age, the release of a video game is very rarely the end of it. For several months (or several years, if you're Square Enix) many developers will provide additional content for video games - this can be as simple as patches, or as complex as a season pass or DLC schedule.

    How do you feel about the post-launch environment of the games industry? On balance, are we better off for receiving additional content and updates for games, or worse off for receiving "incomplete" products at launch day? What in your opinion is a good example of post-launch support in a video game, and what is a bad one? Do you miss the simple "plug in and play" days?
     
    I hate unpolished games, and that's how we get buggy messes like TES games, Bethesda made Fallout games, and supreme garbage like Fallout 76. I think taking your time and releasing the final product that is actually finalized is better. And if new worthwhile content is added, not just withheld content, that's fine. And patches for new bugs is fine too. As long as it's free. If the DLC is a large expansion and worth playing for hours, then I wouldn't mind paying some money for it.
     
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