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[Tool] Questions about PGE?

  • 36
    Posts
    10
    Years
    I ended up bugging out my rom while I was using PGE to do learnsets.

    Ultimately I was wondering, if I want to avoid repointing learnsets can I duplicate level 1 moves?

    as in, can I have budew learn absorb 4 times at level 1, or will that bug the game out?

    alternatively, is there a way to delete a move from its learnset without repointing (since removing shouldnt require any new bytes).
     
    If the Pok?mon already knows the move it won't learn it again.
     
    I ended up bugging out my rom while I was using PGE to do learnsets.

    Ultimately I was wondering, if I want to avoid repointing learnsets can I duplicate level 1 moves?

    as in, can I have budew learn absorb 4 times at level 1, or will that bug the game out?

    alternatively, is there a way to delete a move from its learnset without repointing (since removing shouldnt require any new bytes).

    In what way was the game bugging out??
     
    In what way was the game bugging out??

    When i tried to battle one of the pokemon I added in the wild it was using moves PGE didnt say it had

    Had a skuntank drop flame wheel or soemthing and it doesnt know any fire moves from level ups on my list. I reverted to a backup and just didnt use all the move slots (by making all the level 1 moves duplicates)

    edit: i think i messed some stuff up when using the data repointer in PGE. Am i right in thinking now that each move takes up 2 bytes in the rom (my guess is one for the level learned and another for which move)? I was going about it as thinking they took up one and I think ive been overwriting space ive been using.
     
    Last edited:
    When i tried to battle one of the pokemon I added in the wild it was using moves PGE didnt say it had

    Had a skuntank drop flame wheel or soemthing and it doesnt know any fire moves from level ups on my list. I reverted to a backup and just didnt use all the move slots (by making all the level 1 moves duplicates)

    edit: i think i messed some stuff up when using the data repointer in PGE. Am i right in thinking now that each move takes up 2 bytes in the rom (my guess is one for the level learned and another for which move)? I was going about it as thinking they took up one and I think ive been overwriting space ive been using.

    Just use G3T to edit the moves lmao
     
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