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- Age 33
- Seen Jun 20, 2022
So I've never had any experience in drawing or in RomHacking. I've given myself a bunch of goals to work on over the last few months in lock down, one of them is to work on coding, I know that RomHacking isn't really coding, but it is helping me understand and internalise the logic behind coding and has really helped me with some basic coding stuff I have been learning.
I also wanted to learn how to draw, so creating some Fakemon for a new game would be a great way to combine some of these interests.
Here are the prototype models for the starters I am working on. They will definitely change over time, especially as my artwork improves, but I figure it is best to get some rough ideas onto "paper" to build the base for what I am trying to create and just revise, revise, revise until I get a more polished product.
I know at the moment they're pretty basic, but they will develop their secondary themes as they evolve.
A rough overview of them is:
- Echidna Grass Mon
Will be a Grass / Fighting mon, will end up with a build similar to Typhlosion, however will have long pikes down his back which he will be able to pluck to use as a spear / javelin type weapon. Them based on aboriginal warrior / hunter/
- Tasmanian Devil Fire Mon
Will be a Fire / Dark mon, will remain a quadriped. His them is based around the aboriginal concept of lighting controlled fires to prevent bushfires. Essentially they would burn large, circular controlled fires which would enable wildlife to escape, but ultimately lead to large areas of deforestation preventing future bushfires from having the fuel they need to get out of control. This mon will use fire spin and smoke screen type moves.
- Platypus Water Mon
Will end up a Water / Psychic mon, will end up with a Golduck type build, but more muscular - think shoalin monk. Will be an Avatar-esque "water bender".
I also wanted to learn how to draw, so creating some Fakemon for a new game would be a great way to combine some of these interests.
Here are the prototype models for the starters I am working on. They will definitely change over time, especially as my artwork improves, but I figure it is best to get some rough ideas onto "paper" to build the base for what I am trying to create and just revise, revise, revise until I get a more polished product.
I know at the moment they're pretty basic, but they will develop their secondary themes as they evolve.
A rough overview of them is:
- Echidna Grass Mon
Will be a Grass / Fighting mon, will end up with a build similar to Typhlosion, however will have long pikes down his back which he will be able to pluck to use as a spear / javelin type weapon. Them based on aboriginal warrior / hunter/
- Tasmanian Devil Fire Mon
Will be a Fire / Dark mon, will remain a quadriped. His them is based around the aboriginal concept of lighting controlled fires to prevent bushfires. Essentially they would burn large, circular controlled fires which would enable wildlife to escape, but ultimately lead to large areas of deforestation preventing future bushfires from having the fuel they need to get out of control. This mon will use fire spin and smoke screen type moves.
- Platypus Water Mon
Will end up a Water / Psychic mon, will end up with a Golduck type build, but more muscular - think shoalin monk. Will be an Avatar-esque "water bender".