- 7
- Posts
- 11
- Years
- Seen Dec 10, 2013
The player freezes after you talk to the professor and cant figure out why
ok so i have a event when you talk to the professor in your house he asks you question and the question determinate what Pokemon you get in the pokeball. and after your done talking to him he is supposed to walk off and he does bu then the game freezes here is his movment "btw its only 1 down because i was testing it encase was to long"
\bI think it is time to head over to the
lab. I will meet you there!
Conditional Branch: Player is facing left
set move route:This event(Ignore if cant move)
:$>turndown
els
set move route:This event(Ignore if cant move)
:$>movedown
branch end
wait:20fram(s)
control switches [0075:SPOKE WITH TRANX] =on
Now of course thats not how it is in the command it has @> also this worked 1 time but thats it
ok so i have a event when you talk to the professor in your house he asks you question and the question determinate what Pokemon you get in the pokeball. and after your done talking to him he is supposed to walk off and he does bu then the game freezes here is his movment "btw its only 1 down because i was testing it encase was to long"
\bI think it is time to head over to the
lab. I will meet you there!
Conditional Branch: Player is facing left
set move route:This event(Ignore if cant move)
:$>turndown
els
set move route:This event(Ignore if cant move)
:$>movedown
branch end
wait:20fram(s)
control switches [0075:SPOKE WITH TRANX] =on
Now of course thats not how it is in the command it has @> also this worked 1 time but thats it