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- Seen Sep 23, 2021
I just want to make a very simple ROM: Emerald but with Ruby & Sapphire's May and Brendan designs. So, I planned on replace 4 things: the overworld sprites, front sprites, back sprites, and bag sprites (from green to yellow); because their greeny designs in Emerald aren't good, in my aesthetic.
But when I replace the front or bag sprites, I have to input free space hexadecimal, however after I did that, only the last one remains normal while all the rest become color-corrupted. So, the question is how to make sure that the hexadecimal you're putting in won't affect other sprites?
Another thing is that, since I have spent days doing just this one simple replacement (yes I'm very bad at this), if someone has free time and good at this can make it for me instead? I know my main question was to ask for the hexadecimal issue, but it would be better if someone does it since I know it won't take much of your time. Really appreciate if someone gonna does it for me.
But when I replace the front or bag sprites, I have to input free space hexadecimal, however after I did that, only the last one remains normal while all the rest become color-corrupted. So, the question is how to make sure that the hexadecimal you're putting in won't affect other sprites?
Another thing is that, since I have spent days doing just this one simple replacement (yes I'm very bad at this), if someone has free time and good at this can make it for me instead? I know my main question was to ask for the hexadecimal issue, but it would be better if someone does it since I know it won't take much of your time. Really appreciate if someone gonna does it for me.