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- Seen Dec 19, 2019
I'm still new to the world of ROM hacking and I'm enjoying it so far. However, I have a few questions which I hope you guys can answer.
To start off: I've read something about increasing the maximum file size. Why is this necessary? Is this common practice or is it something you rarely do? I had an error when I tried making a custom map for a building which got an error. Is this due to lack of space?
How are those large custom rom hacks made? Do they keep all of the original maps and rework them, or do they start from scratch? And how do you accomplish that without breaking everything? I can find a lot of information on how to edit existing games to your liking, but barely anything about creating a new game from scratch. (With from scratch I mean making the whole map and story, instead of just making a reskinned pokemon emerald for example.)
To start off: I've read something about increasing the maximum file size. Why is this necessary? Is this common practice or is it something you rarely do? I had an error when I tried making a custom map for a building which got an error. Is this due to lack of space?
How are those large custom rom hacks made? Do they keep all of the original maps and rework them, or do they start from scratch? And how do you accomplish that without breaking everything? I can find a lot of information on how to edit existing games to your liking, but barely anything about creating a new game from scratch. (With from scratch I mean making the whole map and story, instead of just making a reskinned pokemon emerald for example.)
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