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Here's my second question:
How do I add and edit status effects to my pokemon game?
Here's the full list of status effects:
Elemental
Note: Elemental Status effects have an associated icon. They can't be stacked.
Entanglement (ENT) – Affected Pokemon can't execute a physical move or switch out. Lowers Speed. Lowers Attack. Temporary Status.
Burn (BRN) – Affected Pokemon is damaged over time. Lowers attack. Lowers Defense. Temporary Status
Drenched (DRN) – Affected Pokemon can't execute a special move. Lowers Speed. Lowers Defense. Temporary Status.
Paralysis (PRZ) – Affected Pokemon cannot execute a move 50% of the time. Lowers Speed. Permanent unless cured by item, move, or ability.
Frozen (FRZ) – Affected Pokemon cannot execute a move. Lowers Speed. Temporary status.
Supernatural
Note: Supernatural Status effects have an inbattle effect. They can be stacked.
Blindness (Flash of Light over eyes) – Affected Pokemon's accuracy is lowered by 75%. Temporary Status
Blur (Shade of darkness over eyes) – Affected Pokemon's evasion is lowered by 75%. Temporary Status
Attraction (Hearts galore) – As long as caster is on the field, affected Pokemon cannot attack 50% of the time. Only works if caster is opposite gender.
Repulsion (Irritation Emote) – As long as caster is on the field, affected Pokemon cannot attack 50% of the time. Only works if caster is same gender.
Confusion (Flying stars and birds over head) – Affected pokemon attacks itself 33% of the time. Permanent Status.
Curse (Skull Animation) – Affected pokemon loses 25% of its HP every turn. Permanent Status.
Other
Icon
Poisoned (PSN) – Affected Pokemon loses 1/16th of its full HP every turn.
Asleep (SLP) – Affected Pokemon cannot move. Temporary Status (Removed when Pokemon awakens)
Animation
Flinch – Affected Pokemon cannot attack this turn.
Stun – Affected Pokemon may not be able to attack. Success rate changes every turn, ranging from 0% to 100%, in increments of 10%. Temporary Status (removed when pokemon successfully launches an attack).
Party
In-Battle (BTL) – Affect Pokemon is already in battle.
Ready (RDY) – Affect Pokemon is battle capable.
Not-Applicable (N/A) – Affected Pokemon cannot participate in battle.
Fainted (FNT) – Affect Pokemon can no longer participate in battle.
How do I add and edit status effects to my pokemon game?
Here's the full list of status effects:
Statuses
EffectsElemental
Note: Elemental Status effects have an associated icon. They can't be stacked.
Entanglement (ENT) – Affected Pokemon can't execute a physical move or switch out. Lowers Speed. Lowers Attack. Temporary Status.
Burn (BRN) – Affected Pokemon is damaged over time. Lowers attack. Lowers Defense. Temporary Status
Drenched (DRN) – Affected Pokemon can't execute a special move. Lowers Speed. Lowers Defense. Temporary Status.
Paralysis (PRZ) – Affected Pokemon cannot execute a move 50% of the time. Lowers Speed. Permanent unless cured by item, move, or ability.
Frozen (FRZ) – Affected Pokemon cannot execute a move. Lowers Speed. Temporary status.
Supernatural
Note: Supernatural Status effects have an inbattle effect. They can be stacked.
Blindness (Flash of Light over eyes) – Affected Pokemon's accuracy is lowered by 75%. Temporary Status
Blur (Shade of darkness over eyes) – Affected Pokemon's evasion is lowered by 75%. Temporary Status
Attraction (Hearts galore) – As long as caster is on the field, affected Pokemon cannot attack 50% of the time. Only works if caster is opposite gender.
Repulsion (Irritation Emote) – As long as caster is on the field, affected Pokemon cannot attack 50% of the time. Only works if caster is same gender.
Confusion (Flying stars and birds over head) – Affected pokemon attacks itself 33% of the time. Permanent Status.
Curse (Skull Animation) – Affected pokemon loses 25% of its HP every turn. Permanent Status.
Other
Icon
Poisoned (PSN) – Affected Pokemon loses 1/16th of its full HP every turn.
Asleep (SLP) – Affected Pokemon cannot move. Temporary Status (Removed when Pokemon awakens)
Animation
Flinch – Affected Pokemon cannot attack this turn.
Stun – Affected Pokemon may not be able to attack. Success rate changes every turn, ranging from 0% to 100%, in increments of 10%. Temporary Status (removed when pokemon successfully launches an attack).
Party
In-Battle (BTL) – Affect Pokemon is already in battle.
Ready (RDY) – Affect Pokemon is battle capable.
Not-Applicable (N/A) – Affected Pokemon cannot participate in battle.
Fainted (FNT) – Affect Pokemon can no longer participate in battle.