WingsOfFaith
What's Pokemon?
- 3
- Posts
- 16
- Years
- Seen Oct 9, 2008
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(R)ATE (M)Y (T)EAM
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(R)ATE (M)Y (T)EAM
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1) Crobat @ Leftovers
Inner Focus
Timid, 160 HP/132 Sp.Attack/216 Speed
~ Air Slash
~ U-turn
~ Taunt
~ Hypnosis
Well this bat is kinda standard however it makes a great lead stopping anything from Bronzong to Gyarados from setting up and with the large HP investment it can take at least one hit from those that set up if a misprediction is made on Taunt so it can U-turn the hell out of there. Hypnosis is also there for sleeping the bigger threats, while Air slash is a nice surprise for some Gliscors and Suicunes that may want to ruin his day.
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2) Slowbro @ Leftovers
Own Tempo
Bold, 252 HP/252 Def/6 Sp.Attack
~ Surf
~ Ice Beam/Flamethrower
~ Calm Mind
~ Slack Off
My physical wall. Beastly of course this guy can actually switch on most sets of Chomp and many physical attackers because of his high defense. I am always torn between Ice Beam and Flamethrower for the secondary attack as it hits the Steel types that can usually wall Slowbro but Ice beam makes an effective Dragon killer, so I sometimes opt Flamethrower over Surf. Slack off for recovery and after a Calm Mind, mixape doesnt stand a chance against him.
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3) Registeel @ Leftovers
Clear Body
Careful, 252 HP/252 Sp.Def/6 Attack
~ Earthquake
~ Ice Punch
~ Curse
~ Thunder Wave
My special wall.....well mixed wall and with Slowbro he ruins lives. Slowbro covers Registeel weakness' pretty nicely as does Registeel to Slowbro. With curse it can eventually stand up to it's own weakness'. Curse is very useful when his stats cannot be lowered thanks to Clear Body and the only problem being his lack of recovery. Thunderwave is for the fast sweepers that try to come in and harm Registeel. Ice punch for dragons and Earthquake for steels and fire types that try to hurt him.
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4) Empoleon @ Life Orb
Torrent
Modest, 252 Sp.Attack/252 Speed/6 HP
~ Surf
~ Ice Beam
~ Grass Knot
~ Agility
Well one of my total favourites of this team. Max Speed for s neutral nature I can outspeed the likes of Scarfphlosion and scarfgar and proceed to ohko both and many others. Empoleon manages to ohko most threats to it's Sp.def form and can often get away with an agility to start a sweep. I opted Grass Knot over HP electric because of Swampert. Ice Beam for Dragons and Grass Pokemon that try to stop the other two attacks and Surf for Fires, Rocks etc.
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5) Heracross @ Choice Band
Guts
Adamant, 252 Attack/252 Speed/6 HP
~ Close Combat
~ Megahorn
~ Stone Edge
~ Pursuit
Well this is my awesome not so standard Heracross being both Adamant and Choice Band. This catches a lot of Physical walls off guard when they take a huge amount of damage than usual which is great at breaking the likes of Bronzong and Forretress. Pursuit is there to scare the likes of Azelf, Gengar and other thinking i'm scarfed so Pursuit will like massacre them ._.. Close Combat and Megahorn for STAB and Stone Edge for coverage on dragons and possibly forcing Gliscor to roost of the damage on the switch out.
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6) Salamence @ Yache Berry
Naive, 252 Speed/136 Sp.Attack/120 Attack
~ Dragon Claw
~ Draco Meteor
~ Flamethrower
~ Dragon Dance
Now my not so standard Mixmence. I opted to go Max speed insted of Max Special attack to out speed the likes of Specsmence and other pokes that do not expect it. Coverage may be a little lax but after one DD it can still take out the major threats that the rest of the team has, especially Electivire and possibly Metagross. Not much more to say really Yache to absorb an Ice attack to get a DD up and well thats pretty much it.
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