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Questions about GameMaker

Za_Destroyer

hmmm yes I drive gud
  • 41
    Posts
    12
    Years
    Okay. So I wanted to make a game. I thought GameMaker would be a good tool sooo...
    1) Where do I get GameMaker?

    2) Are there any tutorials around here that could teach a n00b like me?

    and 3) Can you give me any other tips or information?

    Thanks in advance to you all,
    -Za_Destroyer
     
    You get GameMaker here: https://www.yoyogames.com

    The program is costly, but the free version would be fine if you're only a beginner.

    There are tutorials embedded into the program, and they have their own forums where you can ask for help (not sure if I'm allowed to link to other forums)

    The only tip I have is to not make a Pokemon game as your first GameMaker game. You'd only be setting yourself up for failure. Making an RPG is probably one of the toughest things you can do in GameMaker, as it is meant to be a general game making software, unlike RPG Maker which caters to RPGs.

    And yes, you can be successful with GameMaker. The most recent success story I've seen with GameMaker is with Hotline Miami.
     
    Like DaSpirit said i wouldn't use Game Maker, RPG Maker would be a lot better. There are many scripts around the internet to help make a Pokemon game with RPG Maker XP, but if you're on budget I'd suggest getting RPG Maker 2003(Which is Free), I think they have scripts for Pokemon Games in 2003 too, (At least I've played a game made in it). There is one catch though, you have to edit the scripts for RPG Maker to make a Pokemon game, One thing that I would really recommend is to learn Java. Java is easy to learn (Took me about two weeks), If you're in a hurry and you want to learn Java just do what I did, try to code and every time you are trying to code something you don't know just google it or look it up in StackOverflow, It'll take some time but after about one or two weeks you'll get the hang of Java and be able to code without dependence on google or StackOverflow
     
    Like DaSpirit said i wouldn't use Game Maker, RPG Maker would be a lot better. There are many scripts around the internet to help make a Pokemon game with RPG Maker XP, but if you're on budget I'd suggest getting RPG Maker 2003(Which is Free), I think they have scripts for Pokemon Games in 2003 too, (At least I've played a game made in it). There is one catch though, you have to edit the scripts for RPG Maker to make a Pokemon game, One thing that I would really recommend is to learn Java. Java is easy to learn (Took me about two weeks), If you're in a hurry and you want to learn Java just do what I did, try to code and every time you are trying to code something you don't know just google it or look it up in StackOverflow, It'll take some time but after about one or two weeks you'll get the hang of Java and be able to code without dependence on google or StackOverflow

    I would get RPGXP, but I guess Macs aren't compatible with it. That's why I need to use RPGXP.
     
    Well then I would suggest Java, it's easy to learn and unlike Game Maker's GML it's a lot more flexible and there's more documentation on it so it will be easier to learn
     
    Last edited:
    That's the old GameMaker. The newer version of GameMaker (GameMaker Studio) is incompatible. Even if you copy and paste all of the code over, it still won't work.
     
    It matters for me! ;_; I wanna make games!

    But, I have a plan B.5. Have any of you kind individuals ever heard of Blender 2.5? 8D
     
    Yes, although I do not know any commercial games made in Blender.

    Well you could always run WINE or Parallels or even dual boot your Mac with Windows.
     
    Yes, although I do not know any commercial games made in Blender.

    Well you could always run WINE or Parallels or even dual boot your Mac with Windows.

    Uh... I have no idea what any of that is. It must be really hardcore programming if I haven't heard of it.

    And, going back to hansiec's link, would it be possible to make a game using that link?
     
    If your planning a mainstream pokemon game in game maker, good luck.
    It would take alot of coding, which requires the costly full version.

    But alot of other games aren't as hard. If you know what to do.
    Though with the free version the best you can do is make something via the ''Click and Drag'' options. As for whether this ''MAc Link'' works, as long as it downloads and you can access something similar too:
    Spoiler:

    that's pretty much the main windows you'll need for a basic game.
    Then it should run fine.
     
    If your planning a mainstream pokemon game in game maker, good luck.
    It would take alot of coding, which requires the costly full version.

    But alot of other games aren't as hard. If you know what to do.
    Though with the free version the best you can do is make something via the ''Click and Drag'' options. As for whether this ''MAc Link'' works, as long as it downloads and you can access something similar too:
    Spoiler:

    that's pretty much the main windows you'll need for a basic game.
    Then it should run fine.

    Thank you all for your support! XD I think I've come up with a basic idea for a game! Now all I need are some coders, some good spriters, some music composers, some...

    Oh geez. I think I might need a lot of people to help me with this game I'm thinking of. Maybe I could make a programming team of some sort...
     
    Thank you all for your support! XD I think I've come up with a basic idea for a game! Now all I need are some coders, some good spriters, some music composers, some...

    Oh geez. I think I might need a lot of people to help me with this game I'm thinking of. Maybe I could make a programming team of some sort...

    Message me anytime for some help.
    I can try sprite. I'm a somewhat decent one.
     
    If your planning a mainstream pokemon game in game maker, good luck.
    It would take alot of coding, which requires the costly full version.
    GameMaker 8? Wow, that's a 3 year old version. You don't only drag and drop. That's optional. You can create a game using only scripts (which is what I am doing, with Pokemon RisingEmerald and Pokemon Cinder and Foam).

    GameMaker Studio 1.1 (the current version) has a free version. You can even create a 3D game with it. The only thing with it is that it limits the number of resources (you can only have about 15 scripts, and about 20 sprites).

    I'll be releasing a Kit for GameMaker in the summer. What makes it ideal is that it exceeds in rapid development and can create PC, Mac, Android, iOS, Windows 8, Windows 8 Phone and even HTML5 games.

    But again, the actual program only works on Windows and they are not prioritizing making the program work for the Mac. What happened when they first started making the Mac version was that their Mac programmer quit half way in development. That's why the program is so half-arsed right now and why they are not working on the Mac version anymore.
    And, going back to hansiec's link, would it be possible to make a game using that link?
    GameMaker for Mac is not supported by YoYoGames anymore. Either way, it gives you a trial (I think for 48 hours) so it would not be worth it.
     
    GameMaker 8? Wow, that's a 3 year old version. You don't only drag and drop. That's optional. You can create a game using only scripts (which is what I am doing, with Pokemon RisingEmerald and Pokemon Cinder and Foam).

    GameMaker Studio 1.1 (the current version) has a free version. You can even create a 3D game with it. The only thing with it is that it limits the number of resources (you can only have about 15 scripts, and about 20 sprites).

    I'll be releasing a Kit for GameMaker in the summer. What makes it ideal is that it exceeds in rapid development and can create PC, Mac, Android, iOS, Windows 8, Windows 8 Phone and even HTML5 games.

    But again, the actual program only works on Windows and they are not prioritizing making the program work for the Mac. What happened when they first started making the Mac version was that their Mac programmer quit half way in development. That's why the program is so half-arsed right now and why they are not working on the Mac version anymore.

    GameMaker for Mac is not supported by YoYoGames anymore. Either way, it gives you a trial (I think for 48 hours) so it would not be worth it.

    So, does that mean I can't get Gamemaker? The last time I got RPGXP, I ended up with a dumb "Setup.exe" document.
     
    GameMaker 8? Wow, that's a 3 year old version. You don't only drag and drop. That's optional. You can create a game using only scripts (which is what I am doing, with Pokemon RisingEmerald and Pokemon Cinder and Foam).

    GameMaker Studio 1.1 (the current version) has a free version. You can even create a 3D game with it. The only thing with it is that it limits the number of resources (you can only have about 15 scripts, and about 20 sprites).

    I'll be releasing a Kit for GameMaker in the summer. What makes it ideal is that it exceeds in rapid development and can create PC, Mac, Android, iOS, Windows 8, Windows 8 Phone and even HTML5 games.

    But again, the actual program only works on Windows and they are not prioritizing making the program work for the Mac. What happened when they first started making the Mac version was that their Mac programmer quit half way in development. That's why the program is so half-arsed right now and why they are not working on the Mac version anymore.

    GameMaker for Mac is not supported by YoYoGames anymore. Either way, it gives you a trial (I think for 48 hours) so it would not be worth it.

    Like I have mentioned in another thread, I use Game Maker 8 because my college is teaching GML, and that's the free version they have.
     
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