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Quartz Editor

  • 5
    Posts
    4
    Years
    • Seen Sep 30, 2020
    I'm not entirely sure if this goes in the right place, so I'll just post it here.

    I made an organizational tool that allows you to build a Fakedex from the ground up -- It allows you to keep track of all of your custom species, items, abilities, and moves in one place. It doesn't actually modify any games, it's more of an Idea Tracker than anything.

    It's called Quartz Editor and I have a repository for it: https://github.com/TheHeadmaster/Quartz

    It's in Alpha stage, but I use it for my own personal use, so it is fairly stable. Any bugs that you find while using it, you can report them to the repo and I will fix them.
     
    After some feedback and consideration, I have decided to change this project into a fully-fledged engine that will effectively replace RMXP / Pokemon Essentials. I will keep you all posted on the progress.
     
    Currently that's all it is, I was just referring to my future plans for it. If you only want to use it as a dex editor, you can, and just ignore the other features that will be added.
     
    Quartz has moved repositories. But not really. If that's confusing, let me explain.

    Recently, I've had to move the repository you may have previously been watching on Github. That project has now been moved to TheHeadmaster/QuartzOld because of a major overhaul with changelogs and history. Something failed while I was doing this, and a rebase essentially fucked the whole repository. It's neither here nor there, as what I was trying to achieve couldn't be done without starting over from scratch anyway.

    Anyhow, the new repository stands in the place of the old repository, so if you were previously watching the old one, you'll have to unwatch that one and watch this one. I apologize for the inconvenience this may cause.

    Also, on a side note, some major changes will come up the pipeline over the next few days, so keep your eyeballs peeled.
     
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