Yono
Creepin' and Crawlin'
- 114
- Posts
- 17
- Years
- Fuschia City
- Seen Dec 29, 2014
I've been looking into OU. I was trying to come up with some sort of balanced team set-up, but after some testing on PO it hasn't seemed to work out.
So, here it goes.
Heatran @Leftovers
Flash Fire
Calm, 248 HP / 252 Sp.D / 8 Spe
Lava Plume
Stealth Rock
Protect
Toxic
Heatran is here to set up some rocks and hold down the fort again neutral-damage special moves. Overheat for STAB. Toxic to weaken walls. Protect to stall out poison and gain Lefties recovery.
Hydreigon @Choice Scarf
Levitate
Modest, 4 HP / 252 Sp.Atk / 252 Spe
Draco Meteor
Dark Pulse
Fire Blast
U-Turn
My special attacker. Draco Meteor and Dark Pusle for STAB. Fire Blast to take down Steel-types barring Heatran. U-Turn to make a quick get away to a more useful ally.
Jellicent @Leftovers
Water Absorb
Bold, 248 HP / 216 Def / Spe 44
Scald
Toxic
Recover
Taunt
Another wall and spin blocker of the team. Scald for STAB and burn rate. Toxic for walls that burn wouldn't affect. Recover to heal off damage and Taunt to attempt to shut down slower walls with the invested Speed.
Gallade @Leftovers
Steadfast
Careful, 240 HP / 40 Atk / 216 Sp.Def / 12 Spe
Drain Punch
Bulk Up
Stone Edge
Shadow Sneak
Set-up sweeper and physical attacker. Drain Punch STAB, Bulk Up to strengthen my offenses and average defense. Stone Edge to clear off Flying-types. Shadow Sneak priority to pick off weakened foes.
Eelektross @Life Orb
Levitate
Naughty, 252 Atk / 212 Sp. Atk / 44 Spe
Wild Charge
Flamethrower
Hidden Power (ICE)
Grass Knot
Mixed attacker of the team. Wild Charge to hit special walls hard. Flamethrower to melt down Steel-types and Grass. HP Ice for Dragons mainly.
Grass Knot to deal with the likes of Bulky Ground-types and Water/Ground types.
Forretress @Shed Shell
Sturdy
Relaxed, 252 HP / 176 Def / 80 Sp. Def
Gyro Ball
Rapid Spin
Toxic Spikes
Spikes
Hazard set-up. Rapid Spin to spin off hazards that foe lays down. Gyro Ball so that it can attack reliably.
So, here it goes.
Heatran @Leftovers
Flash Fire
Calm, 248 HP / 252 Sp.D / 8 Spe
Lava Plume
Stealth Rock
Protect
Toxic
Heatran is here to set up some rocks and hold down the fort again neutral-damage special moves. Overheat for STAB. Toxic to weaken walls. Protect to stall out poison and gain Lefties recovery.
Hydreigon @Choice Scarf
Levitate
Modest, 4 HP / 252 Sp.Atk / 252 Spe
Draco Meteor
Dark Pulse
Fire Blast
U-Turn
My special attacker. Draco Meteor and Dark Pusle for STAB. Fire Blast to take down Steel-types barring Heatran. U-Turn to make a quick get away to a more useful ally.
Jellicent @Leftovers
Water Absorb
Bold, 248 HP / 216 Def / Spe 44
Scald
Toxic
Recover
Taunt
Another wall and spin blocker of the team. Scald for STAB and burn rate. Toxic for walls that burn wouldn't affect. Recover to heal off damage and Taunt to attempt to shut down slower walls with the invested Speed.
Gallade @Leftovers
Steadfast
Careful, 240 HP / 40 Atk / 216 Sp.Def / 12 Spe
Drain Punch
Bulk Up
Stone Edge
Shadow Sneak
Set-up sweeper and physical attacker. Drain Punch STAB, Bulk Up to strengthen my offenses and average defense. Stone Edge to clear off Flying-types. Shadow Sneak priority to pick off weakened foes.
Eelektross @Life Orb
Levitate
Naughty, 252 Atk / 212 Sp. Atk / 44 Spe
Wild Charge
Flamethrower
Hidden Power (ICE)
Grass Knot
Mixed attacker of the team. Wild Charge to hit special walls hard. Flamethrower to melt down Steel-types and Grass. HP Ice for Dragons mainly.
Grass Knot to deal with the likes of Bulky Ground-types and Water/Ground types.
Forretress @Shed Shell
Sturdy
Relaxed, 252 HP / 176 Def / 80 Sp. Def
Gyro Ball
Rapid Spin
Toxic Spikes
Spikes
Hazard set-up. Rapid Spin to spin off hazards that foe lays down. Gyro Ball so that it can attack reliably.
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